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(MTG) Swarming Insects


TF2_The_Scout

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I just bought this deck and I know nothing about the game. I would love some help cleaning this up.

 

[spoiler=main]

Call the scions x3

Forest X11

Island x10

Desolation twin x1

Eyeless watcher x2

Breaker of armies X2

Hedron archive x2

Eldrazi Skyspawner x3

Blisterpod x3

Scour from existence x2

Drowned of hope x1

Tide drifter x2

Pilgrim's eye x1

Spell shrivel x2

Titan's presence x1

Incubator drone x3

Unnatural aggression x1

Brood monitor x1

Adverse conditions X1

Blighted cataract X1

Bane of bala ged x1

Skyline cascade x2

Evolving wilds x2

Kozilek's Channeler x2

 

 

 

[spoiler=extra cards I own]

Eyeless Watcher x2

Blighted Cataract x1

Skyline Cascade x2

Island X11

Incubator Drone x4

Pilgrim's Eye x1

Eldrazi Skyspawner x3

Forest X12

Scour from existence x2

Desolation Twin x1

Tide Drifter x2

Spell shrivel x2

Roilmage's trick x2

Adverse conditions x1

Kozilek's Channeler x2

Bane of bala ged X1

Brood Monitor x1

Blisterpod x3

Unnatural aggression x1

Call the scions x2

Evolving wilds x2

Titan's presence X1

Drowned of hope x1

Breaker of armies x2

Hedron archive x3

Cinder glade x1

Ugin's insight x1

Plains x1

Mountain x1

Dutiful return x1

Swell of growth x2

Dispel x1

Makindi patrol x1

Nettle Drone x1

Stonefury x2

Ghostly sentinel x1

Benthic infiltrator x2

Makindi sliderunner x2

Forerunner of slaughter x1

Blighted steppe x1

Gideon's reproach x2

Lifespring druid x2

Valakut predator x2

Oracle of dust x1

Reclaiming vines X1

Kor castigator x1

Firemantle mage x1

Blighted fen x1

Voracious null x1

Greenwarden of murasa x1

 

 

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[spoiler Cleaned Decklist]Creatures (22)

Desolation Twin x1

Breaker of Armies x2

Bane of Bala Ged x1

Brood Monitor x1

Drowner of Hope x1

Kozilek's Channeler x2

Eyeless Watcher x2

Incubator Drone x3

Eldrazi Skyspawner x3

Pilgrim's Eye x1

Tide Drifter x2

Blisterpod x3

 

Spells (12)

Scour from Existence x2

Hedron Archive x2

Adverse Conditions x1

Unnatural Aggression x1

Call the Scions x3

Spell Shrivel x2

Titan's Presence x1

 

Lands (26)
Forest X11
Island x10
Blighted Cataract X1
Skyline Cascade x2
Evolving wilds x2

 

 

The expected land count is 21-24 depending on your mana curve - i.e. how frequently you get cards within a range of a certain CMC. Since you have lots of ramp spells in the form of rocks or Scions, you can afford to cut to 24 or even 23 lands. In this department I recommend removing both Skyline Cascades at minimum.

 

It's very clear that you're trying to go as wide as possible. Find as many Ruination Guides as possible so that you get your maximum damage value.

 

While you have multiple means of removal, they tend to be very expensive (Scour from Existence) or require something else in hand (Titan's Presence). Find some Disperse (these are available in Magic Origins as a common) which function as early removal for things that could be threatening. Adding more Spell Shrivel can help you take care of things that try to land in the early game when people try to curve out. Counterspells also help you deal with board sweepers that seek to offset your massive swarm.

 

It really sucks when you have a lot of ramp but nothing to produce with all that mana. Add that second copy of Bane of Bala Ged - it will frustrate the opponent to no end if they can't answer it well.

 

In all honesty, blue-green Eldrazi ramp isn't exactly very powerful due to its underwhelming forms of removal. Even Unnatural Aggression clashes with the deck's aim to go as wide as possible. When resources permit you to do so, I recommend at least changing it to blue-black Eldrazi so you can access neat things like Ulamog's Nullifier, Transgress the Mind, and Complete Disregard.

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