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Priestess of the Symbiotic Star


RYOURI2

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Hello, guys! Well, I tried to make a card that would help every type of "Special Summon" while thinking how to make a archetype of "Symbiotic Star" cards, and that's the first one I tried. I wanted to post this card in the "Advanced" topic, but I wasn't sure that the effect was good for there, so... xD

 

Lcp67T3.jpg

 

Priestess of the Symbiotic Star / Level: 4* / LIGHT 

 

Spellcaster/Tuner 

 

Once per turn: 

 

1: You can attach this card (from your hand or field) as a Xyz Material to a Xyz Monster on the field. 

2: If you use this card as a Synchro Material, you can draw 1 card. 

3: If you Pendulum Summon this card, your opponent takes 800 damage. 

4: You can substitute this card for any 1 Fusion Material Monster. 

5: If you used this card as one of the tributes for a Ritual Summon: You can target 1 Level 4 or lower monster in your graveyard, except this card; Add that card to your hand. 

 

And that's it! I hope you guys like it. :3 

 

 

 

 

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The artwork seems nice and the card itself supports a lot of decks in a generic ways. But the amount of combos you can make with this card is pretty high. And a draw power sure is something.  Maybe try to reduce some of its effects since she is quite something. And a level 4 tuner is kinda rare, since you can kick it with either Goblindberg or Kagetokage or even use it with Nible so it can go in Level 4 Synchro really easy. Maybe go for something like this: This card cannot be used as a Synchro Material for a Synchro Summon of a level 8 monster.

 

I like to look at it this way, you do not need to make a card that is this generic and supportive you can make it for a curtain situation or to support curtain archs. Actually there are no problems with the card that can kill your concept .

 

Once per turn you can activate one of these effects.

● You can attach this card (from your hand or field) as a Xyz Material to a Xyz Monster on the field. 

● If you use this card as a Synchro Material, you can draw 1 card. 

 

And so on. Unless you meant you can activate all of them once each turn. If that is the case then go for this at the end:

You can only use each of "name" effects once and only once per turn.

 

Keep up the good work.

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