asterr259 Posted July 12, 2016 Report Share Posted July 12, 2016 When an opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, the first time a "Kuriboh" monster(s) you control would be destroyed (by battle or card effects) during this turn, it is not destroyed. During either player's turn, when you take damage; you can banish this card in your Graveyard and draw 1 card, then if it is a monster, gain Life Points equal to that monster’s level x 200. You can only activate each effect of "Sparkuriboh" once per turn. Drew the art, but I didn't come out at all like I'd hoped, could use more shading maybe. But I wanted to just make a generic Kuriboh monster while also supporting other Kuribohs. I plan on making ED Kuribohs later on. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted July 12, 2016 Report Share Posted July 12, 2016 Drew the art, but I didn't come out at all like I'd hoped, could use more shading maybe.It's a cute Kuriboh monster nonetheless. Nice work. Anywho: How it Special Summons upon an attack ans prevents itself from being destroyed is a nice bonus for using it. Not to mention the Graveyard effect allowing you to draw and gain back Life Points. Plus how this card's still backwards compatible with Kuribohrn brings utility to Kuriboh as an archetype. Link to comment Share on other sites More sharing options...
asterr259 Posted July 12, 2016 Author Report Share Posted July 12, 2016 Thanks! Appreciate the feedback. Comboing with Kuribohrn is the general idea, but also most Kuribohs involve discarding for one-time effects so thought I'd switch it up by letting it SS itself to put something on the board, maybe even help with Rank 1 and Synchro Plays. Link to comment Share on other sites More sharing options...
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