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Let me play in peace


Planus

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Normal Spell Card

This card's effect and activation cannot be negated. Apply these effects until the end of this turn: 1- Negate the effect of all face-up cards your opponent controls. 2- Your opponent cannot activate card effects. 3- All cards your opponent controls become unaffected by card effects, and monsters they control cannot be destroyed by battle.

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Why make the Monsters un-destroyable by battle if you can't attack the same turn? Other than that, I'm not sure what to think of this card - do any destruction you wanted first, then play this. Destiny End Dragoon could make excellent use of this.

 

 Hi. I removed the last effect, thanks.

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Sounds a little too good for nowadays. Yeah you can't do almost anything to your opponent but the value of making sure your opponent won't respond this turn is just THAT great IMO.

 

Technically you can still use effects that attack the opponent directly or burn their LP directly, cards that deck them out, cards with alternate win conditions, and monsters that Tribute opponent's monsters as a Summoning requirement (Kaijus, Lava Golem, Santa Claws, Ra Sphere Mode, etc), but independently from any of those, your opponent can just explode and feel safe.

 

Maybe if it was a bit more narrow, like only dealing with the issue you are most worried about (Spells, Traps, Monster Effects) in a way that instead made this a weaker version of Cold Wave, it'd be more fair.

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