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mitchermitcher

first thread in the section!1!1!1!1!1!

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I have now claimed this subforum's virginity
 
short list of characters
[spoiler=geejeenkah characterz][spoiler=Happily Ever After]
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Salina Sycily
Species: Salazzle
Gender: Female
Age: 22
Level: 22
[spoiler=Appearance]FD2G0Lf.png
Height: 5'4"
Weight: 120 lbs
Her forked tongue is a good length longer than usual, and despite her attempts to hide them with makeup, her red body markings glow when under stress.


[spoiler=Personal Information]Personality
To put simply, a dumb bimbo, and she's fine with that. Salina is a woman with high sexual appeal and does not hesitate to utilize it to get what she wants. She's willing to sleep around and enjoys doing the act a fair bit, usually with men who aren't close acquaintances, and in general is a person who enjoys being a woman of allure to her fullest. She's quick to flirt and very assertive, even aggressive. Although it turns people who prefer submissive women away, she still manages to find a good number of victims so she doesn't lack confidence. On the other hand, she does not get along with (and she would say she loathes) men who are too dense and won't blatantly reject her. She also dislikes men who do that right off the bat, so in a way she simply doesn't like men she can't charm. She won't pursue someone when it makes them too uncomfortable, but she also won't try to be nice to them. To women, she's threatened by those with even higher sexual appeal than her but otherwise will quickly warm up to most. As for kids, she loves them but feels lost on how to behave around them since she doesn't want to corrupt their innocence.

In matters unrelated to sex or romantic social interaction, she is more airheaded. She forgot most of the things she learned in basic education and although she does like men who are studious and work hard, she doesn't really understand the appeal herself. She feels she doesn't have much talent in other areas and has convinced herself she doesn't mind it, but she does dream of being good at music. As a compromise she sings to herself sometimes.

Although she craves men, she also doesn't trust them or desire a long-standing relationship with one. Because of who she is, it's not very often that a man would take interest in her as anything but a woman, and other women feel threatened by her femininity. Therefore she cherishes the few personal relationships she has, and would do anything to protect it. If she had a close friend who was a man, she wouldn't sleep with him. She would be very supportive of her friends in their endeavors and demand almost nothing in return, just that their friendship would continue for days to come.

Biography
A native Alolan, Salina spends her days with her two friends Mathilda and Priscilla, the former a fellow Salazzle and the latter a Mareanie. Although she has many acquaintances(mostly male), she doesn't know a lot of people who would consider her an actual friend. Therefore she trusts the two friends she does have very much, even if they don't share her particular hobby of manhunting. Salina's family cannot be described as rich by any means but the financial struggles they faced were minor and Salina cannot be said to have had a lacking childhood. Her first crush was an older Decidueye man that did not go anywhere.

With her two friends, Salina lived a very happy life on Alola, such that she truly could not ask for anything more, to the point where one could say she's rather sheltered. One day however, Alola was attacked by an army of monsters. Fortunately, she wasn't near the area that was struck and was safely evacuated away alongside a few others. However, neither of her two friends are with her and Salina fears the worst may have happened to them.


[spoiler=Combat information]Ability
Oblivious - Immune to taunting and infatuation and various other forms of psychological manipulation.
Moves/Powers
Flamethrower - The one offensive skill in her moveset. She breathes fire from her lips. Neither the range or power are phenomenal but it keeps people away from her in a pinch. The way she likes to do it, a high-pitched whistling-like sound rings as the fire comes out.
Torment - Through eye contact, Salina compels her target to vary their attacks. The same attack or skill cannot be used twice in a row. It does not last long if eye contact is not continuously held.
Encore - Rouses her targets to repeat the same attack or skill through the sounds of her clapping. Synergizes nicely with Torment.
Captivate - Attracts men with a short dance that displays her high femininity and sexual allure. The momentary distraction is more than enough to make most attacks miss completely, and is at least massively weakened even if they hit. Women are unaffected.

Salina Inverted - Through words, Salina can command people to do something and they would feel a natural impulsion to do the opposite. It's a weak form of suggestion that would normally be too weak to be effective, but in the midst of combat filled with distractions, and with her other skills, her words can at least reliably make an opponent pause in their tracks, attempting to break away from the suggestion.

In combat, she's developed a skillset that takes advantage of her charm but she doesn't particularly have anything decisive, preferring not to fight at all. Instead her moveset is mostly distractions of different varieties, which ironically lets her fulfill a unique support niche should she ever have to fight. It's been said by those who's seen her fight that her style resembles a dance.

Money/Items: Piece of cheap jewelry, make-up kit, 200 coin.

 

[spoiler=The Head Maid from Styles]OGCIKyQ.png
"The service industry is dying. The economy is slowly but surely shifting towards self-sufficiency and anarchy, disregarding the foundations set by Henry Ford. As a maid in this ever-changing unreasonable world how can I possibly find a job?!"
Clotilde Cavendish
Aggron
Female
26 years old
Favored Legend: Dialga
Voice Actress: Whitney Houston
[spoiler=Appearance]6wGCftD.png
She stands at 161 cm and weights 70 kg. Sadly due to her species it is very hard to fall below that.


[spoiler=History]An Adarid resident, Tilde was born with an unfortunate trait that would not go away. Her face is permanently scowling and her attempts to smile were enough to scare most people. However, her talent and determination to serve surpassed that disadvantage and she got into the most prestigious maid academy on the continent, the Styles House of Maids. It was there that she learned everything. From the basic knowledge and tact required to function as a maid to the smallest trivia for the weirdest of masters to the combat experience required to properly fight and protect one's master, everything someone could possibly demand of a maid was beaten into her head. She was the iron maiden.
 
