RedTROLL2 Posted March 18, 2017 Report Share Posted March 18, 2017 "Blasphemax The Chaos King" + "Cyblasphemax K.I.N.G Prototype 1.0"If this card is successfully summoned deal damage to your opponent equal to half the DEF of all monsters currently on your field (including this card). The cards used to summon this card are returned to the Extra deck. This monster cannot be destroyed by spell or trap effects. Once per duel remove from play all cards in your deck, this cards attack becomes 10,000 and it can attack your opponent directly. however your opponent can activate spells from there decks and traps in their hands for the remainder o the duel. Is the effect too OP? i feel like it may work this Archetype is fun for me (it will be on duel portal soon). however this "final boss" may be a little bit shitty, i feel like ive made it hard enough to summon that it will be played end duel. Criticism is great thanks :) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted March 18, 2017 Report Share Posted March 18, 2017 1. Materials are non-existent at the time of posting; you need them in the same post or linked to.2. Stats are missing.3. Lack of required design notes for Advanced. Moving this to Casual, but you really need to read the section rules before you come in here again. Link to comment Share on other sites More sharing options...
Fruiota_Hiroshi Posted March 19, 2017 Report Share Posted March 19, 2017 Activating Spells from your deck and Traps from your hand? That really gives your opponent a lot of opportunities to block that direct attack with cards like Magic Cylinder or Book of Moon. After that, you're pretty much boned, since you have nothing in your deck anymore unless you replenish it with card effects. That is this card's biggest weakness, and it's a massive one. Link to comment Share on other sites More sharing options...
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