GarlandChaos Posted November 13, 2015 Report Share Posted November 13, 2015 Cloudian SkyField Spell CardLore: You take no Battle Damage from battles involving "Cloudian" monsters you control. During your Draw Phase, instead of conducting your Normal Draw, you can add 1 "Cloudian" card from your deck to your hand. During each of your Standby Phases, place 1 Fog Counter on each face-up card on the field. When a "Cloudian" monster(s) is Summoned, place 1 Fog Counter on this card for each "Cloudian" monster Summoned. If a "Cloudian" card(s) would be targed by a card or effect: You can remove 1 Fog Counter from this card for each target; negate the activation of that card or effect, and if you do, destroy it. I've been testing out Cloudians lately, and my friend Yui and I decided that they needed support in the form of a Field Spell. CnC? Link to comment Share on other sites More sharing options...
Arimetal Posted November 13, 2015 Report Share Posted November 13, 2015 Well, I like it for the most part. But the fog counters are too much. It lets effects go off like crazy. I mean having all monsters gain fuel for you is a bit too much. Removing that should bb fine. And it should only effect itself, not all Cloudian cards. I've played this deck many times, and while a field spell is cute, it doesn't need to single handedly run the deck. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted November 15, 2015 Report Share Posted November 15, 2015 The amount of counters placed is too much, just like XOXO said, and it also includes the opponent's face-up cards, which can reflect any effect that targets cloudians an destroys them, I suggest giving a limitation to the number of counters or give a cost like, during each of your end phases, remove 3 counters from this card or destroy it. Link to comment Share on other sites More sharing options...
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