However, after graduation she found herself unable to hold a long-term job anywhere. No matter how talented she was, her face held her back and no one would hire a maid who made people nervous. It did not help that demand for maids were a rarity in the continent, and because most residents could at least fight, people were more inclined to do things themselves, undermining the role of maids in Adarid society. It seemed her childhood dream of becoming a maid like in her romance stories had failed her. Right around then, searching for Legends was starting to become a trend and it was then that she resolved to herself. She was going to hunt down Dialga, god of time, and force it to allow her to convince her childhood self to aim for a more stable career.


[spoiler=Personality]A maid who regretted her life decision, Tilde is, contrasting her appearance, a very helpful and subservient woman who enjoys cleaning and reading novels. In particular she enjoyed reading about maids who committed the ultimate sin of falling in love with their master, and even after coming to regret becoming a maid she cannot deny enjoying it as a guilty pleasure. Morbidly she also enjoys novels where the maid turns out to be the killer. She's glad to do menial tasks others would find boring and tries to avoid conflict unless necessary. She understands children well and can adequately read social situations, and in all aspects but one she truly is a top-class maid. As for the one aspect holding her back, she's developed a complex towards her facial expression and becomes upset when someone points that out. She's also quick to bouts of self-pity and often lulls over her regrets. Because of this she sometimes comes off as very gloomy, but following that she would encourage people to do what they can to not regret things later.
 
Alignment-wise, she would be a Neutral Good character. She has good intentions in mind most of the time but does not particularly adhere to society's laws out of anything other than obligation as a member of society. Had she found a master to serve, her moral compass would indeed revolve around what would be best for her master, but as a maid without someone to serve as well as someone attempting to change her past, she instead gauges actions using her inner, personal morality unrelated to her occupation, which is simply the standard 'do what you can' mentality. She does however react strongly to the concept of regret and in situations involving someone potentially coming to regret their actions she would do her best to avert that.
 
For all the knowledge and trivia in her head, she is a slow-thinker and is oblivious to attempts at humor, such as puns, one of the joys of living.


[spoiler=Combat profile]Level: 35
Ability: Sturdy
[spoiler=Moveset]
Iron Tail - Turns part of her skirt or other clothing to steel as she whips it towards an opponent. Has little range(although longer than one would expect looking at her skirt) and is her staple move. It also works with her necktie, whose length is much longer but has less impact. It does not work on clothing not in motion and thus cannot be used to protect from impact.
Protect - Within a one-second time span, she becomes immune to any form of physical impact. Cannot be used repeatedly and she cannot move while it's active.
Taunt - With her signature glare, she shuts down any attempt to use a status inflicting move. Mainly used to make sure a fight remains as physical as possible. As an additional effect, causes target to be unable to break eye contact for the duration of its cast(five seconds), but the actual effect lasts one minute.
Earthquake - Stomps down on the ground and causes the ground within a 3-meter radius to become unbalanced and collapse. Naturally, it only works while she's on ground and immobile.
 
Aftershock - Causes any impact created by her to repeat once at her whim within five seconds. Can be used with both Iron Tail and Earthquake to great effect. Impact is repeated on the object/location the impact is received rather than to a specific point in space. If an object is broken in half by the original impact, Aftershock repeats the full brunt of the impact on both broken halves.


Items - 500 poke, fold-able broom, brown suitcase, extra uniform, bandages


[spoiler=Misc.]Inspired by Kusshi from D-frag. I saw the Aggron fanart and instantly thought to myself that right there was Kusshi-senpai in Gijinkaland.
 
Has a father named John and a mother named Mary.
 
Tilde's theme



[spoiler=Albrecht and ALBRECHT]
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Name: Albrecht
Species: Venusaur
Gender: Female
Age: 29
Favored Legend: None in particular
"Memoryyyyyy...turn your face to th- No, I really cannot sing, I apologize."
[spoiler=Appearance]giJ7KS5.png
At 164 cm, 55 kg, Albrecht isn't a particularly tall individual, even with her brown platform shoes. She wears a loose-fitting kimono that covers much of her figure, making it hard to discern where her attacks will come from. The cloth material is lightweight and allows her more movement than a kimono garb would traditionally allow.


[spoiler=Personality]A silent airhead who tries to be thoughtful, Albrecht is simple-minded, lacks common sense in a variety of things, and is often lost in her own world. She can't focus on too many things at once and still excel, yet tries to do so anyway. By definition, she is but an idiot who attempts to become a genius. But Albrecht is aware of her many flaws and has the passion to put in the hard work to overcome them. She perfectly understands the hearts and mindset of those who are untalented and unmotivated but believes it is possible to overcome that through effort, hard work, and luck.
 
Not a lot of this is conveyed on a first impression because she's rather quiet, appearing aloof and cool, even graceful, which works well to her advantage in the short term but doesn't help much otherwise. She doesn't dislike interacting with others, but it instinctively comes to her to not speak much. By dropping the filler words and the 'uhs' and such, she appears to be a much deeper thinker than she actually is...although it doesn't take too long to see through her true self. Once she's seen through, teasing her becomes a ridiculously easy task. She suspects this habit may be a relic from her past.
 
Albrecht has a very strong sense of curiosity, and her sense of obsession towards a certain person can sometimes be strong enough to override her other aspects. For a chance to find what she wants, she'll team up with people, initiate contact, and throw herself into dangerous situations. She knows little hesitation and while she doesn't  believe it to be a very strong point of hers, it does save her more often than not.


