Dragonman82 Posted March 17, 2016 Report Share Posted March 17, 2016 Elemental HERO Prince MarinerLevel 5 WaterWarrior/Fusion/Effect1400 ATI / 1000 DEF1 Wind Elemental HERO + 1 Water Elemental HEROThe opponent must set Spell/Traps before they active them, and they can not activate them until their next trun. When the opponent has a face down Spell/Trap this card can attack directly.Well its been awhile but I am almost done with Jaden's fusion monsters. I do plan to do a series about Blade Egde. And Im also thinking of turning the Neo-Spacian into pendulum monsters, that's the only way I can think of to make them useful, but I'm not too sure on how to give them Pendulum Effects. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted March 17, 2016 Report Share Posted March 17, 2016 You're missing this guy's Fusion Materials, but if the rest of your cards are anything to base this on, I'll assume it's a WATER Elemental HERO and WIND Elemental HERO. ----If the above is true (which I think they are), just a reminder that until Konami either unbans Stratos on the TCG end or gives us a substitute, this guy will be hindered by lack of viable WIND material outside Avian. But as-is, the Anti-Spell Fragrance effect is a nice touch in stopping certain Decks from going into long combos (and eventual OTKs) and the direct attack effect works nicely with said lock. I know you made another HERO that could change its Attribute though, so that supposedly helps a bit. (Oh yeah, and I guess being targetable for Instant Fusion works too) Link to comment Share on other sites More sharing options...
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