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Dodecahedron [WRITTEN, OCG help needed]


Tinkerer

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Dodecahedron

Field Spell

When this card's effect activates, treat both players' monster zones as number 1-5, counting from your right. When a monster declares an attack, flip a coin and apply the appropriate effect.

Heads: roll a die. The attacking monster battles the monster in the same opponent's Monster Zone as the result. If the result is 6, the monster attacks your opponent directly. If the appropriate Monster Zone is empty, negate the attack.

Tails: roll a die. The attacking monster battles the monster in your Monster Zone as the result. If the result is 6, the monster attacks you directly. If the appropriate Monster Zone is empty, negate the attack.

 

 

I feel this warrants a bit of an explanation since I feel the wording is confusing. The idea is that a monster is forced to attack the dodecahedron and then the dodecahedron fires that monster's attack randomly at a target: either hitting the opponent directly, one of their monsters, one of your own monsters (including itself), hitting yourself directly, or hitting nothing (an empty monster zone).

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