[spoiler=Biography]Albrecht is an amnesiac. She woke up one day in the middle of the desert, dehydrated and without a clue to why she was there. She was not completely lost however. In her possessions she found a diary written by herself and a hand-drawn map of the area, and made it out alive without struggling much. In the diary, she finds out more about herself, about her homeland and her former self's personality.
 
'Albrecht' was a 20 year-old Chaser who traveled around the world, seeking the existence of those known as 'legendaries'. She was an average, happy-go-lucky person who relied on others, was relied on by others, and had fun journeying. She seemed to have been a solo Chaser who went to a variety of places. What intrigued Albrecht most about her diary was a person known as 'Wally' that was very frequently mentioned. This childhood friend of hers, 'Wally' seems to be the reason why 'Albrecht' left home on a journey in the first place. To find 'Wally' who ran away from home. Albrecht could feel much fondness her past self had for 'Wally', almost to the point of religious devotion. More than anything else, the diary was an ode, a tribute, a love song for this stranger she doesn't know. Albrecht thought, it was beautiful.
 
As for the amnesia, it turns out one of her moves was promptly titled 'Amnesia', and she suspects she must've overused it against a very strong opponent for some reason. Why she was alive and left unconscious afterwards, she still can't quite speculate.
 
After a while she made it back to her parents' home and explained things to them, and they tearfully accepted her. For a few years she lived with them, helping around the household, asking various questions about herself, her past, and Wallenstein, and generally spent the time familiarizing herself with her new identity. She was remarkably like 'Albrecht', or so her parents commented. She found herself able to accept her new life, accepting that she was both 'Albrecht' and yet not quite. To differentiate, she refers to her past self, at least in written form, as ALBRECHT instead.
 
Eventually, her constant thoughts on 'Wally' and why her past self was so enamored with her eventually pushed Albrecht to decide to journey out again. Since 'Wally' seemed to be a Chaser, and so was ALBRECHT, she became one as well.
 
More than anything else she wanted to know why she was so attracted, so curious, about this individual, long after she has lost her memories.


[spoiler=Combat Profile]
Level: 33
Ability: Overgrow - Plant quality and output are greatly boosted when gravely injured.
[spoiler=Moves/Powers]
Vine Whip - Sprouts an extremely flexible appendage from Albrecht's hands or inside her sleeve. It greatly increases her close combat range and serves a variety of both combat and non-combat purposes.
Leech Seed - Creates seeds that can be thrown or used in conjunction with Vine Whip. Upon contact with a desired target, the seed ingrains itself and starts sprouting. Gradually sends energy back to Albrecht by glowing if the target can be drained. Can be rooted out but will cause minor damage to target if not carefully done, meaning it cannot be cured in the midst of battle unless the opponent voluntarily takes damage.
Take Down - Grabs an opponent with her hands and slams them to the ground. Causes recoil damage due to strength of the impact, but deployed vine whips can mitigate some of the recoil.
Amnesia - A light chant that calms Albrecht down by reducing her thoughts in battle. Increases resistance to special attacks.
 
「SHOWTIME」 - Causes her plants to explode, mainly leech seeds, and not necessarily ones seeded onto a living target. Vine whips attached to herself CAN be exploded but it causes a decent amount of damage to her and cancels prior Amnesia effects. Explosions are fire-type.


Money/Items: 500 poke, ALBRECHT's diary


Misc:
https://en.wikipedia.org/wiki/Albrecht_von_Wallenstein
Theme
ALBRECHT's Theme

[spoiler=Cold Crown]
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Name: Wallenstein
Species: Empoleon
Gender: Female
Age: 27
Favored Legend: Arceus
[spoiler=Appearance]
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Wallenstein stands at 170cm, 56 kg, being considerably tall for her race. She wears a sailor uniform and an over-sized overcoat like most Empoleons do. The coat and crown was given to her by her father when she evolved to an Empoleon, following racial traditions.


[spoiler=Personality]Wallenstein is, contrary to her appearance, not a very elegant woman. She's aggressive, hardheaded, often whimsical and easily irritated. She's loud, grouchy, thinks she's smart when she's not so, and pretty damn tactless at times. She recognizes herself as not being strong enough and that fact hurts. She has an adventurous spirit and is more than willing to explore unknown lands and fight new opponents. She's also the type to easily fall for scams or sob stories. Due to her pain-in-the-ass-to-type name, she's often called 'Wally' by people who know her long enough to know that her aggressive nature is more bark than bite, much to her annoyance. Likes drinking and can hold her alcohol pretty well. She prefers guys who can at least outdrink her.


[spoiler=Biography]Wally was born a blonde Piplup, something almost unheard of. It also meant that her parents were suspicious that the other cheated but luckily that wasn't true. Ever since she was young she was praised as a genius for her outstanding intellect. She was also known for her ice cold personality even to her own peers and parents, hence her title 'Cold Crown'. Wally's future was bright and her social life wasn't, but all that changed when she saw a legendary Gijinka.
 
She didn't know the circumstances behind it, but she happened to witness a fight between two legendary Gijinkas one day. She was captivated. The sheer power and radiance of the battlefield changed her life's obsession. A Legendary Gijinka is strong, and bows to no one. They are free. And the strongest and most free of them all is Arceus, the Legendary who created the world. She realized that that was what she wanted to be. Afterwards she ran away from home, 'borrowing' her father's coat. Now, at 27 years old, she's learned to loosen up a lot. But her aspiration is still the same as ever. She wanted to become a legendary.


