CrabHelmet Posted April 12, 2008 Report Share Posted April 12, 2008 It should be Unlimited. Go. Link to comment Share on other sites More sharing options...
The Dark One Posted April 12, 2008 Report Share Posted April 12, 2008 Agreed. It is a great stall card and very helpful to Gadgets, yet it has no reason to be limited. It is not a power card. It does not generate card advantage. (Though knocking back a tribute monster can amount to the same thing.) And it stands no chance in this format anyway. Why would want to let your opponent Summon Armageddon Knight again next turn? Link to comment Share on other sites More sharing options...
Wyhe Posted April 12, 2008 Report Share Posted April 12, 2008 it can take out the opponent's powerful/key monsters without LP loss,leaving the opponent to a direct attack Link to comment Share on other sites More sharing options...
The Dark One Posted April 12, 2008 Report Share Posted April 12, 2008 Don't forget it also wastes your Normal Summon. Obviously, this is a good card, but limit-worthy? Yeah right. Link to comment Share on other sites More sharing options...
loren Posted April 12, 2008 Report Share Posted April 12, 2008 nice card it should stay open Link to comment Share on other sites More sharing options...
A Flying Toaster Posted April 12, 2008 Report Share Posted April 12, 2008 this...card...is...limited?! ROFL. they should change it to unlimited. Link to comment Share on other sites More sharing options...
Wyhe Posted April 12, 2008 Report Share Posted April 12, 2008 Don't forget it also wastes your Normal Summon. Obviously' date=' this is a good card, but limit-worthy? Yeah right.[/quote'] then,special summon it instead.there's 1000 ways u can do that (eg, giant rat,contact & conoon) Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted April 12, 2008 Report Share Posted April 12, 2008 Used to be a staple for control decks, easily letting them swarm and take their opponent's Life Points. Or maybe it was just that everyone at the site I was at sucked? Anyway, I don't know what to say other than the above. Link to comment Share on other sites More sharing options...
The Dark One Posted April 12, 2008 Report Share Posted April 12, 2008 Don't forget it also wastes your Normal Summon. Obviously' date=' this is a good card, but limit-worthy? Yeah right.[/quote'] then,special summon it instead.there's 1000 ways u can do that (eg, giant rat,contact & conoon) Don't even mention Neo-Spacian support. And fine, you Special Summon it, and return your opponent's Armageddon Knight. They summon him again next turn, drop another card into their Graveyard, activate D-Draw, discard Dasher, Special Summon DAD, nuke field, activate D-Fusion, and win. Now what? Link to comment Share on other sites More sharing options...
TAG Posted April 12, 2008 Report Share Posted April 12, 2008 Don't forget it also wastes your Normal Summon. Obviously' date=' this is a good card, but limit-worthy? Yeah right.[/quote'] then,special summon it instead.there's 1000 ways u can do that (eg, giant rat,contact & conoon) Don't even mention Neo-Spacian support. And fine, you Special Summon it, and return your opponent's Armageddon Knight. They summon him again next turn, drop another card into their Graveyard, activate D-Draw, discard Dasher, Special Summon DAD, nuke field, activate D-Fusion, and win. Now what? Now you steal their cards and run like hell. Anyways, Grand Mole is a good card, but I highly doubt it requires limiting. Unlimited, or even just Semi-Limiting is good enough. Link to comment Share on other sites More sharing options...
The Dark One Posted April 12, 2008 Report Share Posted April 12, 2008 Don't forget it also wastes your Normal Summon. Obviously' date=' this is a good card, but limit-worthy? Yeah right.[/quote'] then,special summon it instead.there's 1000 ways u can do that (eg, giant rat,contact & conoon) Don't even mention Neo-Spacian support. And fine, you Special Summon it, and return your opponent's Armageddon Knight. They summon him again next turn, drop another card into their Graveyard, activate D-Draw, discard Dasher, Special Summon DAD, nuke field, activate D-Fusion, and win. Now what? Now you steal their cards and run like hell. Anyways, Grand Mole is a good card, but I highly doubt it requires limiting. Unlimited, or even just Semi-Limiting is good enough. I'll agree there, it is a good card, and still has a place in Oppression Gadgets. (And you'd better be running fast.) Link to comment Share on other sites More sharing options...
