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Change of Heart (errata)


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M8 why. There's no point doing this. It's now worse than Mind Control with the only advantage being you can tribute the thing but the disadvantages of activation restriction and not actually getting the choice. And you can attack with it I suppose but you're stealing their weaker monster in that case anyway.

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Oh errata'd card goes here now, badum crash*

 

More less usefulness (as said by Enguin), either Tribute it (for cost or Summon), or Synch it . . . Xyz? Nah since your opponent chooses it, also assume opponent isn't stoopid enough giving you free materials for Xyz.

 

But i appreciate your work tho.

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M8 why. There's no point doing this. It's now worse than Mind Control with the only advantage being you can tribute the thing but the disadvantages of activation restriction and not actually getting the choice. And you can attack with it I suppose but you're stealing their weaker monster in that case anyway.

It says nothing about what cards you control. You could be able to beat over their strongest monster right? Usage in the mirror is my idea behind it, you have to save it and use it when the time is right. Maybe I should not make it target?

 

 

If your opponent controls 2 or more face up monsters: take control of with the lowest attack (your choice, if tied) until the End Phase.

 

Is that better? It's non-targetting generic removal now, something that I thought was a little too strong, but I suppose it's really just monarch strom4th - the ED restriction 

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It says nothing about what cards you control. You could be able to beat over their strongest monster right? Usage in the mirror is my idea behind it, you have to save it and use it when the time is right. Maybe I should not make it target?

 

By activation restriction I mean it requires your opponent to have 2 up whereas Mind Control can take a set monster off an otherwise blank board, which combined with not letting you actually choose what you want to take makes it worse. Making it not target would at least be something but it still leaves the card of which Mind Control is a watered down version actually worse than Mind Control itself.

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By activation restriction I mean it requires your opponent to have 2 up whereas Mind Control can take a set monster off an otherwise blank board, which combined with not letting you actually choose what you want to take makes it worse. Making it not target would at least be something but it still leaves the card of which Mind Control is a watered down version actually worse than Mind Control itself.

I mean that's the skill behind the card. You can't just throw it when you draw it and hope to swing for game. You have to savor it until the situation your opponent leaves in you can be optimized by what you have in hand.

 

It forces more player interaction than anything MC ever did does it not?

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I mean that's the skill behind the card. You can't just throw it when you draw it and hope to swing for game. You have to savor it until the situation your opponent leaves in you can be optimized by what you have in hand.

 

It forces more player interaction than anything MC ever did does it not?

 

Player interaction in the context is a term too vague for me to really respond to without you elaborating. Point remains that Mind Control lets you do almost everything this card does and it can simply be dropped when you draw it rather than requiring a scenario where you're likely disadvantaged or losing to have to occur before it can be activated at all let alone make significant impact.

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Player interaction in the context is a term too vague for me to really respond to without you elaborating. Point remains that Mind Control lets you do almost everything this card does and it can simply be dropped when you draw it rather than requiring a scenario where you're likely disadvantaged or losing to have to occur before it can be activated at all let alone make significant impact.

This card, much like monster reborn has become, is something you save, and wait for the opportune moment to use. To an even greater degree than reborn, it relies on manipulating the opponent, which forces you to mess with the opponent field to get you the card you want. Like say you wanted the middle atk monster, somehow you need to kill the lowest attack one. I don't think it's weaker than MC, different is how I'd phrase it

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I think the activation condition is fine. I think making it the highest ATK might be the "best" (and most faithful to the anime) way to do it, but making it non-targeting may also make it too good. You can have the targeting condition be "Target the highest ATK monster your opponent controls that this spell you control can target (your choice, if tied)" just so it isn't COMPLETELY useless against Kozmos or decks that use untargetable boss monsters (which seems to be the new big craze in Konami's design). It would probably be just slightly worse than Mind Control since Mind Control will have more flexibility in what you can take (such as if you need a certain level of monster). Then again, being worse than Mind Control isn't necessarily a bad thing, given where Mind Control is on the list.

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I think the activation condition is fine. I think making it the highest ATK might be the "best" (and most faithful to the anime) way to do it, but making it non-targeting may also make it too good. You can have the targeting condition be "Target the highest ATK monster your opponent controls that this spell you control can target (your choice, if tied)" just so it isn't COMPLETELY useless against Kozmos or decks that use untargetable boss monsters (which seems to be the new big craze in Konami's design). It would probably be just slightly worse than Mind Control since Mind Control will have more flexibility in what you can take (such as if you need a certain level of monster). Then again, being worse than Mind Control isn't necessarily a bad thing, given where Mind Control is on the list.

Highest attack would give them the ability to beat over their other monsters and make it an OTk card though mysty :/

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