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Late Halloween Cards


RickyLeeAnderson1992

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I know its a little late to post these now but i was having problems with the internet over the weekend so i wasn't able to post them, seems a waste not to tho so here they are (i decided to make them work together as well as in seperate decks thats why there not a set)

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Increase your life points by the same amount of damage your opponent takes as a result of battle from battles involving this card.

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This Monster counts as 2 overlay units when used by a zombie type xyz monsters effect.

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This monster can only be special summoned from the graveyard by removing from play 3 zombie type monsters in your graveyard.
When this monster is normal summoned its attack becomes 1100 as long as it is face up on the field.
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You can tribute this face up card to add 1 'Alpha Werewolf' from your deck to your hand.
This monster counts as 2 tributes for the summoning of 'Alpha Werewolf'.
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When this monster is destroyed as a result of battle add 1 'The Wolfman' from your graveyard to your hand.
This monster gains 300 attack for every other 'Alpha werewolf' or 'The Wolfman' on the field.
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3 level 4 zombie monsters
by removing 2 overlay unit from this card special summon 1 monster from your opponents graveyard in face up attack position on either side of the field , the special summoned monsters attack becomes 0 and it cannot change battle position as long as this card remains on the field.
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Negate the attack of one of your opponents monsters and flip a coin and apply the corresponding effect.
Heads - you gain 1000 life points
Tails - you lose 1000 life points
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If a monster you control is targeted for attack you can tribute 1 face up 'Frankenstein's Monster' you control to the graveyard to negate the attack and deal damage to your opponent equal to the tributed monsters current attack.
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whenever an opponents attack is negated special summon one zombie type monster from your graveyard in face up attack position.
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I suppose you're lucky that this will be the last post I make before the ceremonial 27,000th.

But let's see what we got here.

 

Blue Blood reminds me of another Vampire-esque card, ah yes, Vampire Koala. Though unlike that card, this also builds off of direct attacks this card makes.

I am slightly iffy on it being able to trigger on that note, but I don't think it'll be too bad. Attack is a bit on the high side for a Level 4 though with effects, but as a whole, that shouldn't be too much of an issue.

 

Corpse Bride is very similar to those monsters in ZEXAL that had anime effects that treated them as two Xyz Materials. In the real game, this wouldn't work as once this becomes an Xyz Material, it only counts as one. You can change its effect to Special Summon another copy from your hand/Graveyard, and that'll be fine.

 

Frankenstein is either a 1100 ATK monster or a 2200 ATK Level 4 if you banish three Zombies. Considering Zombies want the Graveyard as a springboard for their own plays, I would think that banishing 3 to summon this isn't really good, especially for a monster that only has 2200 ATK that needs SSing from the Graveyard. Flavor-wise, it makes sense, but usability-wise, lower the amount of Zombies you'd have to banish to SS this. Or if you want to keep the flavor, just make Frankenstein a higher Level monster with much stronger ATK. (You can use Number 22 as a sort of reference point if you want).

 

Wolfman searches out his evolved form, and counts as two Tributes for it as well. Even though Zombies can SS like crazy, I think you can get away with just having it search on summoning; no need for you to Tribute this.

 

Alpha floats his smaller form when he dies (which is nice) and pumps, but other than that, nothing much happens. We're in a generation where effect removal is rather common, and just simple stat boosting alone won't cut it. You can give him a small protection effect of sorts, so he at least has some degree of viability in the current game.

 

Corpse Bride Divorced is...not really great to say the least. 

You need 3 Zombie-Type monsters to make this, which at present, isn't really ideal for Zombies.

 

(Even if R4 Zombies could make this, I would assume they'd rather have access to better stuff like Amaterasu, Delteros and the like; or even the generic 2-rank options [which a good amount of them exist])

 

Granted, it does revive a free monster for the opponent so you can ram it for guaranteed damage, OR gets you a free Xyz Material for stuff, but other than that, it doesn't stand out among the current Rank 4 pool, especially with the restrictions.

 

Just change it to 2 materials, and/or have the detach effect require just 1 Xyz Material (but make it a hard OPT).

 

Remember what I said about its original form; wouldn't really work out like you think it does.

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