[spoiler=Combat Profile]Level: 39
Ability: Torrent - Water output and strength are greatly boosted when gravely injured.
[spoiler=Moves/Powers]
Mist - Wally releases mist from her body. An elementary skill that has great utility for stealth, misdirection, and even affect large-scale battles, hence her decision to keep it over the years. It takes a few seconds for her to fill a room or two, but to cover say, a forest, she would need a much longer amount of time. With Torrent, however, she can greatly reduce the amount of time needed to do so.
Rain Dance - Originally a ritualistic dance, Wally has struggled hard to refine the technique into a tune(of Queen's Teo Torriatte) she needs to hum instead. Starts off as a light drizzle and can eventually turn to a heavy torrent if she hums the entire song. Apparently if she could hum the song in reverse, amazing things will happen.
Metal Claw - Wally turns her mantle(or parts of it) to steel, and can use it for close ranged combat. For the duration the mantle stays steel, it doesn't change shape. Works very well as armor.
Water Pledge - Shoots a moderately strong stream of water from her pointer finger(She can spam this). With this move she can use Mist from a distance as well. If she could find a fellow Gijinka with the fire equivalent...
 
Hail On You Crazy 「Cold Crown」 - Wally can instantly freeze water produced by herself. Water Pledge becomes somewhat similar to Ice Beam, Rain Dance becomes hail, and combining both Rain Dance and Mist can create solid shapes of ice.


Money/Items: 500 Poke, Cheri Berry, Chople Berry, Energy Root, Fresh Water x 2


Misc: Theme song
Skype(Optional): lord_danna



[spoiler=other characters][spoiler=The Azure Arbitrator]2kCwzBZ.png
Audrey Peachfield
Aged 23, Human Female
162 cm tall
[spoiler=Appearance]
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Her hair is a shade lighter than her brother's, and her eyes look nothing alike, but the two certainly share a sibling resemblance. She has a star-shaped birthmark on her left buttock.


[spoiler=Personal life]Biography
Considered one of the most naturally talented mages within a hundred years or so, Audrey was born as a daughter of the prestigious Peachfield family of mages, which meant that despite her enormous talent and status as the eldest, she was not able to inherit the family head position. The highest she could aspire to would be an Inquisitor, the third highest ranked authority within the family, in charge of punishing traitorous Peachfields. Her younger brother Auburn, born a few years later, was set to become the family head but unlike her, he was unable to use magic at any competent level. This caused considerable friction for the various factions within the family. Despite this, she got along rather well with Auburn and she inspired him to come to love magic.
 
However, she herself did not care for magic at all. To her it was nothing more than a hindrance that made people jealous of her. Her talent elevated her to a level where no one treated her as an equal, only as someone infinitely superior. Truthfully, at first she took solace in Auburn who, unable to use magic and was, to put it crudely, salty about it treated her somewhat antagonistically. However as they warmed up to each other, he began to admire magic and thus, her as well. She was stuck without anyone to call an equal. With no one to stop her, she only gained more prestige to her name and very little else.
 
One day however, Auburn denounced his lineage and escaped from home. It resulted in a large-scale family feud that took over a year to resolve, and at the end of it all Audrey was promoted to an Inquisitor. This meant that she was now tasked to hunt her own brother down. Although she felt no personal grudge against him, she also wanted to meet him again and could not convince herself to not do it. Therefore, she set out on a journey to find him.
Personality
Audrey is a person who has given up on finding enjoyment or purpose in life and has come to unconsciously detest her own birth. She has trouble viewing others as equals or even fellow people deserving of basic respect since no one has done so to her before. She is in many ways the total opposite of her brother but at the core they share the same resentment against others for being different. Because she could not change who she is, she does not try to think for herself or find a way to become happier on her own.
 
She has a no-nonsense attitude and tends to not listen to other people's reasons and circumstances, having developed her own unique sense of pacing unhindered by societal norms since she was little. On the other hand, in the face of authority she is weak-willed and obedient and unconfident. She does not feel any particular loyalty to the Peachfield household but she also does not have a reason to not perform her duties, which is the only thing fueling her actions. Conversely, because she has no other passion in life she also remains unconvinced to become more independent and disobey. She has little experience with other people beyond a professional level but unlike her little brother, she doesn't have any passion behind her actions and thus, cannot handle other people anywhere near as well.
 
The one thing she desires more than anything else is to be reborn as a commoner, although she has subconsciously prevented herself from thinking about that. Her biggest fear is that she would never be able to be free from her familial obligations but again, she has stopped herself from being conscious of it.


[spoiler=Abilities]

