Aman Indra Posted January 13, 2016 Report Share Posted January 13, 2016 Raidraptor - LockdownContinuous Trap CardYou can only use each effect of "Raidraptor - Lockdown" once per turn.1) When this card is activated: You can discard 1 "Raidraptor" monster from your Hand; Your opponent cannot Special Summon monster(s) with ATK higher than the original ATK of the monster discarded with this effect until the end of their next turn.2) During either player's turn, when a Spell/Trap card or monster effect activates in the Hand or in your opponent's Graveyard: You can Banish the same type of card from your Graveyard; Negate the activation, and if you do, attach that card to a "Raidraptor" Xyz monster you control as an Xyz material. You can only control 1 Face-up "Raidraptor - Lockdown". Cnc will be appreciated, although this looks op and any advice and balance or comments about it's interactions with current game is welcome. Is the "control 1" clause enough and how good are the effects ? Link to comment Share on other sites More sharing options...
Aman Indra Posted January 14, 2016 Author Report Share Posted January 14, 2016 bump Link to comment Share on other sites More sharing options...
The Highlander Posted January 14, 2016 Report Share Posted January 14, 2016 The first Effect seems extremely unbalanced, considering Fuzzy can basicly lock the opponent out of summoning anything. The second effect seems interesting and is balanced enough, considering one invests 1 card to stop hand and grave shenaningans snd only once per turn. But completely locking Special Summons for 1 player is not exactly balanced. Link to comment Share on other sites More sharing options...
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