A Flying Toaster Posted April 12, 2008 Report Share Posted April 12, 2008 hmm...I just remembered a card that I had in my deck...look here: http://yugioh.wikia.com/wiki/Dark_Cat_with_White_Tail maybe this could be a substitute for Neo-Spacian Grand Mole?? Link to comment Share on other sites More sharing options...
The Dark One Posted April 12, 2008 Report Share Posted April 12, 2008 hmm...I just remembered a card that I had in my deck...look here: http://yugioh.wikia.com/wiki/Dark_Cat_with_White_Tail maybe this could be a substitute for Neo-Spacian Grand Mole?? Eh, no, not really. Anyways, Penguin Soldier is just a better version of this. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted April 12, 2008 Report Share Posted April 12, 2008 Comparing anything to a scenario against a Dark Armed deck is like saying the card is meant to counter a deck-type like a Trap Card like Heroes Rule 2 would. Dark Armed Dragon decks are broken anyway. Link to comment Share on other sites More sharing options...
The Demon Lord Posted April 12, 2008 Report Share Posted April 12, 2008 hmm...I just remembered a card that I had in my deck...look here: http://yugioh.wikia.com/wiki/Dark_Cat_with_White_Tail maybe this could be a substitute for Neo-Spacian Grand Mole?? Wouldn't recommend it. You have to wait 'til at least your opponent's turn to have it or Penguin Soldier to be flipped face-up. Mole works much faster. Link to comment Share on other sites More sharing options...
tonisanoob Posted April 12, 2008 Report Share Posted April 12, 2008 i think it should stand as a rule that you cannot compare using cards againt meta decks as its unfair this card against anything that sisnt a meta deck is very powerful and can ruin strategys the only thing that gets rid of this pest is not summoning an monster and possily taking a huge hit from your opponents other monster saku/mf so against a meta deck yes unlimit say they can use 5 but agist anything else 1 would say 1 is enough as its higly searchable Link to comment Share on other sites More sharing options...
Orochi Posted April 12, 2008 Report Share Posted April 12, 2008 the only reason for not unlimiting would be that it makes the duels slower by returning monsters constantly to the hand... yet it is NOT a strong reason... i say unlimit the mole... Link to comment Share on other sites More sharing options...
Fh-Fh Posted April 12, 2008 Report Share Posted April 12, 2008 I doubt people will run this in 2's. Unlimit. Link to comment Share on other sites More sharing options...
RedSceptile Posted April 12, 2008 Report Share Posted April 12, 2008 Comparing anything to a scenario against a Dark Armed deck is like saying the card is meant to counter a deck-type like a Trap Card like Heroes Rule 2 would. Dark Armed Dragon decks are broken anyway. What? Link to comment Share on other sites More sharing options...
pizzaman Posted April 12, 2008 Report Share Posted April 12, 2008 In the long run, this card is "fair".You basically use your normal summon for a bounce effect that doesn't really create any advantage (unless your opponent had a Monarch out or something.) Plus, he won't survive into the Battle Phase right now because:TCG - DAD (fast, and sweeps the field for game)OCG - Lightlords (slower than TCG DAD decks, but still quick, and clears the field for game) Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted April 12, 2008 Report Share Posted April 12, 2008 its like a Compulsory that wastes a normal summon... even with special summoning, you get just another fodder card in your hand... which though is a good thing, the loss of a summon kinda defeats its overpowerednessiness... Link to comment Share on other sites More sharing options...
Von Findlay Posted April 12, 2008 Report Share Posted April 12, 2008 its a good card, but why limit it? the only way you could possibly make use of 2/3 is with ultimate offering huh? Link to comment Share on other sites More sharing options...
Exiro Posted April 12, 2008 Report Share Posted April 12, 2008 it can take out the opponent's powerful/key monsters without LP loss' date='leaving the opponent to a direct attack[/quote'] True. But that wasn't an argument that it is limit-worthy right? Link to comment Share on other sites More sharing options...
Von Findlay Posted April 12, 2008 Report Share Posted April 12, 2008 well is there any point in it being limited though? Link to comment Share on other sites More sharing options...
Cyber Altair Posted April 12, 2008 Report Share Posted April 12, 2008 shouldn't be limited, it really lost it's liking after DAD came. Link to comment Share on other sites More sharing options...
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