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The attacks just keep coming! Golden Chain Lariat! (Written)(John Cena.dek)


Snatch Steal

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I've been waiting to make these for such a long time. They've gone through plenty of changes, and this is the beta of the final version.

...I think I intimidated everyone with the mass amount of cards. I'm basically desperate for reviews, so anything is appreciated.

 

Description: Brawler, oftentimes an aggro deck, consists of monsters which hope to attack the opponent as many times as possible during the battle phase (if you've ever played vanguard, compare them to Aqua Force). Unlike Gladiator Beasts (but the same in all being furries kek), they continue their attacks using Chaos Xyz Summons, striking multiple times and pivoting around the opponent's plays.

 

 

[spoiler=Monsters]
Aspiring Brawler Champion
EARTH Level 4
Beast-Warrior/Tuner/Effect
When this card is Normal Summoned: You can add 1 “Brawler” card from your deck to your hand. When this card is sent to the graveyard: you can add 1 “Brawler” Spell/Trap card from your deck to your hand. You can only use one effect of “Brawler Trainee” per turn, and only once that turn.
 
Brawler Bolt
WIND Level 4
Beast-Warrior/Tuner/Effect
When this card is Normal or Special Summoned: You can activate 1 of these effects.
● You can destroy Spell/Trap Cards on the field, up to the number of “Brawler" monsters you control, except this card.
● Add 1 “Brawler” monster from your Deck to your hand.
ATK 1600/ DEF 1000
 
Brawler Vigor
FIRE Level 4
Beast-Warrior/Effect
When this card is Normal or Special Summoned: You can add 1 “Brawler Force” Quick-Play Spell card from your deck to your hand. An Xyz Monster that was Summoned using this card as Xyz Material gains this effect.
 • When it is Xyz summoned: It gains 1000 ATK.
ATK 1700/ DEF 900
 
Brawler Torrent
WATER Level 4
Beast-Warrior/Effect
You can discard this card (from your hand): Special summon 1 “Brawler” monster from your deck. During either player’s turn (except the turn this card was discarded by its own effect), when your opponent activates a card effect that would target or destroy a face-up “Brawler” monster you control: You can banish this card; negate that effect, then destroy that card.
ATK 1600/ DEF 1000
 
Brawler Sentinel
EARTH Level 4
Beast-Warrior/Effect
This card cannot be destroyed by battle or your opponent’s card effects. If this card is in face-up defense position: Destroy this card. An Xyz Monster that was Summoned using this card as Xyz Material gains this effect. 
• This card cannot be destroyed by battle The first time this card would be destroyed by a card effect, it is not destroyed.
ATK 2000 / DEF 600
 
Brawler Dauntless
DARK Level 4
Beast-Warrior/Effect
You can discard this card from your hand: Add 1 “Brawler” monster, except “Brawler Dauntless,” from your deck to your hand. You can only use this effect of “Brawler Dauntless” once per turn.
ATK 1800/ DEF 800
 
Brawler Virtue
LIGHT Level 4
You can target 1 “Brawler” monster in your graveyard: banish that target, then Special Summon 1 “Brawler” monster from your deck. When this card is sent to the graveyard while it was Xyz material: You can Special Summon 1 “Brawler” monster in your graveyard, except this card. You can only use 1 effect of “Brawler Virtue” per turn, and only once that turn.
ATK 1300 / DEF 1300
 
Brawler Fan
EARTH Level 1
Beast/Effect
When a “Brawler” monster you control attacks or is attacked: You can discard this card from your hand, then target that monster; double the targetted monster’s original ATK.
ATK 1400 / DEF 1000
 

 
[spoiler=Spells]
 
Rank-Up Magic Brawler Force
Quick-Play Spell
Target 1 “Brawler Champion” monster you control: Special Summon 1 “Brawler” Monster from your extra deck (if you are summoning an Xyz monster, use the targetted card as Xyz material, otherwise send that monster to the graveyard) (this summon counts as a Fusion/Synchro/Xyz/Pendulum summon, in order to match the monster summoned). While you control no monsters: You can banish this card and 1 “Brawler” card from your graveyard; add 1 “Brawler” monster from your deck to your hand, then gain 500 LP.
 
Rank-Down Magic Tag-Out Brawler Force
Quick-Play Spell
Target 1 “Brawler Champion” Xyz Monster you control: Return it to the extra deck, then special summon any number of “Brawler” monsters from your hand, deck, or graveyard, up to the number of monsters the targetted card had as Xyz materials. The monsters summoned by this effect each have their ATK reduced by 300. 
 
Brawler Alliance
Quick-Play Spell
Target 2 “Brawler” monsters you control that meet the summoning requirements listed on a “Brawler” monster in your extra deck: Special summon that monster (if it is an Xyz monster, use those 2 monsters as Xyz material, otherwise send them to the graveyard).
 
Brawler Arena
Field Spell
All “Brawler” monsters gain 300 ATK and DEF. All monsters your opponent controls battle with their original ATK. Once per turn: When a monster is special summoned during the battle phase; you can special summon 1 “Brawler” card from your hand or graveyard, but halve its ATK. 
 
