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[Written] New Reptilianne Support


dennisr3

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Monsters

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Reptilianne Nymph

Reptile / Level 4 / DARK / Effect

0 / 2200

 

If this card is sent to the Graveyard you can Special Summon 1 Level 4 or lower "Reptilianne" monster from your Deck or Hand. You can only use this effect of "Reptilianne Nymph" once per turn. You can Banish this card from your Graveyard except the turn it is sent to the Graveyard, Add 1 "Reptilianne" monster from your Deck to your Hand.

 

 

Reptilianne Mermaid

Reptile / Level 2 / DARK / Tuner / Effect

800 / 0

 

Once per turn: during either player's Main Phase you can have this lose 800 ATK then 1 monster your opponent controls ATK becomes 0. This card cannot be destroyed by battle. After damage calculation in which this card was attacked you can Special Summon 1 "Reptilianne" monster from your Deck. You can only use this effect of "Reptilianne Lamia" oncer per turn.

 

 

Reptilianne Dragon

Reptile / Level 6 / DARK / Synchro / Effect

2300 / 900

 

1 "Reptilianne" Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned you can Special Summon 2 "Reptilianne Tokens" to your opponent side of the field (Reptile-Type/DARK/Level 1/ATK 0/DEF 0) in Attack Position. While your opponent controls a monster with 0 ATK, this card cannot be targeted by your opponent's card effects. You take no battle damage from battles involving "Reptilianne" monsters.

 

 

Spell

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Reptilianne Swarm

Normal / Spell

 

Change 1 "Reptilianne" monster you control to Defense Position and if you do the ATK of all monsters your opponent controls becomes 0. If a "Reptilianne" monster you control would be destroyed by battle or card effect you can Banish this card from your Graveyard instead

 

 

Trap

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Reptilianne Counter

Counter / Trap

 

When a monster effect is activated while you control a "Reptilianne" monster you can Negate the activation and if you do that monsters ATK becomes 0. When a monsters ATK becomes 0 by the effect of a "Reptilianne" monster you can Add this card from your Graveyard to your Hand. You can only use this effect of "Reptilianne Counter" oncer per turn

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Nymph: A rather solid card. Reptilianne is rather slow, so sending this to Special Summon isn't really that broken (especially with a strict "once per turn" clause), and a neat search effect to get cards like Vaskii.

 

Mermaid: A neat little card; I like how it not only reduces its ATK and your opponent's. The Deck Special Summon effect may seem a little redundant with the first card, but it's also a gamble for your opponent; they can go for easy damage at the risk of you Special Summoning.

 

Dragon: It's okay, but I feel like you should be able to Special Summon the Tokens to anywhere on the field, in case your opponent's side of the field is occupied.

 

Swarm: It's an okay card; not all that special, but it's a neat replacement for Reptilianne Poison.

 

Counter: No cost, but it's just to use against monsters, and it doesn't destroy them.

 

Overall, these Reptilianne cards turned out more practical than your previous attempt. Well done!

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