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Blinding Justice


Guest BGMCANN0N

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Guest BGMCANN0N

Blinding Justice
[Field Spell]


When this card is activated: Add 1 "Ally of Justice" monster from your Deck to your hand. All monsters on your opponent's side of the field, Graveyard, hand, and Extra Deck become LIGHT monsters. "Ally of Justice" monster you control gain 200 ATK x the number of LIGHT monsters your opponent controls. You can only activate 1 "Blinding Justice" per turn.

 

[spoiler=Support To]http://yugioh.wikia.com/wiki/Ally_of_Justice

 

 

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Well, Ally of Justice really do need a boost nowadays, considering how much the game has strayed away from the Twilight saga (see Lightsworn/Chaos decks, not that edgy movie/book franchise) and Catastor isn't enough to handle everything else. For what it does though, screws over Attribute-reliant stuff (though I don't believe the common Decks really care too much about becoming LIGHT; 'specters would be screwed over hard [well, their supports are dead because of the double requirement]). 

 

Once Links come out, stuff like Missus Radiant are unsummonable. Though, going back on finding common things this screws over, Starve Venom can't be summoned due to its requirements. 

 

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Searching helps them get the key parts they want, and the small stat boost doesn't hurt; especially considering how much Decks like swarming nowadays. 

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