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Xeno-spacians (written)


Chaosix

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So... this is basically every neo-spacican card but better. Also, i can use spoilers now.

Not done, so i will add some cards.

 

 

[spoiler=Neo-Spacians]Xeno-Spacian Air Cormorant

WIND

Level 3

Winged-Beast

1000 ATK 1000 DEF

Once per turn: You can gain 1000 life points.

 
 
Xeno-Spacian Aqua Orca
WATER
Level 3
Fish
1000 ATK 1000 DEF
Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 card in it: destroy it.
 
 
Xeno-Spacian Dark Jaguar 
DARK
Level 3
Beast
1000 ATK 1000 DEF
Once per turn: You can target 1 face-up monster your opponent controls: until end of turn, this cards effects, ATK and DEF become those of that target.
 
 
Xeno-Spacian Flare Firefly 
FIRE
Level 3
Insect 
1000 ATK 1000 DEF
Cannot be Targeted by cards or effects. This card gains 200 atk for each spell/trap card on the field.
 
 
Xeno-Spacian Glow Indigo
LIGHT
Level 3
Plant
1000 ATK 1000 DEF
Once per turn, When a monster declares an attack: Your opponent reveals the top card of their deck. and based on its type apply this effect. ● Monster: End the Turn. ● Spell: Both players lose 1000 life points, then destroy the attacking monster. ● Trap: End the battle phase, then both players draw a card.
 
 
Xeno-Spacian Grand Quakka 
EARTH
Level 3
Rock
1000 ATK 1000 DEF
Once per turn, you can return this card you control to your hand: Banish 1 monster your opponent controls, then special summon it during their next standby phase.

 

 

 

 

 

[spoiler=Chrysalis (support)] Evos Chysalis

LIGHT

Level 1

Warrior

100 ATK 100 DEF 

You can tribute this card to special summon 1 "Xeno-Spacian" from your hand, deck or graveyard.

During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, if you do, special summon 1 "Cronos" from your hand or graveyard.

 

Time-stop

Equip spell

Equip only to a "Crono" Monster you control. The equipped monster Gains 1000 ATK and DEF, and cannot be shuffled into the deck.

 

 

 

 

 

[spoiler=Fusions (and neos)] Cronos

LIGHT

Level 5

Warrior

Normal

2000 ATK 2000 DEF

(This card is always treated as an "Elemental Hero" monster)

 

 

Xeno-Spacian CronoCormorant

WIND

Level 7

Warrior

Fusion

3000 ATK 3000 DEF

"Cronos"+"Xeno-Spacian Air Cormorant

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Once per turn, while your life points are higher then your opponents: you may gain Life points equal to the difference.

 

 

Xeno-Spacian CronoOrca

WATER

Level 7

Warrior

Fusion

3000 ATK 3000 DEF

"Cronos"+"Xeno-Spacian Aqua Orca"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Once per turn: you can Look at your opponents hand; Banish 1 card from your opponents hand.

 

 

Xeno-Spacian CronoStorm

WIND

Level 9

Warrior

Fusion

4000 ATK 4000 DEF

"Cronos"+"Xeno-Spacian Air Cormorant"+Xeno-Spacian Aqua Orca"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Once per turn, you can discard a card: if you do, you may look at your opponents hand, then send up to 2 cards in your opponents hand to the graveyard, then gain 1000 life points for each card in your opponents hand.

 

 

Xeno-Spacian CronoJaguar

DARK

Level 7

Warrior

Fusion

3000 ATK 3000 DEF

"Cronos"+"Xeno-Spacian Dark Jaguar"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Once per turn, you can target 1 monster on the field: until the end of this turn, its effects are negated, then this card gains its effects.

 

 

Xeno-Spacian CronoIndigo

LIGHT

Level 7

Warrior

Fusion

3000 ATK 3000 DEF

"Cronos"+"Xeno-Spacian Glow Indigo"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Once per turn, during your Main Phase 1: You can reveal the top card of your deck, then apply the effect based on its type. Monster: Your opponent loses 1000 life points. Spell: Draw 1 card. Trap: Destroy 1 card on the field.

 

 

Xeno-Spacian CronoChaos

DARK

Level 9

Warriror

Fusion

4000 ATK 4000 DEF

"Cronos"+"Xeno-Spacian Dark Jaguar"+"Xeno-Spacian Glow Indigo"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Once per turn, you may reveal the top card of your deck until you reveal a monster. You may have this card gain that cards effects, and gain ATK equal to  its ATK, Then shuffle your deck. If not, add that card to your hand, then shuffle your deck.

 

 

Xeno-Spacian CronoFirefly

FIRE

Level 7

Warrior

Fusion

3000 ATK 3000 DEF

"Cronos"+"Xeno-Spacian Flare Firefly"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Unaffected by opponents Spell/Trap cards. Once per turn, You can Put 1 Spell/Trap card from your graveyard to the top of your deck.

 

 

Xeno-Spacian CronoQuakka

EARTH

Level 7

Warrior 

Fusion

3000 ATK 3000 DEF

"Cronos"+"Xeno-Spacian Grand Quakka"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters.Once per turn, you can shuffle 1 Monster your opponent controls into their deck.

 

 

Xeno-Spacian CronoMagma

FIRE

Level 9

Warrior

Fusion

4000 ATK 4000 DEF

"Cronos"+"Xeno-Spacian Grand Quakka"+"Xeno-Spacian Flare Firefly"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Cannot be targeted. Once per turn, you can shuffle all other cards on the field into their owners decks. This card cannot attack the turn you activate this effect.

