goodfusion Posted February 11, 2016 Report Share Posted February 11, 2016 Make it be "Tyretian, the (something you think is appropriate) Monarch. Also please make it Psychic-Type. Link to comment Share on other sites More sharing options...
Draconus297 Posted February 11, 2016 Author Report Share Posted February 11, 2016 Make it be "Tyretian, the (something you think is appropriate) Monarch. Also please make it Psychic-Type.Tyretian, the Space MonarchWIND - Level 6 - Psychic/Effect - 2400/1000If this monster is Tribute Summoned, reduce the ATK of 1 monster on the field to 0. This monster can be Tributed for a Tribute Summon the same turn it is Tribute Summoned. There. Monarch Tyretian breaks everything. Link to comment Share on other sites More sharing options...
cardgameking Posted February 11, 2016 Report Share Posted February 11, 2016 Dammit Draco. Stop making awesome cards. Anyway... Lets try a level 5 or higher main deck aqua-type monster. Link to comment Share on other sites More sharing options...
goodfusion Posted February 11, 2016 Report Share Posted February 11, 2016 Tyretian, the Space MonarchWIND - Level 6 - Psychic/Effect - 2400/1000If this monster is Tribute Summoned, reduce the ATK of 1 monster on the field to 0. This monster can be Tributed for a Tribute Summon the same turn it is Tribute Summoned. There. Monarch Tyretian breaks everything. For clarification, does the second effect give you an additional Tribute Summon the turn you Tribute Summon it? And is the first effect continuous or it actually activates but just has bad PSCT? Link to comment Share on other sites More sharing options...
Draconus297 Posted February 11, 2016 Author Report Share Posted February 11, 2016 I should fix the PSCT on it eventually, but yes it does activate, and yes it gives you a second Normal Summon, as long as you specifically Tribute it. Dammit Draco. Stop making awesome cards. Anyway... Lets try a level 5 or higher main deck aqua-type monster.Morphic SpringWATER - Level 6 - Aqua/Effect - 2000/2000This monster gains 300 ATK for every WATER monster on the field, except "Morphic Spring". You can activate this card from your hand or side of the field as a Continuous Spell Card, and if you do, it gains the following effect:●Once per turn, if there are two or more face-up WATER monsters on the field, you can Special Summon 1 WATER monster from your hand. Link to comment Share on other sites More sharing options...
TheWhiteWizard Posted February 11, 2016 Report Share Posted February 11, 2016 Okay this seems interesting, I would like a light spellcaster that is immortalI feel forgotten Link to comment Share on other sites More sharing options...
Draconus297 Posted February 11, 2016 Author Report Share Posted February 11, 2016 I feel forgottenOh crap, sorry dude! Walker of PeaceLIGHT - Level 2 - Spellcaster/Effect - 400/300Cannot be targeted by card effects. Cannot leave the field. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted February 12, 2016 Report Share Posted February 12, 2016 Harpie Predatory Instinct Link to comment Share on other sites More sharing options...
TheWhiteWizard Posted February 12, 2016 Report Share Posted February 12, 2016 Spellcaster lvl 8 light that can be used with the last one Link to comment Share on other sites More sharing options...
Draconus297 Posted February 12, 2016 Author Report Share Posted February 12, 2016 Harpie Predatory InstinctNot even so much as a thank you, or a rep? Rude. Harpie Predatory InstinctQuick-Play Spell Target 1 "Harpie" monster in your hand with higher original ATK than a monster your opponent controls: Special Summon it. The target monster must attack this turn. Spellcaster lvl 8 light that can be used with the last oneWalker of SilenceLIGHT - Level 8 - Spellcaster/Effect - 2000/2500If you control another Spellcaster-Type monster, your opponent must target that monster for attacks and effects. During each of your Standby Phases, inflict damage to your opponent's Life Points equal to the combined ATK of all Spellcaster-Type monsters you control, except "Walker of Silence". Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted February 12, 2016 Report Share Posted February 12, 2016 Thank you. Link to comment Share on other sites More sharing options...
LordCowCowCowCowCowCowCowCow Posted February 12, 2016 Report Share Posted February 12, 2016 Thought I replied to this. O.o Simple card, maybe too good? idk how many things want a 6 roll so yeah. You should totally make a card for Maractus, yeah, good luck. Link to comment Share on other sites More sharing options...
Draconus297 Posted February 12, 2016 Author Report Share Posted February 12, 2016 Thought I replied to this. O.o Simple card, maybe too good? idk how many things want a 6 roll so yeah. You should totally make a card for Maractus, yeah, good luck.Ye of little faith. MaractusEARTH - Level 3 - Plant/Effect - 1300/900Negate the effects of all WATER monsters. When a WATER monster attacks, increase this monster's ATK and DEF by the ATK and DEF of that monster. A monster that battles this monster is destroyed at the end of the Battle Phase. Wasn't too difficult, actually. Two of its three abilities hate on Water-Types (Water Absorb and Storm Drain), and then the usual cactus stuff. Link to comment Share on other sites More sharing options...
