Atypical-Abbie Posted March 9, 2016 Report Share Posted March 9, 2016 A Machine-Type support monster that you can get out in two ways and negates effects during the Battle Phase. When a Machine-Type monster you control is destroyed by battle, except “Corroded Warrior”: You can Special Summon this card from your hand. Negate the effects of all your opponent’s face-up cards during the Battle Phase. If this card is destroyed by battle: You can destroy all monsters you control and Special Summon this card from your Graveyard. You can only use each effect of “Corroded Warrior” once per turn. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted March 9, 2016 Report Share Posted March 9, 2016 This feels... really underwhelming. At best, it really is just a Battle Fader. The fact that it can only be summoned when a machine is destroyed by battle decreases its utility, as it won't trigger off of Dark Destroyer, Castel, or whatever removal monarchs run. The 2800 DEF can wall monarchs and dracopal, at least for that battle phase, but it is easy enough to remove after that. Not to mention that it really doesn't add much to the board with its presence, and there are currently no machines to make this worth running in a top-tier deck, limiting it to rogue builds that are already weak. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted March 9, 2016 Author Report Share Posted March 9, 2016 This feels... really underwhelming. At best, it really is just a Battle Fader. The fact that it can only be summoned when a machine is destroyed by battle decreases its utility, as it won't trigger off of Dark Destroyer, Castel, or whatever removal monarchs run. The 2800 DEF can wall monarchs and dracopal, at least for that battle phase, but it is easy enough to remove after that. Not to mention that it really doesn't add much to the board with its presence, and there are currently no machines to make this worth running in a top-tier deck, limiting it to rogue builds that are already weak.It's not a meta card, thought that was obvious. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted March 9, 2016 Report Share Posted March 9, 2016 Well Advanced CC is for cards designed with the metagame in mind where, as I said, this card is just bad. Link to comment Share on other sites More sharing options...
cardgameking Posted March 9, 2016 Report Share Posted March 9, 2016 Well, it is a easy to summon lvl 8. Too bad there aren't any good lvl 8 machine-type spam decks...Oh yeah, Gimmick Puppets. I suppose it has an interesting niche there. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted March 9, 2016 Author Report Share Posted March 9, 2016 Well Advanced CC is for cards designed with the metagame in mind where, as I said, this card is just bad.So I should make all my cards OP so I can take care of them? I don't think that's how I want to design "advanced cards". Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted March 9, 2016 Report Share Posted March 9, 2016 It isn't even that this card is fair. It is legitimately bad. And if you want to design cards without the metagame in mind, there is a section for that. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted March 9, 2016 Author Report Share Posted March 9, 2016 It isn't even that this card is fair. It is legitimately bad. And if you want to design cards without the metagame in mind, there is a section for that.I disagree that it's a bad card, but I am of course biased. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted March 9, 2016 Report Share Posted March 9, 2016 It is a monster that is dead in hand unless summoned through a method that is both generally uncommon and a -1 to card advantage. It is capable of reviving itself, but only when destroyed by battle which will rarely if ever happen, and even then does so at a potentially high cost. It serves no real function in or against the top decks, or even in lower tiers. It brings with it no power play, no consistency boost, and little to no utility, so I can't see what your argument for it to be any good is. This card wouldn't have been "good" years ago, let alone now. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted March 9, 2016 Author Report Share Posted March 9, 2016 It is a monster that is dead in hand unless summoned through a method that is both generally uncommon and a -1 to card advantage. It is capable of reviving itself, but only when destroyed by battle which will rarely if ever happen, and even then does so at a potentially high cost. It serves no real function in or against the top decks, or even in lower tiers. It brings with it no power play, no consistency boost, and little to no utility, so I can't see what your argument for it to be any good is. This card wouldn't have been "good" years ago, let alone now.I never claimed this to be a good card. Please don't put words into my mouth. As for your point, so? It isn't a meta card, I already stated this, it isn't going up against Decks that are super powerful, it's going up against Decks that it can actually handle, using Decks that can't handle the meta regardless of what support they may get, so I am still failing to see why you have such a hate-on for it. If you want to review cards that have to do with the meta, do that, but this isn't meant for that, it's meant to be a balanced card, not a powerful one. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted March 9, 2016 Report Share Posted March 9, 2016 If you are expecting anything but the review I gave you have this posted in the wrong section. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted March 9, 2016 Author Report Share Posted March 9, 2016 If you are expecting anything but the review I gave you have this posted in the wrong section.I don't post in here because it's where meta cards go, I post in here because it's where I expect balance, which I thought was the whole idea behind this section to begin with, so why grade it on another level than that? Would you grade it at another level if I put a meta card in another section? Hopefully not, as that makes no sense. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted March 9, 2016 Report Share Posted March 9, 2016 First off, cards don't need to be unbalanced to be designed with the metagame in mind. Second, just because you believe your design to be balanced doesn't change the rules and purpose of the divided sections. Link to comment Share on other sites More sharing options...
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