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So I heard you like Bones? (Domino Archetype)


Tinkerer

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Hello, fine peoples!

 

So yesterday I sat down and said to myself:

"Self, you are going to make an archetype of the first game that pops into your brain."

Of course, my brain was a dick and thought "Chutes and Ladders". So I sighed and just made Dominoes.

 

This archetype is very repetitive, but there is a reason for that, the monsters are supposed to be played Highlander-Style (only one copy of each). There was several routes I was planning on going, but, in the end, I decided to try to keep the spirit of how it is played while adding a specific twist to specific levels.

 

Since most of the cards are grouped and say the same thing, I won't post each card individually, but as a collective group (it'll make sense once you see 'em).

 

[spoiler Dominoes 0/1-0/6]

Domino Nil-XXX

EARTH (Level X)

Rock/Effect

If you control a "Domino" monster with "Nil" or "XXX" in its name, you can Special Summon this card from your Hand in defense position next to that monster. During your End Phase, you can send up to 3 "Domino" monsters from your Deck to the Graveyard. If this card leaves the field, you can add 1 "Domino" monster from your Graveyard to your Hand. You cannot activate this card's effects if another "Domino Nil-XXX" is on your side of the field or in your Graveyard.

0/X00

 

(The Xs are replacing the other number on the Domino. So, if this card was "Domino Nil-One", it would be level 1, have 100 DEF, and any "XXX"s in the card's effect would be changed to the word "One". Same thing with Two, Three, etc.)

 

 

 

[spoiler Dominoes 1/2-1/6]

Domino One-XXX

EARTH *

Rock/Effect

This card is also treated as level X. If you control a "Domino" monster with "One" or "XXX" in its name, you can Special Summon this card from your Hand in defense position next to that monster. Once per turn, you can add 1 random "Domino" monster from your Graveyard to your Hand. While this card is in your Graveyard, "Domino" monsters you control gain 200 ATK and DEF. You cannot activate this card's effects if another "Domino One-XXX" is on your side of the field or in your Graveyard.

100/X00

 

(Note: its dual-level only works on the field)

 

 

 

[spoiler=Dominoes 2/3-2/6]Domino Two-XXX

EARTH **

Rock/Effect

This card is also treated as level X. If you control a "Domino" monster with "Two" or "XXX" in its name, you can Special Summon this card from your Hand in defense position next to that monster. Once per turn, you can discard 1 "Domino" monster; draw 1 card. While this card is in your Graveyard, "Domino" monsters you control gain 200 ATK and DEF. You cannot activate this card's effects if another "Domino Two-XXX" is on your side of the field or in your Graveyard.

200/X00

 

 

[spoiler=Dominoes 3/4-3/6]Domino Three-XXX

EARTH ***

Rock/Effect

This card is also treated as level X. If you control a "Domino" monster with "Three" or "XXX" in its name, you can Special Summon this card from your Hand in defense position next to that monster. Once per turn, during either player's turn, you can shuffle 2 cards from either player's Graveyard into their Deck. While this card is in your Graveyard, "Domino" monsters you control gain 200 ATK and DEF. You cannot activate this card's effects if another "Domino Three-XXX" is on your side of the field or in your Graveyard.

300/X00

 

 

[spoiler=Dominoes 4/5-4/6]Domino Four-XXX

EARTH ****

Rock/Effect

This card is also treated as level X. If you control a "Domino" monster with "Four" or "XXX" in its name, you can Special Summon this card from your Hand in defense position next to that monster. Once per turn, during either player's Main Phase, you can target 1 face up card on the field and discard 1 "Domino" monster; negate that card's effects until the End Phase. While this card is in your Graveyard, "Domino" monsters you control gain 200 ATK and DEF. You cannot activate this card's effects if another "Domino Four-XXX" is on your side of the field or in your Graveyard.

400/X00

 

 

[spoiler=Domino 5/6]Domino Five-Six

EARTH *****

Rock/Effect

This card is also treated as level 6. If you control a "Domino" monster with "Five" or "Six" in its name, you can Special Summon this card from your Hand in defense position next to that monster. Once per turn, if you have no cards in your Hand, you can add up to 2 "Domino" spells from your Deck or Graveyard to your Hand. While this card is in your Graveyard, "Domino" monsters you control gain 200 ATK and DEF. You cannot activate this card's effects if another "Domino Five-Six" is on your side of the field or in your Graveyard.

500/600

 

(what the full card effect looks like, you know, without the Xs)

 

 

[spoiler=Domino Doubles]

Domino Double-Nil

EARTH (No level)

Rock/Effect

If you control no monsters, you can Special Summon this card from your Hand. If you control a "Domino" monster with "Nil" in its name, you can Special Summon this card from your Hand in attack position next to that monster. If you control another "Domino" monster, this card cannot be targeted for attacks or card effects. During your End Phase, you can discard 1 card to send up to 5 "Domino" monsters from your Deck to the Graveyard. This card's effects are negated if another "Domino Double-Nil" is on your side of the field or in your Graveyard.

