Abdelrahman Posted September 18, 2016 Report Share Posted September 18, 2016 Cards of the Red StoneDiscard 1 "Red-Eyes" card, except "Red-Eyes B. Chick"; draw 2 cards. You can only activate 1 "Cards of the Red Stone" per turn. This fixes the card's biggest problem. Being limited to Level 7 Red-Eyes monsters. I also removed the 2nd effect since it was useless and no one used it anyway. Link to comment Share on other sites More sharing options...
ÆƵ– Posted September 18, 2016 Report Share Posted September 18, 2016 Hun, let me explain why sending from deck is a bad idea. You remember pot of greed? Remember how it's a +1? Well this card is doing just that and more. It's a +1 that also thins your deck and possibly sets up grave plays, which is a bad idea. Sending from hand is the only way to keep it as a +0. 1 card +1s nowadays are pretty much desires level, and should be such. Link to comment Share on other sites More sharing options...
Abdelrahman Posted September 18, 2016 Author Report Share Posted September 18, 2016 Ok then, now it's a draw 1 instead of a draw 2. Link to comment Share on other sites More sharing options...
leafbladie Posted September 19, 2016 Report Share Posted September 19, 2016 Honestly, I think it should just pitch any Red-Eyes monster from the hand. The thing is that Red-Eyes in the hand are basically dead unless you have Spark Field up, so you should have a way to get rid of them. The problem with Cards of the Red Stone is that it only has 3-4 targets in your standard Red-Eyes build, compared to Blue-Eyes which has 7-8. This is why Cards of Consonance was dropped from most Blue-Eyes build, because you only run 4 Stones at max. I'd rather Cards of the Red Stone have you draw two by pitching any level of Red-Eyes from the hand, than having it just be an Upstart Goblin for Red-Eyes, besides, we have Red-Eyes Insight, which does exactly what this card does, but better. Link to comment Share on other sites More sharing options...
Abdelrahman Posted September 19, 2016 Author Report Share Posted September 19, 2016 -The card is no longer limited to Level 6 / 7 Red-Eyes monsters.-The card now discards from your hand instead of sending from your Deck to the Graveyard. Link to comment Share on other sites More sharing options...
Black D'Sceptyr Posted September 21, 2016 Report Share Posted September 21, 2016 Amazing show as to how subtlety pays off. This basically helps a lot more because it is open to a lot more. And with Red-Eyes Insight making the original Cards of the Red Stone effect classifiably obsolete. ("OBSOLETE!" shouts Broken Matt in agreement) dropping that effect doesn't hurt the card much. Streamlining stuff like this really seems your forte mate. Keep it up. ALSO. Keeps this from being unusable if you draw into your last Red-Eyes card (between this, Insight, Dark Dragon Paladin and R-E Fusion, happens a lot more often than I give credit for. But seriously, keep it up. Link to comment Share on other sites More sharing options...
Abdelrahman Posted September 21, 2016 Author Report Share Posted September 21, 2016 -You can now discard any Red-Eyes card to activate this card instead of just Red-Eyes monsters.-Added a "except "Red-Eyes B. Chick" clause to fit with the other Red-Eyes support. Link to comment Share on other sites More sharing options...
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