LordCowCowCowCowCowCowCowCow Posted February 12, 2016 Report Share Posted February 12, 2016 Not bad monsieur dargon Link to comment Share on other sites More sharing options...
TheWhiteWizard Posted February 12, 2016 Report Share Posted February 12, 2016 I am really liking your cards, would do a ritual dark spellcaster (that works with the other two) and it's spell card Link to comment Share on other sites More sharing options...
Draconus297 Posted February 12, 2016 Author Report Share Posted February 12, 2016 I am really liking your cards, would do a ritual dark spellcaster (that works with the other two) and it's spell cardGreedy, aren't you? Walker of MaliceDARK - Level 10 - Spellcaster/Ritual/Effect - 2500/3000This monster can be Ritual Summoned by sending one "Walker" Spellcaster-Type monster from your hand to the Graveyard, and Tributing monsters whose total Levels are greater than or equal to 10. This card can be treated as a Ritual Spell Card for the Ritual Summon of any Ritual monster. This monster cannot leave the field or be targeted by effects as long as you control a Spellcaster-Type monster. Link to comment Share on other sites More sharing options...
TheWhiteWizard Posted February 12, 2016 Report Share Posted February 12, 2016 Greedy, aren't you?Walker of MaliceDARK - Level 10 - Spellcaster/Ritual/Effect - 2500/3000This monster can be Ritual Summoned by sending one "Walker" Spellcaster-Type monster from your hand to the Graveyard, and Tributing monsters whose total Levels are greater than or equal to 10. This card can be treated as a Ritual Spell Card for the Ritual Summon of any Ritual monster. This monster cannot leave the field or be targeted by effects as long as you control a Spellcaster-Type monster.Yes i am, and since I am I shall ask for more :P. Would you make a fusion and a basic walker (that can be disposable) Link to comment Share on other sites More sharing options...
EeveeManiac Posted February 12, 2016 Report Share Posted February 12, 2016 I've seen some really cool cards in here, think you could make a Fluffal/Frightfur (http://yugioh.wikia.com/wiki/Fluffal) support card? Preferably a spell. Link to comment Share on other sites More sharing options...
Draconus297 Posted February 12, 2016 Author Report Share Posted February 12, 2016 Yes i am, and since I am I shall ask for more :P. Would you make a fusion and a basic walker (that can be disposable)One at a time, Wiz. One at a time. I've seen some really cool cards in here, think you could make a Fluffal/Frightfur (http://yugioh.wikia.com/wiki/Fluffal) support card? Preferably a spell.Double PrizeContinuous SpellYou must reveal every card you draw to your opponent. When you draw a "Fluffal" or "Edge-Imp" card, or "Toy Vendor", you can add any "Fluffal" or "Edge-Imp" card from your Deck to your hand. If this card is destroyed, Special Summon 1 "Fluffal", "Frightfur", or "Edge-Imp" card from your Graveyard. Link to comment Share on other sites More sharing options...
TheWhiteWizard Posted February 12, 2016 Report Share Posted February 12, 2016 One at a time, Wiz. One at a time.Double PrizeContinuous SpellYou must reveal every card you draw to your opponent. When you draw a "Fluffal" or "Edge-Imp" card, or "Toy Vendor", you can add any "Fluffal" or "Edge-Imp" card from your Deck to your hand. If this card is destroyed, Special Summon 1 "Fluffal", "Frightfur", or "Edge-Imp" card from your Graveyard.No I say two :p could you do the fusion then? Link to comment Share on other sites More sharing options...
Draconus297 Posted February 12, 2016 Author Report Share Posted February 12, 2016 Walker of Innocence LIGHT - Level 8 - Spellcaster/Fusion/Effect - 2800/28001 Spellcaster-Type "Walker" monster + 1 Spellcaster-Type monsterIf you control another Spellcaster-Type monster, this monster is unaffected by card effects. Link to comment Share on other sites More sharing options...
LordCowCowCowCowCowCowCowCow Posted February 12, 2016 Report Share Posted February 12, 2016 Give me a card based on this characterhttp://soulcalibur.wikia.com/wiki/Ashlotte Link to comment Share on other sites More sharing options...
TheWhiteWizard Posted February 12, 2016 Report Share Posted February 12, 2016 Okay, this would have been the last one but I have had time to think :P, I want a warrior type monster that still fits in the seris I and want to have number 1 after it. You know how monster go one, two, three like the harpies. Then I want it to have an effect for when 2 is on the flied 3:) Link to comment Share on other sites More sharing options...
Draconus297 Posted February 12, 2016 Author Report Share Posted February 12, 2016 Give me a card based on this characterhttp://soulcalibur.wikia.com/wiki/AshlotteAshlotte, the Anti-GolemEARTH - Level 4 - Machine/Effect - 1900/700This monster inflicts piercing Battle Damage. A monster that battles this monster has its effects negated. Astaroth has always seemed more like a golem, so Ashlotte now specifically hard-counters the golem Deck hard. Link to comment Share on other sites More sharing options...
cardgameking Posted February 12, 2016 Report Share Posted February 12, 2016 Cool. Let's try... Another Frightfur monster. Link to comment Share on other sites More sharing options...
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