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Void Reasoning - Making Infernoids great (again)


Darj

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Void Reasoning
Spell Card
Type: Quick-Play
Excavate cards from the top of your Deck until you excavate an "Infernoid" monster that can be Normal Summoned/Set. Special Summon the excavated monster, also send the remaining cards to the Graveyard.

 

What can I say? a "Reasoning" for Infernoids to compensate the Limited status of said Spell Card, it gets "Void" Spell/Trap support (searchable by "Void Banishment"), and lacks the level declaration requirement. Also you could be silly and tech this along 1~2 Infernoids in non-Infernoid decks for potential mass millings. Oh, and it's a Quick-Play just for the overkilling lulz.

 

 

Thoughts?

 

 

EDIT:

Fixed a major thing.

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