Grexaninja Posted September 18, 2016 Report Share Posted September 18, 2016 If this card is Summoned: Special Summon 1 banished "Divine Dragon" Monster. Its Effects are negated. Shuffled it into the Deck if it leaves the Field. If this card is sent to the Graveyard, Shuffle it into the Deck. You can only use each effect of "Divine Dragon of Swiftness - Meru". If this card is Summoned; Draw 1 Card. If this card is sent to the Graveyard; You can banish this card from your Graveyard: Destroy 1 Card your opponent controls. You can on use each effect of "Divine Dragon of Peace - Helicron" once per turn.This is currently what I have so far. If anyone has any suggestions, let me know! Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 18, 2016 Report Share Posted September 18, 2016 To be honest, unless you give us more members to work with, it's going to be difficult to figure out how well these cards mesh together. Meru is nice for enabling Synchro plays and stuff, but without any non-Tuners to show for it at this time, can't really judge it. Guess you can use it to recycle itself or something, but yeah. Suppose Helicron can be used to set up Ultimaya plays or something if you plan on making Level 7 non-Tuners, but right now, this is pretty much the extent of its usage outside getting a free draw and non-targeting removal (which is nice, by the way). At least it's generic, but don't see any Decks that can feasibly use this card (stats are average for a Level 7 and it's an awkward Level for Synchros). Link to comment Share on other sites More sharing options...
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