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MYSTICAL TRIO


AL2X

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When this card is normal summoned, you can draw 1 card. Reveal it and if it is a monster card, increase your LP by 200 times that monster's level. When this card is destroyed by battle, any battle damage you take until the end of the damage step becomes 0.

 

 

 

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When this card is normal summoned, you can draw 1 card. Reveal it and if it is a monster card, inflict 200 damage to your opponent times that monster's level. When this card is destroyed by battle, any battle damage you take until the end of the damage step becomes 0.

 

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"Mystical Cervidae" + "Mystical Panthera Tigris"
This card must first be Special Summoned from the Extra Deck by banishing the above cards from your field or graveyard. (You do not use "Polymerization"). This special summon is also treated as fusion summon. Once per turn, you can target 1 monster your opponent controls, destroy that target and you gain LP equal to the level of that monster x200. Also, inflict damage to your opponent equal to the LP you gained by this effect.
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A reminder that posts in Multiple cards require at least 60 words (because you are critiquing more than one card). If you think it's OP, then you need to elaborate a bit.

 

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Cervidae is fine to be honest; cute LP gain and draw, plus negating damage if it gets killed in battle (well, not necessarily negating, but just making it zero). Nothing special, but it does what it needs to well enough.

 

Tigris is basically the burn version; dependent on what you can draw to burn the opponent with if you get lucky.

 

Cervidera Tigris is basically a slightly better Frightfur Leo in application; easier to summon (this is subjective, depending if you consider an ABC/XYZ style summoning better than traditional Fusion), bigger body, heals your LP, freedom to direct attack and revive later. Granted, the aforementioned card CAN burn for Xyz monsters; something this card does not do (it can still destroy something though).

 

Effect is fine; yes, it blows up monsters and lets you gain LP / burn for the same amount, but that's dependent on if you blew up an Xyz or not; former option is just destroying something, latter will be variable depending on how high it was. That, and targeting protection is generally common on most bosses nowadays (or things you'd normally want to get rid of).

 

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