  • Methodical magic - Azure flames - For generations, the Peachfields have specialized in fire magic. Audrey in particular chose the path of blue flame magic, which specializes in a brand of fire that is much more difficult to control and as a result, has less reference materials to learn from. What makes blue-colored fire unique from regular flames is its flame 'quality', which is notches above in longevity, purity, and pure destructive power.  She is an advanced level blue fire mage who, if given enough time to prepare, can win a siege battle against a castle with no strong magical protection. In addition, her soul is incredibly resilient to magical exhaustion and as a result she effectively has a much larger magic 'supply' than regular people. When properly supplied she can function for an abnormal length of time without rest or refreshment.
  • Quartz - A short but unusually strong explosive fire blast shot from her finger. It is one of the simplest fire spells but because Audrey utilizes blue flames instead of the usual red, its explosive strength is unparalleled for how little mana it costs. It is by far her most cost-efficient spell.
  • Beryl - A uniquely blue fire spell, Beryl summons a ring of fire no larger than ten meters in diameter that encloses her and if within range, a target. Through utilizing the 'purity' of blue fire, the spell compels the soul to remain within the circle. Those who intend to leave would be inflicted with a serious burn, even if they are still within the circle. The spell can also backfire on Audrey herself.
  • Beryl ~ Impel - Rather than a spell, this is more of an improvised application of Beryl, that instead binds the target's soul to her words. Impel uses the purity of Audrey's flames to compel the soul to speak only what it knows to be true. Likewise, uttering a lie in Impel's range causes the target to suffer serious burns.
  • Chalcedony - Creates a set of ethereal blue armor over the user. Although it has physical mass, it is made of pure magical energy and requires great concentration to uphold. Extremely hot to touch but the user is unaffected, and since it is made of solid fire, it does not have a set level of hardness and can be as resilient as the user is skilled. Audrey's version of Chalcedony is unscratched by bullets.

 



The Little Prince, Rogue Heir to the Azure Throne

[spoiler=Also Sprach Zarathustra][spoiler=Character Info]Character Name: Zakuro Kokutou, nickname “Zachary Cocteau”
Character Age: 17
[spoiler=Description]MvkmZIi.jpg
Pictured is the one time Zachary ‘agreed’ (was pressured to) attend a cosplay conference with his sister two years ago. His hair is naturally smooth, and he prefers to keep it long, which according to his sister makes him a prime candidate for cosplaying feminine characters, as uncomfortable as he is with that. 169 centimeters.

[spoiler=Biography]A half-Japanese, half-French. His father moved from Japan and settled here with a French woman. His mother died after giving birth to his sister Yuki, and soon afterwards their father committed suicide, leaving the two siblings alone. This left Zakuro with a heavy responsibility and a disdain for his father who gave up so easily. Luckily, the family was wealthy enough that the two siblings were able to live fairly well.
 
That is, until his sister was diagnosed with congenital heart disease roughly three years ago, it was a fatal birth defect. With his sister soon hospitalized, Zakuro found himself working part-time to pay her hospital bills. Now a second-year in high school, Zachary’s built up a reputation as the truant who still gets good grades somehow. He keeps his sister’s existence a secret from his classmates and if any, only those from the same middle school as him would know of her.
 
Yuki Kokutou is Zakuro’s most important person, his precious sister, once the object of his affections, and then some. Unlike him, her name is simple enough to pronounce that she doesn’t go with a Western name. Although younger, she’s also more active and cheerful than her brother and is often the one pulling the other around. Whereas he is dull, she is bright. Whereas he mostly listens to old rock songs, she’s a full-on anime otaku. Whereas he’s a dullard, she’s mischievous and sometimes, wiser than anyone else Zakuro knew. Now that she knows she is to die soon, Yuki hopes for a quick and painless death. Zakuro would do anything for her, except let her die.

[spoiler=Personality]He goes by Zachary and only people very close to him are allowed to call him Zakuro. Originally his ‘nickname’ came from a complex about having a hard-to-pronounce Japanese name living in America. Unlike his father and later on his sister, he wasn’t particularly proud of his Japanese blood so he took in a second name. Cocteau was the name of an artist he liked and sounded similar to his last name, and it reflected his mother’s French ethnicity so he took it as well. That complex has faded by the time he entered high school, but he still feels awkward being a foreigner in his own homeland.
 
Zakuro is the opposite of his sister in many ways. He's slow and careful, and is considerate of others. He worries all the time and isn't very manly. With his sister usually taking the initiative, he's usually the one being dragged around, so when she's no longer able to do so he lacks a certain assertiveness most men require. However, when it comes to protecting Yuki, Zakuro is very aggressive, desperate, and quick to anger. Although he doesn't resort to violence due to his weaker physique, he isn't above injuring someone else if he needs to.
 
Once in middle school, before Yuki was hospitalized, Zakuro confessed to her and was rejected. As a growing boy with no female contact other than his own sister, his feelings naturally gravitated towards her. His sister was wise enough to not let it progress further, although her own feelings on the matter are unclear as well. Zakuro hasn't quite grown out of it although he's aware it's an impossible love. Because of this, he would be quite attracted to a woman who resembles his sister, not that he knows anyone who fits the criteria.
 
Because of his childhood, Zakuro has a strong sense of responsibility and independence. He has a strong heart that doesn't give up even in the face of impossiblity, such as curing his sister. He’s also highly motivated and is very successful academically, leaving him little free time for anything else. Because he has to land a job with a good income to pay Yuki’s hospital bills, he doesn’t slack off in this regard. He feels he has to be the perfect older brother to Yuki, to make up for the childhood the two were deprived of.
 
Because of this, he’s very sensitive about the faults he has. He makes up for it with effort, but he’s not particularly bright. The common layperson, or the mobs in the audience of a magnificent play, that is the sort of person he is. He goes along with what people say and doesn’t have a flashy, noticeable personality. Without his sister he would be a dull, boring man, without much passion for himself. Perhaps that is why he is able to endure life's hardships thus far. Because he has nothing, he is able to devote everything to Yuki. It does beg the question however, whether self-sacrifice has any meaning if there is nothing to lose in the first place.


Character Passion: Providing for Yuki, becoming self-sufficient, collecting discount coupons, becoming taller.
Student Year: Junior.

