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Deck.dek [6/6]


Twizzle 60

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Basically the deck's theme is to deckout the opponent by banishing the top cards of their deck in various ways. So far there's 4 main monsters, 1 field, and 1 continuous spell.

 

Also some of the images came out a bit sketchy.

 

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Deck Fiend #1

Level 6 | DARK | Plant / Spirit / Effect

During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. If you control no monsters, you can Normal Summon this card without Tributing. If this card is summoned: Banish the top 3 cards of your opponent's Deck, face-down; gain 1000 LP. When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position.

 

ATK 300 / DEF 2600

http://imgur.com/tkJjhEN

 

Deck Fiend #2

Level 3 | DARK | Aqua / Effect

Once per turn, this card cannot be destroyed by battle. If this card is Normal Summoned: You can add 1 "Deck" card from your Deck to your hand, except "Deck Fiend #2". Your opponent takes all Battle Damage that you would have taken from a battle involving this card.

 

ATK 0 / DEF 300

http://imgur.com/ngStBAp

 

Deck Fiend #3

Level 1 | DARK | Fiend / Effect 

If this card is banished, banish the top 3 cards of your opponent's Deck, face-down; gain 1000 LP. You can only use this effect of "Deck Fiend #3" once per turn. Once per turn during your opponent's turn: You can banish this card; your opponent banishes 1 card from their hand, face-down (this is a Quick Effect). You can only Special Summon "Deck Fiend #3" once per turn.

 

ATK 1300 / DEF 600

http://imgur.com/pS7GmtY

 

Deck Fiend #4

Level 9 | DARK | Thunder / Effect

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by paying half your LP. You can only Special Summon "Deck Fiend #4" once per turn this way. This card gains effects based on the total number of banished cards.
-3 or more: This card gains 400 ATK for each of your opponent's banished cards.
-6 or more: When this card is summoned: Banish the top 3 cards of your opponent's deck, face-down.
-9 or more: Once per turn, during your End Phase: You can add 1 "Deck" monster from your Graveyard to your hand, except "Deck Fiend #4".
-12 or more: Once per turn, you can banish all Spell and Trap Cards your opponent controls. You can only use this effect of "Deck Fiend #4" once per Duel.
 
ATK ? / DEF 2900

 

Deck-struction Zone

Spell | Field

When this card is activated: Banish the top 3 cards of your opponent's Deck, face-down. During your opponent's turn, this card is unaffected by other card effects. Once per turn, during each player's Standby Phase: The turn player banishes the top 5 cards of their Deck, face-down. You can only activate 1 "Deck-struction Zone" per turn.

 

http://imgur.com/yh3LMIu

 

Deck-struction Sword

Spell | Continuous

Activate only if you control 1 face-up "Deck" card. Your opponent cannot add cards from their Deck to their hand except by drawing them. When this card leaves the field: Banish the top 5 cards of your opponent's Deck, face-down. You can only activate this effect of "Deck-struction Sword" once per turn.

 

http://imgur.com/mAgWG7q

 

All Images

http://imgur.com/a/KyXtS

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