GarlandChaos Posted December 21, 2016 Report Share Posted December 21, 2016 [spoiler=Image (Warning: Big)] Atnas the OpposerDARK Level 12Fiend/Fusion/EffectATK: 3300/ DEF: 3300Lore:1 Level 8 or higher DARK monster + 1 Level 8 or higher LIGHT monsterMust be Fusion Summoned or Special Summoned (from your Extra Deck) by banishing the above cards you control or in either player's Graveyard (in which case you do not use "Polymerization), and cannot be Special Summoned by other ways. Cannot be targeted or destroyed by card effects. During your opponent's turn: You can target 1 other face-up monster on the field; this card gains ATK and DEF equal to that monster's ATK or DEF (whichever is higher), and if it does, shuffle that target into its owner's deck at the start of the next Battle Phase (this is a Quick Effect). You can only use this effect of Atnas the Opposer once per turn. Hadn't made a card in a while, so I thought I'd try with an ED Boss monster with an inherent summon. I'm pretty sure there's at least 1 deck that can make this, but I'm not 100% sure what it is atm. Kozmos maybe? CnC? Link to comment Share on other sites More sharing options...
Darj Posted December 22, 2016 Report Share Posted December 22, 2016 Woah, this card is so insane it's not even funny. First, not only it has ABC-Buster Contact Fusion conditions, also it can take them from the opponent's grave as well; summoning this for no cost for you is outright unfair. Then the effect is just as crazy: backed up by Majespecter protection with an effect that can even stop the most splashable thing that could take it down: Utopia the Lighting. In fact, it appears you designed the effect specifically to oppose and stop Utopia Lightning, since it steals its ATK (opposite of Utopia's ATK gain) and it spins it in the Battle Phase before it even gets the chance to attack and apply its Armades effect. And even if the opponent's decides to skip the Battle Phase to keep the monster, the effect is permanent so it will be still spun once you enter your Battle Phase, plus this card gets to keep the ATK boost. Now, I can get behind the effect and materials, but definitely not the ABC-ish Contact Summon condition, so I suggest to get rid of its ability of banishing monsters from either Graveyard's for its Summon; also make the Quick effect last until the end of your next turn, just so you don't stack too much ATK on this card. Link to comment Share on other sites More sharing options...
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