[spoiler=Character Combat]Character Model Melee Weapon of Choice: Polearms
Character Model Gun of Choice: Tanegashima flintlock rifle, manifests from a cosplay prop gun model his sister gave him.
[spoiler=Character Persona]
Persona: Zarathustra
[spoiler=Persona Description] NVz73lq.png
 
The prophet of Zoroastrianism and at the same time, the central character of Friedrich Nietzche’s most famous work Also Sprach Zarathustra. As the prophet he was perhaps one of the first to religiously preach the morality of right and wrong, and as Nietzche’s mouthpiece he surpasses the need for it.
 
Thus Zarathustra spake of the ubermensch, and here he has become one.
 
The ubermensch’s form is strong, beyond peak performance, but it is human in shape. In addition to the picture above, it wields a steel rod with a bull’s head adorned on, and wears a translucent white cloak, the symbol of the prophet’s priesthood. The Avesta, the text of Zoroaster, is however nowhere to be seen. Its form too, although humane, is partially black and demonic. The ubermensch is perfect, so any imperfections it’s manifestations may have must be from its wielder.


Persona Abilities:

  • Tarukaja
  • Rakukaja
  • Sukukaja

Persona Stats:


  • Strength - 10
  • Magic - 1
  • Endurance - 10
  • Agility - 10
  • Luck - 9

 




 

 

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Made her as a sorta complementary character for my other one in the recently started Cherry Heart. Now pretty much complete.

[spoiler=The Azure Arbitrator]2kCwzBZ.png
Audrey Peachfield
Aged 23, Human Female
162 cm tall
[spoiler=Appearance]
NdBf91l.png
Her hair is a shade lighter than her brother's, and her eyes look nothing alike, but the two certainly share a sibling resemblance. She has a star-shaped birthmark on her left buttock.


[spoiler=Personal life]Biography
Considered one of the most naturally talented mages within a hundred years or so, Audrey was born as a daughter of the prestigious Peachfield family of mages, which meant that despite her enormous talent and status as the eldest, she was not able to inherit the family head position. The highest she could aspire to would be an Inquisitor, the third highest ranked authority within the family, in charge of punishing traitorous Peachfields. Her younger brother Auburn, born a few years later, was set to become the family head but unlike her, he was unable to use magic at any competent level. This caused considerable friction for the various factions within the family. Despite this, she got along rather well with Auburn and she inspired him to come to love magic.

 

However, she herself did not care for magic at all. To her it was nothing more than a hindrance that made people jealous of her. Her talent elevated her to a level where no one treated her as an equal, only as someone infinitely superior. Truthfully, at first she took solace in Auburn who, unable to use magic and was, to put it crudely, salty about it treated her somewhat antagonistically. However as they warmed up to each other, he began to admire magic and thus, her as well. She was stuck without anyone to call an equal. With no one to stop her, she only gained more prestige to her name and very little else.

 

One day however, Auburn denounced his lineage and escaped from home. It resulted in a large-scale family feud that took over a year to resolve, and at the end of it all Audrey was promoted to an Inquisitor. This meant that she was now tasked to hunt her own brother down. Although she felt no personal grudge against him, she also wanted to meet him again and could not convince herself to not do it. Therefore, she set out on a journey to find him.

Personality

Audrey is a person who has given up on finding enjoyment or purpose in life and has come to unconsciously detest her own birth. She has trouble viewing others as equals or even fellow people deserving of basic respect since no one has done so to her before. She is in many ways the total opposite of her brother but at the core they share the same resentment against others for being different. Because she could not change who she is, she does not try to think for herself or find a way to become happier on her own.

 

She has a no-nonsense attitude and tends to not listen to other people's reasons and circumstances, having developed her own unique sense of pacing unhindered by societal norms since she was little. On the other hand, in the face of authority she is weak-willed and obedient and unconfident. She does not feel any particular loyalty to the Peachfield household but she also does not have a reason to not perform her duties, which is the only thing fueling her actions. Conversely, because she has no other passion in life she also remains unconvinced to become more independent and disobey. She has little experience with other people beyond a professional level but unlike her little brother, she doesn't have any passion behind her actions and thus, cannot handle other people anywhere near as well.

 

The one thing she desires more than anything else is to be reborn as a commoner, although she has subconsciously prevented herself from thinking about that. Her biggest fear is that she would never be able to be free from her familial obligations but again, she has stopped herself from being conscious of it.

 


[spoiler=Abilities]

  • Methodical magic - Azure flames - For generations, the Peachfields have specialized in fire magic. Audrey in particular chose the path of blue flame magic, which specializes in a brand of fire that is much more difficult to control and as a result, has less reference materials to learn from. What makes blue-colored fire unique from regular flames is its flame 'quality', which is notches above in longevity, purity, and pure destructive power.  She is an advanced level blue fire mage who, if given enough time to prepare, can win a siege battle against a castle with no strong magical protection. In addition, her soul is incredibly resilient to magical exhaustion and as a result she effectively has a much larger magic 'supply' than regular people. When properly supplied she can function for an abnormal length of time without rest or refreshment.
  • Quartz - A short but unusually strong explosive fire blast shot from her finger. It is one of the simplest fire spells but because Audrey utilizes blue flames instead of the usual red, its explosive strength is unparalleled for how little mana it costs. It is by far her most cost-efficient spell.
  • Beryl - A uniquely blue fire spell, Beryl summons a ring of fire no larger than ten meters in diameter that encloses her and if within range, a target. Through utilizing the 'purity' of blue fire, the spell compels the soul to remain within the circle. Those who intend to leave would be inflicted with a serious burn, even if they are still within the circle. The spell can also backfire on Audrey herself.
  • Beryl ~ Impel - Rather than a spell, this is more of an improvised application of Beryl, that instead binds the target's soul to her words. Impel uses the purity of Audrey's flames to compel the soul to speak only what it knows to be true. Likewise, uttering a lie in Impel's range causes the target to suffer serious burns.
  • Chalcedony - Creates a set of ethereal blue armor over the user. Although it has physical mass, it is made of pure magical energy and requires great concentration to uphold. Extremely hot to touch but the user is unaffected, and since it is made of solid fire, it does not have a set level of hardness and can be as resilient as the user is skilled. Audrey's version of Chalcedony is unscratched by bullets.

