EeveeManiac Posted January 30, 2016 Report Share Posted January 30, 2016 Image credits here. If there is a card without a credit, that means that even after extensive searching I could not find the original source.[spoiler=Image Credits][spoiler=Mad Hatter]http://www.zerochan.net/178787 [spoiler=Queen of Hearts]http://www.zerochan.net/1462906 [spoiler=The Guardians of Wonderland]http://www.zerochan.net/409836 [spoiler=The White Rabbit]http://www.zerochan.net/375832 [spoiler=Wonderland]http://yourfavoritesoybean.deviantart.com/art/Alice-in-Wonderland-Background-Cheshire-Cat-477978245 [spoiler=Eat Me]The disney movie With that out of the way, welcome to wonderland!-------------------------------------------------------------[spoiler=Main Deck Monsters] Alice - Maiden of WonderlanLevel 3, Spellcaster, Effect, Light1200 ATK/800 DEFIf you control a face-up "The White Rabbit - Messenger of Wonderland"this card is treated as a Tuner. If this card is used as Synchro Materialfor a Synchro Summon: Draw 1 card. If you control a "Wonderland" FieldSpell the following effect is negated: You must pay 500 LP to use thiscard as Synchro Material for a Synchro Summon.________________________________________________________________________________________________________ The White Rabbit - Messenger of WonderlandLevel 4, Spellcaster, Effect, Light1600 ATK/1200 DEFYou can discard this card: Add 1 "Down the Rabbit Hole" from your Deck to your hand.________________________________________________________________________________________________________ Cheshire Cat - Confusion of WonderlandLevel 4, Fiend, Effect, Dark2000 ATK/500 DEFOnce per turn if this card would be targeted for an attack orcard effect that only effects 1 monster, you can target 1 monsteryour opponent controls: if it is an acceptable target, it becomesthe target of that attack or effect instead. If a "Wonderland" FieldSpell is on the field the following effect is negated: if this card attacked,it is changed to defense position until your next Draw Phase.________________________________________________________________________________________________________ Knight of Spades - Guardian of WonderlandLevel 4, Warrior, Pendulum, Dark800 ATK/2000 DEFPend effOnce per turn if you don't control a "Wonderland" Field Spell:You can destroy a card in both of your Pendulum Zones, add 1"Wonderland" Field Spell from your Deck to your hand.<>2<>monster effWhile this face-up card is on the field, other "Wonderland" monstersyou control cannot be destroyed. While you control a "Wonderland"Field Spell the following effect is negated: Pay 1000 LP during eachof your Standby Phases, if you don't, destroy this card.________________________________________________________________________________________________________ Knight of Hearts - Guardian of WonderlandLevel 4, Warrior, Pendulum, Dark2000 ATK/ 800 DEFPend effOnce per turn you can destroy a card in both of your PendulumZones: Add 1 "Wonderland" card from your Deck to your hand.<>5<>monster effWhile this face-up card is on the field, other "Wonderland" monstersyou control cannot be destroyed. While you control a "Wonderland"Field Spell the following effect is negated: Pay 1000 LP during eachof your Standby Phases, if you don't, destroy this card.________________________________________________________________________________________________________ The Hatter - Madness of WonderlandLevel 4,Fiend, Effect, Dark1800 ATK/1400 DEFOnce per turn if the opponent would activate a monster effect,you can discard 1 card: that effect is negated. If a "Wonderland"Field Spell is on the field the following effect is negated: if thiscards effect was activated, pay 500 LP------------------------------[spoiler=S/T] WonderlandField SpellWhen this card is activated Banish 3 cards from the top of your Deck.Once per turn this card cannot be destroyed. Your opponentcannot target "Wonderland" monsters you control with card effects.Once per turn during your Draw Phase: You can add the topcard of your Graveyard to your hand instead of drawing.________________________________________________________________________________________________________ Down the Rabbit HoleNormal SpellYou can discard two cards: Add three "Wonderland" card fromyour Deck to your hand. If you control a "Wonderland" FieldSpell the following effect is negated: Then the opponent draws 1 card.________________________________________________________________________________________________________ Eat MeEquip SpellThis card can only be equipped to a "Wonderland" monster. the monster this card is equipped to gains 500 ATK.________________________________________________________________________________________________________ Drink MeEquip SpellYou must control atleast 1 "Wonderland" card to activate this Spell.Equip this card to 1 face-up monster your opponent controls. Themonster this card is equipped to loses 500 ATK. If the monster thiscard is equipped to would be removed from the field, place it in theopponents Spell and Trap Zone as a Continuous Spell instead. ------------------------------[spoiler=Extra Deck] Queen of Hearts - Ruler of WonderlandRank 4, Fairy, Xyz, Light3 level 4 "Wonderland" monstersWhile this card has Xyz Material it can attack directly. Detatch2 Xyz Material from this card during the End Phase. Once perturn you can detatch 1 Xyz Material: Special Summon 2"Guardian of Wonderland" monsters from your Deck or Graveyard.If you control a "Wonderland" Field Spell the following effect isnegated: After this effect resolves, the opponent draws 2 cards.________________________________________________________________________________________________________ The White Queen - Ruler of WonderlandLevel 7, Fairy, Synchro, Light1 Tuner + 1 Non-Tuner "Wonderland" monstersOnce per turn while this face-up card is on the field "Wonderland"Field Spell cards you control cannot be destroyed. Once per turnyou can add 1 "Wonderland" card from your Deck or Graveyardto your hand. If you control a "Wonderland" Field Spell the followingeffect is negated: After either of the above effectshave been activated, the opponent draw 1 card. Link to comment Share on other sites More sharing options...
Calvin Chase Posted May 31, 2017 Report Share Posted May 31, 2017 I think you should add "You can only activate one "Down the Rabbit Hole" per turn" to that card's text; as it currently stands, it seems a bit over-powered to me. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted May 31, 2017 Report Share Posted May 31, 2017 I told you not to post in threads that have been inactive for 2 or more weeks, but you did it again anyway. That, and you need to actually explain why you think it's OP'd; it does nothing if you don't explain. LOCKED Link to comment Share on other sites More sharing options...
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