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Plant-Type Synchro Monsters for Plant-Type monsters


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LORE:1 Plant-Type Tuner + 1 or more non-Tuner Plant-Type monsters
Cannot be destroyed by card effects. This card is unaffected by the effects of your opponent's Special Summoned monsters. Once per turn: You can shuffle 1 Plant-Type monster from your Graveyard into your Deck; increase this card's ATK by 1000 until your next Standby Phase. When this card is destroyed by battle: Draw 1 card.

 

 

 

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LORE:1 Plant-Type Tuner + 1 or more non-Tuner Plant-Type monsters
When this card is Synchro Summoned: You can banish 1 card on the field. During your Main Phase: You can Special Summon 1 Level 4 or lower Plant-Type monster from your Graveyard, and if you do, your opponent gains 1000 Life Points. You can only activate this effect of "Mandragora Maiden" once per turn.

 

 

 

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LORE:1 Plant-Type Tuner + 1 or more non-Tuner Plant-Type monsters
When this card is Synchro Summoned: You can increase your Life Points by 1000. Cannot be targeted by your opponent's card effects. Once per turn: You can shuffle 1 Plant-Type monster from your Graveyard into your Deck; banish 1 card on the field.

 

 

 

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LORE:1 Plant-Type Tuner + 1 or more non-Tuner Plant-Type monsters
When this card is Synchro Summoned: You can pay 2000 Life Points; shuffle all Special Summoned monsters your opponent controls into the respective owner's Deck. This card is unaffected by your opponent's Effect Monster's effects. While you control no other monsters, this card cannot be destroyed by card effects. Once per turn: You can shuffle 1 Plant-Type monster from your Graveyard into your Deck; gain Life points equal to its ATK or DEF (you choose).

 

 

 

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Pendulum Effect:Once per turn: You can target 1 Plant-Type monster on the field; increase or decrease it's Level by up to 3.

 

Monster Effect:Cannot Special Summon Synchro Monsters using this card as a Material, except Plant-Type monsters. This effect cannot be negated. While this card is face-up in your Extra Deck, this card is treated as a Level 4 monster.

 

 

 

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LORE:Banish 1 Plant-Type Tuner monster and 1 or more non-Tuner Plant-Type monsters from your side of the field and/or Graveyard; Special Summon 1 Plant-Type Synchro Monster from your Extra Deck, whose Level equals the total Levels of the returned monsters. (This Special Summon is treated as a Synchro Summon.) During either player's turn (except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; all monsters on the field are treated as Plant-Type monsters.

 

 

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(Dangit, I was mostly done with my review before accidentally pressing backspace while out of the text box, oh well, let's try this again)

 

This is most definitely great support for Synchro plant decks, most notably Aroma's who just recently got a new Tuner and Synchro monster.

 

"Royal Floral Soldier"- It's got great protection against things like Raigeki as well as monsters that utilize destruction effects, which you will almost always run into. It will almost always become a 2700 beater after its summon as well, alongside being able to recycle your materials back into the deck. And if your opponent does manage to destroy this card by battle on their turn, you get a free draw from it anyway. This could give draw power to something like Aromas that don't have a lot of it, making this card a more likely than not staple in any Synchro plant deck.

 

"Mandragora Maiden"-  A free banish is always good and I find it balanced, even if it is the effect of a level 4 with 2000 ATK. Your opponent getting 1000 LP in order to summon back what will most likely be a Tuner monster seems balanced enough, and even if this monster is a 2K level 4, you will most likely use it go into something like Rosemary, or even Alraune. This card also has great utility to go into generic level 5 to 8 Synchro monsters.

 

"Ravenous Alraune"- To continue to go along with the Aroma theme, the player would get 1000 LP upon summon which is always good, whether it's to activate the effects of Aromas or not. Not being able to be targeted is also decent, but won't protect it from something like Raigeki or Drowning Mirror Force. What makes this card all around good though is its last effect. Being able to recycle any plant in the grave back to deck in exchange for what's essentially a zero downside banish effect, is what is going to make this card a staple for something like Aromas.

 

Overall I can see these cards making plants (Aromas) a somewhat relevant deck in the game, even if it doesn't become a top tier deck; It will overall be a great deck to mess around with.

