mr. waifu Posted March 22, 2016 Report Share Posted March 22, 2016 4 mad things... 1 mad problem... EDITED! Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted March 22, 2016 Report Share Posted March 22, 2016 One thing I'll mention is that Madman's effects won't work since the other three are COSTS and not damage; therefore, you won't get any LP. But otherwise, all of these are high-Level monsters and without the aid of Tribute fodder (or stuff like Stormforth or the like), you will have a very hard time getting these out. Howlur gets effect immunity for a while, but is it worth the cost of paying a sizable amount of LP, especially given the fact he starts at 100 ATK and is easily run over. Yes, he can't die in battle but the accumulated battle damage will add up. Claws is a slow booster, but can't strike if its attack would KO the opponent (if I'm understanding this effect properly). Or yes, using your LP as a shield to protect it. Again, depending on the circumstances, you may not have enough LP to keep using this card's effects. Absorber essentially says "forget about effect removal", but like Howlur, requires a significant amount of LP to maintain; something that you will not have the luxury of having at times. Remember, Madman's effect will NOT reverse the payments since they are costs. If they instead inflicted damage to you, THEN Madman would work but I'd strongly advise against that. Link to comment Share on other sites More sharing options...
mr. waifu Posted March 22, 2016 Author Report Share Posted March 22, 2016 OK thanks I'll edit them real quickly... Link to comment Share on other sites More sharing options...
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