kevintriedge Posted December 13, 2016 Report Share Posted December 13, 2016 Incomplete Alchemist, ClarisseFIRE / Spellcaster / Level 4 / ATK 1800 / DEF 1600 Up to twice per turn, when your opponent activates a card or effect that would negate the activation of your FIRE or Spellcaster-type monster's effect: You can negate the activation of that effect and inflict 400 damage to your opponent's LP (This is a Quick Effect). This effect can only be activated up to three times while this card is face-up on the field. Her effect is a reference to her passive skill in the original game that increases your allies' debuff success rate. The damage extra is also a reference to her skill that deals plain damage (fixed number unaffected by Atk / Def / other stats). Link to comment Share on other sites More sharing options...
Black D'Sceptyr Posted December 21, 2016 Report Share Posted December 21, 2016 Anti-anti meta work at hand here. NAYCE. So basically, you pump out your Spellcasters (NOOOOOOOOOOORDEN!) Normal Summon this, watch your opponent go guppy-mouthed and pwn face. Denko Sekka must be smiling. S'like Magician's Right and Left Hands, really-helps give more blanket support to Spellcasters, a powerful but, how do I say, schizophrenically supported Type (why yes Konami, I love that the last standing Type with usable floodgate (Magician's Hands, the Secret Sanctum/Villiage of the Spellcasters) can only summon past the Normal by either paying massive LP or being Traps. That's not counterproductive/happening a turn too late at ALL.) But yeah, really nice card. I'd have tried to shoehorn in some self-Summon condition, myself, but I'm weird like that. Plus, negating negation's already a banner ability as is, you don't need to do much more. Cheers. Link to comment Share on other sites More sharing options...
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