RYOURI2 Posted November 13, 2015 Report Share Posted November 13, 2015 Hello, guys! Well, I tried to make a card that would help every type of "Special Summon" while thinking how to make a archetype of "Symbiotic Star" cards, and that's the first one I tried. I wanted to post this card in the "Advanced" topic, but I wasn't sure that the effect was good for there, so... xD Priestess of the Symbiotic Star / Level: 4* / LIGHT Spellcaster/Tuner Once per turn: 1: You can attach this card (from your hand or field) as a Xyz Material to a Xyz Monster on the field. 2: If you use this card as a Synchro Material, you can draw 1 card. 3: If you Pendulum Summon this card, your opponent takes 800 damage. 4: You can substitute this card for any 1 Fusion Material Monster. 5: If you used this card as one of the tributes for a Ritual Summon: You can target 1 Level 4 or lower monster in your graveyard, except this card; Add that card to your hand. And that's it! I hope you guys like it. :3 Link to comment Share on other sites More sharing options...
Lord Bard Posted November 13, 2015 Report Share Posted November 13, 2015 The artwork seems nice and the card itself supports a lot of decks in a generic ways. But the amount of combos you can make with this card is pretty high. And a draw power sure is something. Maybe try to reduce some of its effects since she is quite something. And a level 4 tuner is kinda rare, since you can kick it with either Goblindberg or Kagetokage or even use it with Nible so it can go in Level 4 Synchro really easy. Maybe go for something like this: This card cannot be used as a Synchro Material for a Synchro Summon of a level 8 monster. I like to look at it this way, you do not need to make a card that is this generic and supportive you can make it for a curtain situation or to support curtain archs. Actually there are no problems with the card that can kill your concept . Once per turn you can activate one of these effects.● You can attach this card (from your hand or field) as a Xyz Material to a Xyz Monster on the field. ● If you use this card as a Synchro Material, you can draw 1 card. And so on. Unless you meant you can activate all of them once each turn. If that is the case then go for this at the end:You can only use each of "name" effects once and only once per turn. Keep up the good work. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted November 14, 2015 Report Share Posted November 14, 2015 Once per turn..., when this card is used as an Xyz/Synchro/Ritual/Fusion material monster it is sent to the graveyard, so it can only activate it's effect once per turn, generally, the "Once per turn" is unessential.......since it can only activate it's effect once Link to comment Share on other sites More sharing options...
Trebuchet MS Posted November 14, 2015 Report Share Posted November 14, 2015 Ah, have you considered the possibility of 2 or more copies of this card being used in a single Summon? Wouldn't that trigger each copy's effect once, thus yielding you a significant amount of advantage? Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted November 16, 2015 Report Share Posted November 16, 2015 Well, now that you mention it if the once per turn is removed, the player can draw 3 cards, deal 2400 damage, and special summon 3 monsters....perdon for shallowness.. Link to comment Share on other sites More sharing options...
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