 


 

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Made her as a sorta complementary character for my other one in the recently started Cherry Heart. Still missing a misc section where I comment on her because I seriously need to work on my RP post now.

[spoiler=The Azure Arbitrator]2kCwzBZ.png

Audrey Peachfield

Aged 23, Human Female

162 cm tall

[spoiler=Appearance]

NdBf91l.png

Her hair is a shade lighter than her brother's, and her eyes look nothing alike, but the two certainly share a sibling resemblance. She has a star-shaped birthmark on her left buttock that she's quite embarrassed about.

 

[spoiler=Personal life]Biography

Considered one of the most naturally talented mages within a hundred years or so, Audrey was born as a daughter of the prestigious Peachfield family of mages, which meant that despite her enormous talent and status as the eldest, she was not able to inherit the family head position. The highest she could aspire to would be an Inquisitor, the third highest ranked authority within the family in charge of punishing traitorous Peachfields. Her younger brother Auburn, born a few years later, was set to become the family head but unlike her, he was unable to use magic at any level. This caused considerable friction for the various factions within the family. Despite this she got along rather well with Auburn and she was able to inspire him to love magic.

 

However, she herself did not care for magic at all. To her it was nothing more than a hindrance that made people jealous of her. Her talent elevated her to a level where no one treated her as an equal, only as someone infinitely superior. At first, she took solace in Auburn who, unable to use magic and was, to put it crudely, salty about it treated her somewhat antagonistically. However as they warmed up to each other, he began to admire magic and thus, her as well. She was stuck without anyone to call an equal. With no one to stop her, she only gained more and more prestige and less and less pleasure from living.

 

One day however, her brother denounced his lineage and escaped from home. It resulted in a large-scale family feud that took over a year to resolve, and at the end of it all she was promoted to an Inquisitor. This meant she was now tasked to hunt her own brother down. Although she felt no personal grudge against him, she also wanted to meet him again and could not convince herself to not do it. Therefore, she set out on a journey to hunt down her brother.

 

Personality

Audrey is a person who has given up on finding enjoyment or purpose in life. She is weak-willed and obedient and unconfident in the face of authority, and has come to unconsciously detest her own birth. She has trouble viewing others as equals or even fellow people deserving of basic respect since no one has done so to her before. She is in many ways the total opposite of her brother but at the core they share the same resentment against other people for being different. Because she could not change who she is, she does not try to think for herself or find a way to become happier on her own.

 

She has a no-nonsense attitude towards most things and tends not to listen to other people's reasons, having developed her own unique sense of pacing unhindered by societal norms since she was little. She does not feel any particular loyalty to the Peachfield household but she also does not have a reason to not perform her duty, which is the only thing fueling her actions. Conversely, because she has no other passion in life she also remains unconvinced to become more independent and disobey. She has little experience with other people beyond a professional level but unlike her little brother, she doesn't have any passion backing her actions and thus, cannot handle other people anywhere near as well.

 

The one thing she desires more than anything else is to be reborn as a commoner, although she has subconsciously prevented herself from thinking about that. Her biggest fear is that she would never be able to be free from her familial obligations but again, she has stopped herself from being conscious of that.

 

 

[spoiler=Abilities]

  • Methodical magic - Blue flame - For generations, the Peachfields have specialized in fire magic. Audrey in particular chose the path of blue flame magic, which specializes in a brand of fire that is much more difficult to control and as a result, has less reference materials to learn from. What makes blue-colored fire unique from regular flames is its flame 'quality', which is notches above in longevity, purity, and pure destructive power.  She is an advanced level blue fire mage who, if given enough time to prepare, can win a siege battle against a castle with no strong magical protection. In addition, her soul is incredibly resilient to magical exhaustion and as a result she effectively has a much larger magic 'supply' than regular people. She would not be able to function in an area exhausted of magical energy but when properly supplied she can function for an abnormal length of time without rest or refreshment.
  • Blue Quartz - A short but unusually strong explosive fire blast shot from her finger. It is one of the simplest fire spells but because Audrey utilizes blue flames, its explosive strength is unparalleled for how little it costs. It is by far her most cost-efficient spell and when coupled with her resilient soul, she can practically cast an unlimited number of these.
  • Beryl - A uniquely blue fire spell, Beryl summons a ring of fire no larger than four meters in diameter that encloses her and if within range, a target. Through utilizing the 'purity' of blue fire, the spell compels the soul to remain within the circle. Anyone attempting to leave would suffer a serious burn, even if they are still within the circle. The spell can also backfire on Audrey herself, and a normal mage would not be able to uphold it for longer than six minutes. She is able to do so for eleven.

 

 

 

 

Real talk, I like the general idea with Audrey. She is better than everyone else, but doesn't really want to be. She also just sorta lets others tell her what to do because she's kinda just given up on life. She kinda makes me think of an inverted version of my own character - River Graves - and I can already imagine the interactions between them going just mind-blowingly awesome. That said, her interactions are meant to be with her brother (who do look similar enough to be siblings; kudos on finding similar arts) and it shows. I hope Cherry Heart lasts up to a point where we can see Audrey appear this time, since I'd very much like to see how things develop between her and Auburn when she finds him.