 

-P.S. This is my first real review of a card or set of cards, if anyone has any tips for me, that would be appreciated. :)

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(Dangit, I was mostly done with my review before accidentally pressing backspace while out of the text box, oh well, let's try this again)

 

This is most definitely great support for Synchro plant decks, most notably Aroma's who just recently got a new Tuner and Synchro monster.

 

"Royal Floral Soldier"- It's got great protection against things like Raigeki as well as monsters that utilize destruction effects, which you will almost always run into. It will almost always become a 2700 beater after its summon as well, alongside being able to recycle your materials back into the deck. And if your opponent does manage to destroy this card by battle on their turn, you get a free draw from it anyway. This could give draw power to something like Aromas that don't have a lot of it, making this card a more likely than not staple in any Synchro plant deck.

 

"Mandragora Maiden"-  A free banish is always good and I find it balanced, even if it is the effect of a level 4 with 2000 ATK. Your opponent getting 1000 LP in order to summon back what will most likely be a Tuner monster seems balanced enough, and even if this monster is a 2K level 4, you will most likely use it go into something like Rosemary, or even Alraune. This card also has great utility to go into generic level 5 to 8 Synchro monsters.

 

"Ravenous Alraune"- To continue to go along with the Aroma theme, the player would get 1000 LP upon summon which is always good, whether it's to activate the effects of Aromas or not. Not being able to be targeted is also decent, but won't protect it from something like Raigeki or Drowning Mirror Force. What makes this card all around good though is its last effect. Being able to recycle any plant in the grave back to deck in exchange for what's essentially a zero downside banish effect, is what is going to make this card a staple for something like Aromas.

 

Overall I can see these cards making plants (Aromas) a somewhat relevant deck in the game, even if it doesn't become a top tier deck; It will overall be a great deck to mess around with.

 

-P.S. This is my first real review of a card or set of cards, if anyone has any tips for me, that would be appreciated. :)

Thank you. That's kind of the intention I had. Plus, other than that "Aroma" Synchro Monster, there's really only two other Plant-Type Synchro Monsters.

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The ONLY thing I can see here is that I don't think Ravenous Alraune's banish effect targets due to the ways you've worded it. I think that a monster that gives you 1000 LP when Synchro Summoned and shuffles Plants back to the deck for a non-targeting banish is incredibly strong, even to the point of being a bit OP. Just my opinion, if that effect targeted, there would be no problem, or if it was a non-targeting RTH or destruction effect, I could see that working too. But the fact that I could summon this card, gain 1000 LP, possibly activating effects if playing Aromage, to shuffle something like Lonefire or Dandylion, or another good card back to the Deck AND getting a non-targeting banish is veeeeery strong. If this were a card, it would be staple in absolutely every deck that ran plants and synchros. Could you imagine this in Sylvans?


Just realised it banishes one "card" too. This is definitely OP.

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The ONLY thing I can see here is that I don't think Ravenous Alraune's banish effect targets due to the ways you've worded it. I think that a monster that gives you 1000 LP when Synchro Summoned and shuffles Plants back to the deck for a non-targeting banish is incredibly strong, even to the point of being a bit OP. Just my opinion, if that effect targeted, there would be no problem, or if it was a non-targeting RTH or destruction effect, I could see that working too.

No; there IS in fact a problem: Practicality. If you've been following the meta game, you'd know that a good number of the Kozmo Machine-Type monsters and Majespecter cannot be targeted by card effects. By making it target, it would be utterly worthless.

 

But the fact that I could summon this card, gain 1000 LP, possibly activating effects if playing Aromage, to shuffle something like Lonefire or Dandylion, or another good card back to the Deck AND getting a non-targeting banish is veeeeery strong. If this were a card, it would be staple in absolutely every deck that ran plants and synchros. Could you imagine this in Sylvans?

 

Plant-Type monsters don't even have a leg to stand on in the competitive game. Of course it would be a staple; ans by every Plant-Type Deck, I think you only mean Aroma; Shinra/Sylvan's intended to be an Xyz engine, and is pretty slow for the current game.
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