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Elemental HERO Prince Mariner


Dragonman82

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Elemental HERO Prince Mariner
Level 5 Water
Warrior/Fusion/Effect
1400 ATI / 1000 DEF

1 Wind Elemental HERO + 1 Water Elemental HERO
The opponent must set Spell/Traps before they active them, and they can not activate them until their next trun. When the opponent has a face down Spell/Trap this card can attack directly.

Well its been awhile but I am almost done with Jaden's fusion monsters. I do plan to do a series about Blade Egde. And Im also thinking of turning the Neo-Spacian into pendulum monsters, that's the only way I can think of to make them useful, but I'm not too sure on how to give them Pendulum Effects.

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You're missing this guy's Fusion Materials, but if the rest of your cards are anything to base this on, I'll assume it's a WATER Elemental HERO and WIND Elemental HERO.

 

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If the above is true (which I think they are), just a reminder that until Konami either unbans Stratos on the TCG end or gives us a substitute, this guy will be hindered by lack of viable WIND material outside Avian. But as-is, the Anti-Spell Fragrance effect is a nice touch in stopping certain Decks from going into long combos (and eventual OTKs) and the direct attack effect works nicely with said lock.

 

I know you made another HERO that could change its Attribute though, so that supposedly helps a bit. (Oh yeah, and I guess being targetable for Instant Fusion works too)

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