 

 

Xeno-Spacian CronoTornado

WIND

Level 9

Warrior

Fusion

4000 ATK 4000 DEF

"Cronos"+"Xeno-Spacian Air Cormorant"+"Xeno-Spacian Dark Panther"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. When this card attacks, gain Life points equal to this cards ATK. Once per turn, you can Target 1 monster on the field: This card gains ATK equal to its ATK, and this card gains its effects.

 

Xeno-Spacian CronoLighting

LIGHT

Level 9

Warrior

Fusion

4000 ATK 4000 DEF

"Cronos"+"Xeno-Spacian Air Cormorant"+"Xeno-Spacian Flare Scarab"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Unaffected by Spell/Trap Cards. Once per turn, you can gain 500 life points for every spell/trap card on the field. Whenever your opponent Activates a Spell/Trap card, gain 1000 life points.

 

 

Xeno-Spacian CronoCloud

WIND

Level 9

Warrior

Fusion

4000 ATK 4000 DEF

"Cronos"+"Xeno-spacian AIr Cormorant"+"Xeno-Spacian Glow Indigo"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Once per turn, you can gain any multiple of 1000 life points (max 3000), then use one of the effects based on the amount of life points you gained:1000 life points; Draw a card. 2000 life points; Discard a card. 3000 Life points; send the top 3 cards of your deck to the graveyard.

 

 

Xeno-Spacian CronoQuake

EARTH

Level 9

Warrior 

Fusion

4000 ATK 4000 DEF

"Cronos"+"Xeno-Spacian Air Cormorant"+"Xeno-Spacian Grand Quakka"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Once per turn: you can return 1 monster on the field to its owners hand, then gain life points equal to its ATK.

 

 

Xeno-Spacian CronoAbyss

WATER

Level 9

Warrior 

Fusion

4000 ATK 4000 DEF

"Cronos"+"Xeno-Spacian Aqua Orca"+"Xeno-Spacian Dark Jaguar"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Once per turn; You can look at your opponents hand: Banish 1 monster from it, then this card gains the banished monsters effects and ATK.

 

 

Xeno-Spacian CronoSteam

WATER

Level 9

Warrior

Fusion

4000 ATK 4000 DEF

"Cronos"+"Xeno-Spacian Aqua Orca"+"Xeno-Spacian Flare Firefly"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Unaffected by Spell/Trap cards. Once per turn, you may have your opponents discard all Spell/Trap cards in their hand.

 

 

Xeno-Spacian CronoReflection

WATER

Level 9

Warrior

Fusion

4000 ATK 4000 DEF

"Cronos"+"Xeno-Spacian Aqua Orca"+"Xeno-Spacian Glow Indigo"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Once per turn; you can have your opponent discard a random card from their hand, and based on its type apply this effect. Monster: This card gains 1000 ATK and DEF until the end of this turn. Spell: Draw 1 card. Trap: This card is unaffected by card effects until the end of turn. 

 

 

Xeno-Spacian CronoIsland 

WATER

Level 9

Warrior

Fusion

4000 ATK 4000 DEF

"Cronos"+"Xeno-Spacian Aqua Orca"+"Xeno-Spacian Grand Quakka"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Once per turn, you can return 1 card on the field to its owners hand, then your opponents discards 2 cards.

 

 

Xeno-Spacian CronoUnderflame

DARK

Level 9

Warrior

Fusion

4000 ATK 4000 DEF

"Cronos"+"Xeno-Spacian Dark Jaguar"+Xeno-Spacian Flare Firefly"

This card can only be special summoned from your extra deck by Banishing The above monsters you control. During your end phase, return this card to your extra deck, then special summon the above banished monsters. Cannot be targeted. Negate all face-Up Spell/Trap cards your opponent controls. This card gains 200 ATK for each Spell/Trap card on the field. Once per turn; you can target 1 monster on the field: its effects are negated until the end of this turn.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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You couldn't just wait 4 more hours to make an update post, or just do it silently? (Bump rules for CC are 12 hours or more between your posts, if no one else has posted between them.)

 

Anyway...

 

Cormorant is just basic LP gain; granted, it's more consistent than original Air Hummingbird but it's also weaker in certain aspects (well, if opponent has more than 2 cards in hand, Hummingbird outclasses it). Though I guess that you don't need to rely on opponent anymore. 

 

Orca is basically a guaranteed hand snipe card with a discard, or otherwise a free Mind Crush. For what it's worth, you can still combo it with this card and hit 2 cards for 1 discard. 

 

Jaguar is just Dark Panther that gains ATK/DEF; I mean, it effectively becomes a "clone" of whatever monster you copy, bar most Xyz. But yeah, that's it. 

 

Firefly is targeting immune; ok...? Stat boost is fine for the most part; I likely don't see this going higher than maybe 2000 or something, factoring in Pendulums and the like. 

 

Indigo is a double-edged sword, unlike Moss. Not really keen on the monster effect to be honest, as it effectively slows games down a lot (suppose it'll stop some of the OTK ones). Spell one is fine, and technically Destruction Ring (this is NOT Ring of Destruction) for most part. Trap one is fine. 

 

Quakka is basically Different Dimension Gate / Future Visions (or a soft OPT version of it thereof). I mean, there's nothing wrong with that as stuff like Interdimensional Matter Transporter exists, but part of me isn't really keen on it. It's fine though.

 

Chrysalis is fine, and pretty much the only logical way you're making Xenos anyway. 

 

I really don't know why Xenos is treated as a HERO monster; yeah, this is basically a rehashed Neo-Spacian theme, but it doesn't make sense otherwise. Unlike Neos, this doesn't have external support cards. 

 

----

Oh and please use proper capitalization when writing cards; it looks really messy when you write in lowercase. 

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