0/0

 

Domino Double-One

EARTH *

Rock/Effect

If you control no monsters, you can Special Summon this card from your Hand. If you control a "Domino" monster with "One" in its name, you can Special Summon this card from your Hand in attack position next to that monster. If you control another "Domino" monster, this card cannot be targeted for attacks or card effects. Once per turn, you can discard 1 card to add 1 "Domino" monster from your Deck to your Hand. This card's effects are negated if another "Domino Double-One" is on your side of the field or in your Graveyard.

100/100

 

Domino Double-Two

EARTH **

Rock/Effect

If you control no monsters, you can Special Summon this card from your Hand. If you control a "Domino" monster with "Two" in its name, you can Special Summon this card from your Hand in attack position next to that monster. If you control another "Domino" monster, this card cannot be targeted for attacks or card effects. Once per turn, you can discard 2 cards to draw 2 cards. This card's effects are negated if another "Domino Double-Two" is on your side of the field or in your Graveyard.

200/200

 

Domino Double-Three

EARTH ***

Rock/Effect

If you control no monsters, you can Special Summon this card from your Hand. If you control a "Domino" monster with "Three" in its name, you can Special Summon this card from your Hand in attack position next to that monster. If you control another "Domino" monster, this card cannot be targeted for attacks or card effects. Once per turn, during either player's turn, you can discard 2 cards; return up to 10 cards from either player's Graveyard to their owner's Deck. Draw 1 card. This card's effects are negated if another "Domino Double-Three" is on your side of the field or in your Graveyard.

300/300

 

Domino Double-Four

EARTH ****

Rock/Effect

If you control no monsters, you can Special Summon this card from your Hand. If you control a "Domino" monster with "Four" in its name, you can Special Summon this card from your Hand in attack position next to that monster. If you control another "Domino" monster, this card cannot be targeted for attacks or card effects. Once per turn, during either player's turn, you can discard 2 cards; negate the effects of all face-up cards on the field, except "Domino" monsters until the End Phase. This card's effects are negated if another "Domino Double-Four" is on your side of the field or in your Graveyard.

400/400

 

Domino Double-Five

EARTH *****

Rock/Effect

If you control no monsters, you can Special Summon this card from your Hand. If you control a "Domino" monster with "Five" in its name, you can Special Summon this card from your Hand in attack position next to that monster. If you control another "Domino" monster, this card cannot be targeted for attacks or card effects. Once per turn, you can discard 1 card; set up to 3 "Domino" spells from your Deck or Graveyard in your Spell/Trap Zone. This card's effects are negated if another "Domino Double-Five" is on your side of the field or in your Graveyard.

500/500

 

Domino Double-Six

EARTH ******

Rock/Effect

If you control no monsters, you can Special Summon this card from your Hand. If you control a "Domino" monster with "Six" in its name, you can Special Summon this card from your Hand in attack position next to that monster. If you control another "Domino" monster, this card cannot be targeted for attacks or card effects. You can discard a card, all "Domino" monsters gain 300 ATK and DEF. This card's effects are negated if another "Domino Double-Six" is on your side of the field or in your Graveyard.

600/600

 

 

 

[spoiler=Domino Spells]Domino Opening Play

Spell

If you control no monsters; Special Summon 1 "Domino Double" monster from your Deck or Graveyard.

 

(The pseudo-searcher + combo starter card. In Dominoes, the first tile placed is usually a double tile, which explains their effect as well as this card's effect)

 

Final Domino

Quick-play Spell

If you control 3 or more "Domino" monsters and your Hand is empty; send all cards your opponent controls to the Graveyard.

 

(The game-winner. Mass non-target, non-destruction removal with an easy condition. Good thing the Domino monsters themselves don't have an ATK value over 600...)

 

Domino Boneyard

Field Spell

"Domino" monsters you control gain 100 ATK and DEF for each "Domino" monster with a different name in you Graveyard. Once per turn, you can send 2 "Domino" monsters from your Deck to the Graveyard; this card cannot be targeted until your next Standby Phase.

 

(Well... more boosts. Essentially, with the monsters' boosts, Dominoes gain 300 ATK/DEF per card in the Grave and this one can dump 2 a turn. Good thing they only work Highlander-style)

 

Domino Reset

Spell

Shuffle any number of cards from your Hand and on your Field into your Deck; add a number of "Domino" monsters from your Graveyard to your Hand equal to the number of cards shuffled into your Deck by this effect.

 

(This card... could be a very bad idea. However, I'm unsure of how this card could play out. I'm considering a hard OPT on this card, but I wanna reserve judgement on that front first.)

 

 

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The idea,...It's like a stacking flow of dominoes which summons consecutively, but since the stats are low individually, this deck is hard to play and a broken sequence will plunge it into demise.... Still, the idea is pretty unique, but the low stats and protection makes it hard to survive

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Thanks for the CnC, peeps!  I wanted to try to keep in in flavor as much as possible.  I guess I could offer some extra protection for the monsters since their average ATK strength would probably hover somewhere near 1500, but they also have flexibility on their side.  The playstyle I envision for this deck is somewhat like Ojamas, Deskbots, or Batterymen in that they usually bide their time until the setup is complete before exploding.  In a similar way, those three aforementioned decks don't really have much in the way of protection either.

 

...All that said, I am open to making some protective spells/traps, and the Domino Double monsters (that I'll put up tomorrow), all have their own protection effects as well.  Thanks again!

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