shadowsapex Posted December 24, 2016 Report Share Posted December 24, 2016 Dewmyte, Jewel of the Ice BarrierLevel 2, 1000/1400, WATER, Rock, Pendulum1/1/"Ice Barrier" monsters you control cannot be destroyed by battle. Once per turn, if an "Ice Barrier" monster you control battles a monster: You can negate the effects of the monster it's battling./If this card is Summoned: You can add 1 "Ice Barrier" monster from your Deck to your hand, except "Dewmyte, Jewel of the Ice Barrier". If this card on the field is destroyed: You can target 1 Level 4 or lower "Ice Barrier" monster in your Graveyard; Special Summon it in Defense Position. You can only use this effect of "Dewmyte, Jewel of the Ice Barrier" once per turn. Narei, Hope of the Ice BarrierLevel 4, 1600/1500, WATER, Spellcaster, Pendulum, Tuner4/4/You can destroy 1 "Ice Barrier" monster you control; draw 1 card. You can only use this effect of "Narei, Hope of the Ice Barrier" once per turn./If this Pendulum Summoned card is used as Synchro Material, all other Synchro Materials must be "Ice Barrier" monsters. If this card is Normal Summoned: You can Special Summon 1 "Ice Barrier" monster from your hand. If this card is Special Summoned: You can add 1 face-up "Ice Barrier" monster from your Extra Deck to your hand. You can only use each effect of "Narei, Hope of the Ice Barrier" once per turn. Crystalynn, Heart of the Ice BarrierLevel 3, 1200/800, WATER, Aqua, Pendulum8/8/You cannot Pendulum Summon monsters, except "Ice Barrier" monsters. This effect cannot be negated. While you control an "Ice Barrier" card in your other Pendulum Zone, "Ice Barrier" monsters you control cannot be targeted or destroyed by your opponent's card effects./If an "Ice Barrier" monster is sent to your Graveyard: You can draw 1 card and reveal it, and if it is a Level 4 or lower "Ice Barrier" monster, you can Special Summon it. If this card on the field is destroyed: You can target 1 "Ice Barrier" monster in your Graveyard; add it to your hand. You can only use each effect of "Crystalynn, Heart of the Ice Barrier" once per turn. Secret Invocations of the Ice BarrierSpellDiscard 1 "Ice Barrier" monster; add up to 2 "Ice Barrier" Pendulum Monsters from your Deck to your hand. Cards in your Pendulum Zones cannot be destroyed by your opponent's card effects, and you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, the turn you activate this card. You can banish this card from your Graveyard; this turn, your opponent cannot activate cards or effects in response to the activation of your "Ice Barrier" Synchro Monsters' effects. You can only activate 1 "Secret Invocations of the Ice Barrier" per turn. Link to comment Share on other sites More sharing options...
Darj Posted December 24, 2016 Report Share Posted December 24, 2016 Dewmyte:I like this one. At the very least it's a 1-card Rank2 with Prior; shame it is not Aqua for Toadally Awesome. Narei:Great card; Brionac being Errata'd makes it easier to use with the Level 2 Ice Barriers, namely Prior. The on-Normal Summon effect is amazing for Rank4 plays and along Tin Goldfish it helps with putting monsters from your hand on the board; and Spellcaster-Type is welcomed for Jigabyte and Spellcaster lock cards (Secret Village, Magician's Left & Right Hand) if desired. If anything, I wish it had 1500 or less ATK to make it retrievable by Salvage. Crystalynn:Now this doesn't look as good the previous two. Or rather, it is good for a Level 7 Ice Barrier Pendulum beat build I guess, but IMO Ice Barriers are better off playing the Rank4 game, at least until Toadally gets hit in TCG, and this doesn't help that build too much, starting with its Level 3. Make it either Level 2 or 4 and it will be good for the latter playstyle. Then again, the Level 3 would enable occasional Trishula plays (4 + 2 + 3) along Narei, as they already play Level4s and Prior; It's something I would have to test, I guess. Secret Invocations:Looks good. It puts an Ice Barrier on the grave for Prior, and helps with hands clogged with Ice Barriers so you can Special Summon stuff like Bubbleman (Rank4 Ice Barrier build)... ah, never mind, the lock on the Extra Deck won't help in Rank4 builds xDAt least, it can become an easy Brionac by searching Dewmyte & Narei, while getting a search from the former in the process. Link to comment Share on other sites More sharing options...
shadowsapex Posted December 24, 2016 Author Report Share Posted December 24, 2016 I made these before Treatoad, so they're more meant to support to support the high-level Ice Barriers and enhance the 'barrier' aspect of the deck, as well as the synchros. I consider it a happy coincidence that Dewmyte doesn't support Treatoad.I've got a thing going on with the levels - Dewmyte-2, Crystalynn-3, Narei-4. So no, I can't change Crystalynn.Thank you for reviewing! Link to comment Share on other sites More sharing options...
Darj Posted December 24, 2016 Report Share Posted December 24, 2016 I see. And I just realized that Dewnyte & Crystalynn in the scales make all Ice Barriers more resilient than Majespecters, so the Pendulum build has its potentially scary merits. Adding 2+ archetype Pendulums to an originally non-Pendulum archetype as an attempt of enabling them to Pendulum Summon usually don't synergize that well from what I have seen, but with those nasty protection effects stacked and backing them up, I think it can actually work. Link to comment Share on other sites More sharing options...
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