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Brythonek (Celtic - Cornish Mythology/Faery Folk)


karles

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Monsters:

 

Brythonek Kowanden

3 | WIND | Fairy | Effect

If your opponent Special Summons a monster, you can Special Summon this card from your hand.

1000/800

 

Brythonek Piskie

3 | WIND | Fairy | Effect

When this card is sent from the Field to the Graveyard: You can Special Summon 1 "Brythonek" monster with a different name from your Graveyard.

500/1300

 

Brythonek Spriggan

3 | EARTH | Fairy | Effect

By halving this monster's ATK this monster can attack your opponent's Life Points directly.

1800/0

 

Brythonek Bucca

3 | WATER | Fairy | Effect

Twice per turn, this card cannot be destroyed by card effects.

900/900

 

Brythonek Vorvoren

3 | WATER | Fairy | Effect

When this card is Normal Summoned: You can Special Summon 1 Level 3 Fairy-Type monster from your hand.

600/1200

 

Brythonek Best Goon Brenn

3 | DARK | Fairy | Effect

During your Standby Phase, inflict 200 damage to your opponent for each monster you control.

1600/200

 

Brythonek Twrch Trwyth

3 | EARTH | Fairy | Effect

When this card is destroyed by battle: You can Special Summon 1 "Brythonek" monster with a different name from your Deck.

1800/0

 

Brythonek Korrik

3 | EARTH | Fairy | Effect

If a monster that is not Fairy-type attacks this card, destroy the attacking monster during the End Phase.

700/1100

 

Brythonek Golghbenenes

3 | DARK | Fairy | Effect

FLIP: Your opponent cannot activate Spell cards during their next turn.

1000/800

 

Brythonek Knoukyer

3 | EARTH | Fairy | Effect

If a "Brythonek" monster would be destroyed by battle or card effect, you can tribute this card instead.

200/1600

 

 

Xyz:

 

Brythonek Addank

3 | WATER | Fairy | Xyz | Effect

2 Level 3 monsters
You can detach 2 Xyz Material from this card, then return all monsters on the field to their owner's hands, except for this monster.

1000/1400

 

Brythonek Jowanet an Wad

3 | FIRE | Fairy | Xyz | Effect

3 Level 3 monsters
Monsters your opponent controls cannot target face-up "Brythonek" monsters for attacks, except this one. Once per turn, you can detach 1 Xyz Material from this card, then target 1 "Brythonek" card in your graveyard; add that card to your hand. 

1800/2100

 

 

Synchro:

 

Brythonek Dhraig Du

6 | FIRE | Fairy | Synchro | Effect

1 Tuner + 1 non-Tuner "Brythonek" monster
This card gains 200 ATK for each "Brythonek" monster in your Graveyard. During either player's turn, when a Trap Card is activated: You can banish 1 "Brythonek" card from your Graveyard; negate the activation, and if you do, destroy it.

2000/1800

 

 

 

Spells:

 

Brythonek Naw Gwerhesow

SPELL | Field

Once per turn, during your Standby Phase, if you have a Fairy-Type monster on your side of the field or in your Graveyard: You can place 1 "Brythonek" Card from your Graveyard on the bottom of your Deck, except "Brythonek Naw Gwerhesow". All "Brythonek" monsters gain 300 ATK and DEF.

 

Gogow of the Faerie Folk

SPELL | Continuous

If a "Brythonek" Card is sent from the Field to the Graveyard, add one "Brythonek" Card from your Deck to your hand.

 

Brythonek Franklondyi

SPELL |

Excavate cards from the top of your Deck until you excavate a "Brythonek" Card. Add that card to your hand, shuffle the remaining cards into the Deck.

 

 

 

Traps:

 

Denledhyas a Kowri

TRAP 

If a Fairy-type monster would be destroyed by battle, it is not. If this effect resolves you can  add 1 "Brythonek" Card from your Graveyard to your Deck.

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Korrik:

If a monster that is not fairy-type attacks this card, destroy the attacking monster during the End Phase.

 

Golghbenenes

You could change this monster to being a Flip Effect Monster by writing

Flip: your opponent cannot activate Spell cards during their next turn.

 

You could summon multiple copies of Kowanden in one turn, for all the SSing that decks do. I don't know if it needs a OPT clause though. 

 

I almost think Jowanet an Wad could add the card to your hand, since it needs three materials. 

 

These cards have a lot of consistency and several searchers. You could mix them with generic rank 3s and they'd be able to summon a lot; as they are, they have a few ways to threaten the opponent. Maybe they could use some more powerful Xyz to damage the opponent, or more spells/traps. 

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2 New Cards:

 

Brythonek Dhraig Du

6 | FIRE | Fairy | Synchro | Effect

1 Tuner + 1 non-Tuner "Brythonek" monster
This card gains 200 ATK for each "Brythonek" monster in your Graveyard. During either player's turn, when a Trap Card is activated: You can banish 1 "Brythonek" card from your Graveyard; negate the activation, and if you do, destroy it.

2000/1800

 

 

Gogow of the Faerie Folk

SPELL | Continuous

If a "Brythonek" Card is sent from the Field to the Graveyard, add one "Brythonek" Card from your Deck to your hand.

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In the future, please put the new cards in the main post, so it's easier to see them.

 

Also, there is a minimum period of 12 hours between posts made by you consecutively; you're new and all, but note this for later. If you need to make updates before the 12-hour period elapses, just make the changes to the OP and then bump it later. Of course, if someone else posts, then you can respond to them at any time (provided you do it within two weeks).

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Thanks Diplomat, after play testing them I was coming on here to edit Golghbenenes so it was "Flip:" and not flip summoned.
 
Would you be able to explain the comment on Jowanet though, as I can't get my head around what you mean?

 

Xyz which need 3 mats are inherently more costly to make than those which need 2 mats, so those cards should have an effect which justifies the 3 monsters and whatever cards you used to summon them. Adank clears every monster on the field, and putting them back in the hand often makes them harder to use than if they went to the grave. 'Course, it can only do it once. Jowanet, while it does give battle protection, just shuffles a card back into the deck. Of course, you could detach all 3 mats at once and shuffle 3 monsters, which might not be so bad. But I think, compared to the other Xyz that you made, Jowanet wouldn't be too powerful if it was able to add a card back to the hand instead of the deck. If you did, however, it would need a little restriction;

 

Once per turn, you can detach 1 Xyz Material from this card, then target 1 "Brythonek" card in your graveyard; add that card to your  hand. 

 

It does seem like the archetype has more ways to summon from the hand, after all. 

 

The synchro you made might get some decent power to attack the opponent's monsters, but I think its real strength is a semi-limited ability to negate the opponent's traps on either player's turn. 

The spell also seems pretty useful, though I'm not sure what situations it covers. Does it work for monsters being destroyed or tributed? Or is it just card effects?

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In the future, please put the new cards in the main post, so it's easier to see them.

 

Also, there is a minimum period of 12 hours between posts made by you consecutively; you're new and all, but note this for later. If you need to make updates before the 12-hour period elapses, just make the changes to the OP and then bump it later. Of course, if someone else posts, then you can respond to them at any time (provided you do it within two weeks).

 

My apologies Sakura, duely noted.

 

Diplomat, thankyou again. The spell as is currently worded would include tributing and destroyed by battle. Running the deck as pure to it's archetype means tributing wouldn't occur very often.

 

Plus added a trap.

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