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Flash-Mecha, new Machine-Type xyz archtype wth new mechanic


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3 Level 5 Machine-Type monsters
During either player's turn if there are 2 or more "Flash-Tech" monsters with different names on your side of the field and in your graveyard (combined): you can banish 1 "Flash-Tech" monster from your graveyard; xyz summon this card using 1 "Flash-Tech" monster from your side of the field or your hand and 1 Machine-Type monster from your hand as the xyz materials. If summoned this way, this card cannot attack this turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead.

 

Rulings for Flash-Mecha summoning effect (applies to below "Flash-Mecha" monsters as well):

- You cannot summon a Flash-Mecha monster with its quick effect during the damage step (the text "except during the damage step" wouldn't fit on the card).

- Monsters with effects in the style of "Star Drawing" won't activate when used from to summon a flash-mecha monster via its effect.

- This summon is treated as an xyz summon

 

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3 Level 5 Machine-Type monsters
During either player's turn if there are 2 or more "Flash-Tech" monsters with different names on your side of the field and in your graveyard (combined): you can banish 1 "Flash-Tech" monster from your graveyard; xyz summon this card using 1 "Flash-Tech" monster from your side of the field or your hand and 1 Machine-Type monster from your hand as the xyz materials.  If summoned this way, this card cannot attack this turn. Once per turn: you can detach 1 xyz material from this card, then target 1 Machine-Type monster in your graveyard; special summon it, but its effects are negated this turn.

 

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3 Level 5 Machine-Type monsters
During either player's turn if there are 2 or more "Flash-Tech" monsters with different names on your side of the field and in your graveyard (combined): you can banish 1 "Flash-Tech" monster from your graveyard; xyz summon this card using 1 "Flash-Tech" monster from your side of the field or your hand and 1 Machine-Type monster from your hand as the xyz materials. If this card destroys a monster by battle: You can destroy 1 card your opponent controls.

 

Rulings notes:

"If this card destroys a monster by battle: You can destroy 1 card your opponent controls." doesn't target (similar to odd-eyes saber dragon)

 

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3 Level 7 Machine-Type monsters
During either player's turn if there are 2 or more "Flash-Tech" monsters with different names on your side of the field and in your graveyard (combined): you can banish 1 "Flash-Tech" monster from your graveyard; xyz summon this card using 1 "Flash-Tech" monster from your side of the field or your hand and 2 Machine-Type monsters from your hand as the xyz materials. If summoned this way, it cannot attack this turn. If this card is xyz summoned: you can destroy 1 face-up card your opponent controls. You can detach 1 Xyz Material from this card; destroy all Special Summoned monsters your opponent controls.

 

Rulings notes:

"If this card is xyz summoned: you can destroy 1 face-up card your opponent controls." doesn't target (similar to Artifact Moralltach)

 

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Once per turn: You can excavate the top card of your Deck, and if it is a Machine-Type monster, add it to your hand. Otherwise, place it on the bottom of your Deck.

 

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If this card is normal summoned while your opponent controls more monsters then you do: You can target 1 Machine-Type monster in your Graveyard; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.

 

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When this card declares an attack: You can target 1 face-up monster your opponent controls; change that target's battle position. Once per turn, this face-up Attack Position card cannot be destroyed by battle.

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