Dragulas Posted June 19, 2016 Report Share Posted June 19, 2016 I made my own version of the card simply because i despise how it interacts with helment/stun decks Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the Graveyard. You can only activate 1 "Card of Demise" per turn. You cannot activate this card if you Set Spell/Trap Cards this turn. Changes:You can now Special Summon that same turn, so other decks can profit from this cardYou cannot set before activating it so it kills the interaction with the mentioned decks, and to maximize the + you will have to either wait a turn, spend resources in hand or top deck it like a god. A SS restriction might still be needed but if thats the case i think it should be after it resolves.Note: This card's last clause wors like pendulum call, meaning you can set S/T, but only after using this. Link to comment Share on other sites More sharing options...
Snatch Steal Posted June 19, 2016 Report Share Posted June 19, 2016 Okay, so now it has only one use: Yosenju (if that). While it does eliminate a relatively obnoxious Deck, the card is now pretty much a bad choice. If anything, it now would be used in Burning Abyss, since they really don't care about their hand. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.