Brawler Contract
Continuous Spell
Each time a “Brawler” monster you control destroys an opponent’s monster by battle: Gain 500 LP. Once per turn: You can pay 1000 LP; Special Summon 1 “Brawler” monster from your deck. It cannot be used as an Xyz material for a summon this turn.
 

 
[spoiler=Traps]
 
KickBrawler
Trap
When an opponent’s monster declares an attack: Target 1 “Brawler” monster that you control or in your graveyard; return that target to your hand, then apply 1 of these effects. 
• If the monster was in your graveyard: make the battle damage you take from this attack become 0 
• If the monster was face-up on your side of the field: select 1 monster your opponent controls and shuffle it into the deck.
 
Brawler Assembly
Continuous Trap
Special summon as many “Brawler” monsters from your graveyard as possible. Their effects are negated while face-up on the field, and they cannot declare an attack. When this card is destroyed, destroy all monsters special summoned by this effect. While you control no monsters, destroy this card.
 

 
[spoiler=Extra]
 
Brawler Champion Golden Chain
LIGHT Rank 4
Beast-Warrior/Xyz/Effect
2 Level 4 “Brawler” monsters
If this card attacks, your opponent cannot activate cards or effects until the end of the damage step. During either player’s Battle Phase: You can discard any number of cards; select any number of monsters on the field (up to the number of cards discarded) and change them to defense position. Their effects are negated while face-up on the field or in the graveyard. When this card is destroyed by battle or card effect: You can Special Summon 1 “Brawler” monster from your deck.
ATK 2500/ DEF 2300
 
Brawler Champion Leaping Maestral
WIND Rank 4
Beast-Warrior/Xyz/Effect
2 level 4 “Brawler” monsters
This card can attack all monsters your opponent controls once each. Negate the effects of all monsters your opponent controls with ATK higher than this card’s. If this card would be destroyed by battle, you can detach 1 Xyz material instead.
ATK 1900 / DEF 2600
 
Brawler Champion Molten Invoker
FIRE Rank 4
Beast-Warrior/Xyz/Effect
2 Level 4 “Brawler” monsters
Cannot be targetted by monster effects. During either player’s turn, when your opponent activates a Spell/Trap card: You can detach 2 Xyz materials from this card; negate the activation, and if you do, destroy that card. Your opponent cannot activate Spell/Trap cards in response to this card’s effect. This card gains 1500 ATK and DEF for each Xyz material attached to it.
ATK 0/ DEF 0
 
Brawler Champion Crevice Conquerer
EARTH Rank 4
Beast-Warrior/Xyz/Effect
2 level 4 “Brawler” monsters
Cannot be destroyed by battle or card effects. Any battle damage your opponent takes from battles involving this monster becomes doubled. When a “Brawler” monster you control is targetted for an attack: You can detach 1 Xyz material from this card; make the attack target this card, and the attacking monster’s ATK 0.
ATK 500 / DEF 3100
 
Brawler Champion Hellish Honcho
DARK Rank 4
2 level 4 “Brawler” monsters
When this card is Xyz summoned: You can detach any number of “Brawler” Xyz materials from this card, then apply these effects in sequence, depending on the number of “Brawler” Xyz materials detached. •1 or more: Inflict 500 damage to your opponent. •2 or more: Add 1 “Brawler” monster from your deck to your hand. •3 or more: Destroy all monsters on the field •4 or more: Xyz summon 1 “Brawler” monster from your extra deck, using this card as the Xyz Material.
 
Brawler Champion John Cena!!!!!!!!!!!!!!!!!!!!!!!!
....I was really tempted to do this
 

 
Strategy: The obvious goal of Brawler is to swarm the field with Xyz materials to use in summons, then attack with everything, using your Rank-Up/Down Magics to break through their defensives. They do not have to OTK, however, and can alternatively act more controlling by Xyz Summoning alternate monsters. In a way, they can almost defeat each of the current meta: Leaping Maestral demolishes weak pendulum monsters with a bit of a boost (courtesy of Vigor), particularly 'specters, who are all extremely weak in contrast to their invincibility effects. Hellish Honcho does not target for its detach effect, so it could potentially help against Kozmo; similarly, Molten Invoker negates Emergency Teleport, and cannot be targetted and thus is not destroyed by way of Dank Destroyer. Then there's Golden Chain, who doesn't allow tagouts...damn.
 
Most combo pathways lead to an Xyz summon via the mass searching and summoning effects. At worst, the deck is linear.
 
Support: Tenki is an obvious choice, and perhaps the only choice as far as type support. It can make Trishula, which is still all-powerful, but it requires situational tactics. 
...I can't think of anything else. If you guys know anything, please tell me.
 
Weaknesses: Vanity's emptiness, Skill Drain to an extent, definitely lose 1 turn, yosenju/floodgate.dek in general. Kaiser Coliseum is also very powerful, allowing the deck to...not do anything. However, the deck can search for a spell/trap popper, so that's nice.
 
 Trivia: Several cards are actually modeled after others, particularly Molten Invoker after Heraklinos, Hellish Honcho after Wavering Eyes, Brawler Assembly somewhat after Hysteric Party, and Bolt after Stratos
 
Lore: THAT'S MY FETISH!!!
 
Art Credit: oh wait, there is none. (  .-.)
 
So yeah that's it
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