Jump to content

Dark Chaos Fusion - Divine Chaos Dragon


Abdelrahman

Recommended Posts

Dark Chaos Fusion / Normal Spell

Banish, from your Graveyard face-down the Fusion Materials listed on a Fusion Monster that can only be Special Summoned with "Dark Chaos Fusion"; then Special Summon that Fusion Monster from your Extra Deck. The Special Summoned monster cannot be targeted by card effects until the end of your turn. During the End Phase: Send the Special Summoned monster to the Graveyard. You can only activate 1 "Dark Chaos Fusion" per turn.
----------------------------------------------------------------------------------------
Divine Chaos Dragon
Dragon / Fusion / Effect
Level 12 / DARK
ATK: 0
DEF: 0
5 Dragon-Type Monsters with different attributes.
Must be Special Summoned with "Dark Chaos Fusion" by banishing the above cards from your Graveyard face-down and cannot be Special Summoned by other ways. This card gains the Attributes of its Fusion Materials. This card cannot attack during the turn you activate a card effect that would destroy a monster(s) on the field. During your Battle Phase, This card's gains 5,000 ATK.

Link to comment
Share on other sites

Dark Chaos Fusion is literally restricted ONLY to Divine Chaos Dragon for right now, and even then, it just prevents the opponent from targeting it with stuff. Still going to die to Mirror Force and the like. 

 

One thing to mention; infinity is NOT a valid value in Yugioh. Yes, it has been used for the anime to describe Obelisk's attack gain and the ATK of Divine Serpent in the Doma arc, but not here. Then it just screams literal OTK by that effect alone (Infinity - whatever ATK/DEF or LP remaining = infinite damage). Then again, unless you're playing Dragon mash or something (spam whatever Dragons you can into Deck), there's no easy way to actually make this card; even if you can survive long enough. 

 

Then again, there is NO reason for this card to be DIVINE Attribute. If you read the rulebook/guide in this section, while you're allowed to do it, actually make sure the card deserves to have that distinction. Right now, card doesn't. 

 

-----

If you really want to keep the ATK boost, just borrow the effect from Armityle and have it become 10,000 ATK during battle only. But really, you need to redo the monster because it's extremely difficult to summon AND is basically an anime-level boss card.  

Link to comment
Share on other sites

Well the monster was inspired by Divine Serpant / Obelisk's ATK and Meklord Emperors' Japanese names. Anyway, Is it any better now? I reduced the Fusion Materials required to summon it, changed its Attribute and reduced its ATK gain to 10,000.

EDIT: If you spot any OCG mistakes please tell me about them.

Link to comment
Share on other sites

Uhh... You do realize that the monster summoned by Dark Chaos Fusion can /literally/ do nothing, since its effect stops it from attacking the turn it's summoned? You know... since Dark Chaos Fusion destroys the monster it summons, and Divine Chaos Dragon can't attack the turn you activate a card/effect that destroys a monster on the field?

 

You'll need to fix that, to be honest, before more people will critique this card. Right now, it's kind of ridiculous.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...