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The Dragon Monarch


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You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can shuffle 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, banish the top card of your opponent's Deck face-up, then you can add 1 "Monarch" card of that type 1 (Monster, Spell or Trap) card from your Deck to your hand of that type. You can only use this effect of "Vishap the Draco Monarch" once per turn. If this card is Special Summoned: When a monster with 2400 ATK and 1000 DEF attacked or is attacked; Your opponent can not activate cards until the end of the damage step. These changes last until the the End Phase.

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To me at least, this card is a confusing mess of overpowered claws and teeth. Not to do Sakura Haruno's job, but, with its first effect, if you have 3 of it in your hand then once you get even 1 out on the field you can easily get out the other 2 no problem within your next 2 turns and pretty much for free, and from there, it's a simple matter of reviving the first two after using them both for the summon of the last one. The 2nd, 3rd and 4th effects are both confusing and overpowered. For effect number 2: first off, how in the WORLD would even YUGI go about shuffling cards into the GRAVEYARD as though it were a deck? Second, the effect allows you to get off a free use of just about the most powerful form of card removal, which would then lead to the equivalent of a 1 card version of Pot of Greed that pretty much negates half of this effect's downside of sending two cards from your hand or deck Lightsworn/Ritual Spell style; thusly through this effect, this is pretty much Monster Reincarnation, Magician of Faith and Mask of Darkness all in one card depending on which card type the card banished from the top of your opponent's deck was, so essentially we're looking the deck version of Monster Reborn combined with the deck version of Monster Reincarnation for if it was a monster AND to top effect #2 off, it can be used just about each turn after this monster is first summoned. As for its 3rd effect, I'm not too sure if there are any monsters with the specified ATK and DEF points, but if there ARE any, then this effect pretty much makes them into an Ancient Gear monster that has the usual Ancient Gear monster effect that works pretty much the EXACT same way as this effect, and it most likely doesn't take JUST Original ATK and DEF into account; so, in other words, with the right combination of cards, this effect could work for Red-Eyes Black Dragon, Blue-Eyes White Dragon, or even any of the main protagonist signatures such as Dark Magician or Stardust Dragon. Next, for the last effect, it is just plain old confusing, because, what changes are you talking about? This monster has no effects that increase or decrease the ATK and/or DEF of ANY monsters, so what changes are you referring to? Especially since NONE of the outcomes of the previous effects are really changes. All in all, this monster is confusing and overpowered and is also pretty much a 2800 ATK (for lack of a better description or term) beat stick with lackluster DEF which can be overpowered by any monster with 1050 or more ATK. Looks cool though, and might've been a nice card otherwise.

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Don't worry, you're not doing my job (and in theory, you guys should be able to spot stuff too).
Though in this case, card deals with Monarchs (and I've been testing them out lately on YGOPro as of late), so let's see how well I've gotten their playstyle down.
 
(Kurama, it will help you A LOT if you know about Monarchs, as they're been around for several years now + card is an obvious addition.)
 
Anyway, this card is effectively an on-summon The Prime Monarch that hits the opponent's Deck, then gets a search depending on what you hit (either another Monarch or one of the support S/T). To be fair, Traps won't do much since Prime's the only one worth using (at least from my test runs); Spells have their Field Spell, Pantheism (and yes, I made a remark about that in Advanced when someone errata'd it to be less crazy) and a bunch of other things. 
 
Considering how fast they go through their Deck, there will certainly be Graveyard filler for you to return (recover stuff that Erebus himself milled to bounce something, discard fodder from Pantheism and so forth). 
 
The SS effect really only works with Aither's effect, but effectively an Armades for the smaller Monarchs if they battle. 
 
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I'll break down this card's effect using hybrid PSCT, so you know how it functions. (Talking to user above me)
 
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. You can only use the (1) effect of "Vishap the Dragon Monarch" once per turn.

(1) If this card is Tribute Summoned: You can shuffle 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, banish the top card of your opponent's Deck face-up, then you can add 1 "Monarch" card of that type 1 (Monster, Spell or Trap) card from your Deck to your hand of that type.

(2) If this card was Special Summoned: When a monster with 2400 ATK and 1000 DEF attacked or is attacked; your opponent cannot activate cards or effects until the end of the Damage Step.

 

1st part allows the user to Tribute Summon this card using a monster that was already Tribute Summoned earlier. In the case of Monarchs, this generally means building off of the lower forms for the Mega Monarchs (or Tributing the 28/10 ones). 

 

Second part is basically a hard OPT limiter that means the user can't trigger the same effect more than once, even if they summon another copy.

 

Going to the (1) part, it is basically shuffling cards in the Graveyard to the Deck to activate a particular effect. Cards being returned to the Deck is not an uncommon sight. Take a look at cards such as Castel, Pot of Avarice/Riches, Fifth Hope; those cards shuffle things into the Deck. Also a note about The Prime Monarch; it does the exact same thing as the cost for said (1) effect, except it is OPT. 

 

(2) effect is basically an Armades for the smaller Monarchs (or other monsters that qualify with those stats), but only if it is Special Summoned. In Monarchs, only avenue that they have for SSing is basically Aither; since it's a Dragon though, there is the option of Darkness Metal for Decks that can afford to run this card. (Come to think of it, only Dragon I know with 24/10 stats is Strong Wind [probably others as well])

 

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In all, I think it's something that Monarchs can make use of well, considering that they'll usually have resources to bounce back if you do things correctly + getting rid of the opponent's resources isn't bad. Yes, Eidos can enable multiple Tribute Summons (or Normal for that matter), but there's a reason the hard OPT clause exists on this card; especially with Stormforth if you have it. I've seen hands with multiple Erebus/Aither (or other Monarchs) after their board is set up, and while they are annoying to face, they can be beaten if you predict properly. 

 

Another note, if you mention card combos in this section, make sure that they're realistic to pull off. The protagonist stuff doesn't really work well in the long run. 

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I think I understand this card a good deal better now, thanks. I haven't encountered a monarch for a while, and I don't get really any chance to work with or go up against a deck revolving around them, even though I did have some pretty funny scenarios play out while going up against others online in YGOPro (for example: someone pretty much surrendered to Luminous Spark).

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