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HpNpTiS.jpg

Found this picture while browsing danbooru(drawn by Higashi no Penguin) and I felt inspired enough to want to make apps for all of them, one at a time.

 

The story of four girls from Susume-jou High, told in character apps

[spoiler=The Coward]xDgXoKv.png?1

Andou Koharu

Female, 16 years old

Blood type AB

Birthday: March 31st

Height: 155 cm

Literature Club

[spoiler=Appearance]BEIoO8O.jpg
Her uniform was originally her sister's, who graduated a few years back. As the school is lenient on its dress code, it isn't a big problem at least.

 

[spoiler=Present]Koharu is a constant victim of bullying. She is short and weak and never spoke out and despite that, rather cute too. She stood out. Especially in the case of her fellow classmate, the beautiful and popular class idol, the latter picked on her so very often, in ways which wouldn't escalate too far but only enough to stress her out. There was lots of pushing and spilling and vandalizing and stealing, little moments of humiliation and mockery, nothing too major. Koharu tried to get back at the class idol with her own attempts once, but the retaliation that came afterwards intensified and in the end she decided to endure it. Koharu attended a public high school with a much larger population than the schools she was used to, so she was but one of the many cases. Her parents, estranged and divorced, were gradually making up. Too afraid to speak up and worry her mother, Koharu keeps her troubles hidden, whereas her older sister attends university in a different prefecture. They don't get in touch often anymore so the sister didn't know either. To the mother and sister, it simply seemed like their Koharu had become uninterested in them, and that might not be completely wrong either.

 

Unlike her childhood days, Koharu became a much gloomier individual. Sometime in middle school, she began consuming lots of manga and novels and as a result, became more socially defunct than before. She developed an interest in computers and other truant-like activities, and although she still went to school properly, she became much more shut-in. She heavily dislikes people now, and in particular to the other girls that pick on her, her grudge against them enveloped her whole being. Although she got decent grades and her life was still quite stable, that one aspect pushed everything out of perspective and eventually it pushed her over to the edge.

 

One day in class, a transfer student came from abroad. The same class idol warmed up to the transfer student rather quickly, and made Koharu the butt of another joke of hers. After getting laughed at by the class idol, Koharu walked over to the idol and with a heavy shriek letting out a fraction of her frustration, stabbed her with a pen. Immediately, Koharu was held back and pushed down by a much more athletic girl who happened to be sitting next to her before it escalated into anything more. Teachers were called and Koharu was suspended. She currently sits at home in her locked room, ignoring her mother's attempts to understand the daughter she thought she knew for the past 16 years.

 

[spoiler=Childhood]Koharu's parents divorced early on in her life. Her father took custody of her older sister while Koharu herself was left with her mother. Although they still lived in the same city, they no longer lived together.

 

Having to support a growing child by herself, Koharu's mother worked long hours and Koharu was often left alone at home. She would meet her sister once every two weeks(sometimes more often) as arranged by her parents but she was a little lonely otherwise. At school she had a boy she liked and a girl or two talked to her fairly often but she was unsatisfied with that. She wanted to befriend her class, or even her entire grade, but she was frail and timid and wasn't good at expressing herself. And she felt bad for her mother too, so she would often come home to do the chores to lighten her workload even if only by a little. However, aside from her unusual situation at home, she lived a fairly normal life. Her parents no longer loved each other but they both wanted to, in their own way, to support their children. The father tried to let the two sisters meet when he could, and the mother worked to keep Koharu in school, even if she ended up neglecting her. She wasn't getting bullied in school and she had a sister she could meet and talk to.

 

Some time in elementary school her mother was free for once and took her to a local festival. Coincidentally her father and sister was also free, and they decided to meet then, if nothing else to give the sisters some time to bond together. Perhaps the mother hoped somewhere in her heart to be able to make up with the father as well, for she took Koharu to the festival a good two hours before their arranged meeting time. With nothing else to do, Koharu walked around the shrine grounds and that was when she saw three girls, all around her age, huddled together in a corner of the shrine alone. Two of the girls seemed to be consoling the last one who was crying. Koharu couldn't make out what was going on, so although she was shy and timid and frail, she approached them.

 

That was how she met and become good friends with those three right off the bat. Although she never did find out the exact reason why one of them was crying that evening, she got to know them as they were all lonely little girls waiting for others at a festival. None of them went to the same school, so they didn't even know each others' names but upon their first meeting they felt like old, dear friends. They were also all fans of a magical girls television show that aired back then, and thus decided to name themselves the Holy Quintet after the main characters' group in that show (although they were missing one more to actually be a quintet). Koharu's code name was Aqua, after the main heroine. The four referred to each other through their assigned names and thus never learned each others' real names (which was rather boyish of them, Koharu thought in hindsight).

 

Ever since that day Koharu indeed became very happy. Every day after class she would go meet the quintet at their secret base. They played together like little girls would, and shared gossip together, and were simply able to be children. To Koharu the group represented friends who in real life she wasn't brave enough to befriend. Her childhood memories with the Holy Quintet were the happiest she's ever been.

 

Average Grades

Japanese and Literature: 92

Mathematics: 84

Social Sciences: 82

English: 72

Home Economics: 75

Physical Education: Try Harder

Electives

Computer Science: 80

 

 

 

Will write out the other three apps later.

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