Dokutah Posted July 11, 2016 Report Share Posted July 11, 2016 "Flag-Capturing Spree"Normal Trap CardWhen you activate this card: place 1 "Flag-Capturing Spree" from your hand, and/or Deck face-up on unoccupied Spell/Trap card zones of each side of the field as a Continuous Trap cards, those cards is unaffected by card Effect(s) other than "Flag-Capturing Spree". When an "Flag-Capturing Spree" Continuous Trap card is removed from the field, the controller of that card Lose the Duel. When this effect resolved: Special Summon this card as a Effect Monster (Warrior-Type/Earth/Level 1/ATK 0/DEF 0). (This card is NOT treated as a Trap Card.) This card cannot be destroyed by battle. this card is unaffected by its controllers card Effect(s). During the end of the Damage Step this card Direct attacked you opponent in same Column as "Flag-Capturing Spree" he/she control: Destroy that "Flag-Capturing Spree". During the End Phase: Switch control of this card. no pic since imgur hates my kin basically i'm bored after playing capture the flag objective game CnC welcome Link to comment Share on other sites More sharing options...
Dokutah Posted July 13, 2016 Author Report Share Posted July 13, 2016 bump 3 Link to comment Share on other sites More sharing options...
Dokutah Posted July 14, 2016 Author Report Share Posted July 14, 2016 bump 2 Link to comment Share on other sites More sharing options...
Dokutah Posted July 14, 2016 Author Report Share Posted July 14, 2016 bump 1 Link to comment Share on other sites More sharing options...
The Highlander Posted July 14, 2016 Report Share Posted July 14, 2016 I am not sure that I like that design, alternative win methods are usually hardly healthy and this card basicly says "Use Raigeki or Dark Hole and I can attack for game", it sounds like it adds to much power to end the game out of nowhere, so I am not a huge fan of this card. Link to comment Share on other sites More sharing options...
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