CybZer0 Posted November 14, 2015 Report Share Posted November 14, 2015 EFFECT: "Roll a six sided dice and activate the appropriate effect base on the number rolled.1:Both players draw 1 card.2:Both players banish 1 card their opponent controls.3:Both players gain 2000 LP.4:Both players take no damage until their EP.5:Both players discard their entire hands.6:Both players cannot Special Summoned until their EP." Please criticize, correct me, and comment! :) Link to comment Share on other sites More sharing options...
Astolfo Posted November 14, 2015 Report Share Posted November 14, 2015 This + That Six + Using it on your opponent's turn only (+ Dice Re-Roll) = profit? Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted November 15, 2015 Report Share Posted November 15, 2015 This is a pretty random card which is fair under normal circumstances....it's 6 dice roll can hinder pendulum oriented decks and synchro decks, but it puts you in the same situation...still it's quite risky to use and it's better to use something that has 100% probability effect other than this when focusing certain things...... Link to comment Share on other sites More sharing options...
Trebuchet MS Posted November 15, 2015 Report Share Posted November 15, 2015 Although it appears completely symmetrical, also realize that you ultimately lose a card (by using this card) in advantage, resulting in an overall -1 with unpredictable effects. Although this form of randomness is fairly acceptable - a card that does nothing on its "negative" outcomes already gives a player reasons to not run it - the usefulness of each mode depends highly on the situation. It's like having a Swiss Army Knife that pops out a random tool each time you try to use it, and 5 times out of 6 you won't be getting the mode you so desperately need. On the other hand, That Six will proceed to eliminate a large amount of this randomness, turning it into a 1 in 2 chance of either one of these modes happening. The randomness is greatly reduced, but still sufficiently unreliable. Giving your opponent a free draw when you're gunning to stop their mass Summon plays can turn out to be disastrous. Link to comment Share on other sites More sharing options...
CybZer0 Posted November 15, 2015 Author Report Share Posted November 15, 2015 This + That Six + Using it on your opponent's turn only (+ Dice Re-Roll) = profit?Lol. I was completely unaware of the existence of "That Six". Perhaps I should alter the results of the die, however I believe it is good the way it is. And yes, Konami would make many profits. Also, to add on to your equation; This + That Six + Using it on your opponent's turn only (+ Dice Re-Roll) + Ghost Rare only+ Short print = More profit? Link to comment Share on other sites More sharing options...
Trebuchet MS Posted November 15, 2015 Report Share Posted November 15, 2015 Unlikely. As I've mentioned, feeding the opponent a free card when you're trying to push to seal their explosive play can be potentially fatal. Using Dice Re-Roll to alter the odds will mean an additional card spent to attempt to buy you a turn. Link to comment Share on other sites More sharing options...
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