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Superheavy Samurai Hideout [Written]


Etlajh

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Superheavy Samurai Hideout

Spell/Field

You can add 1 "Superheavy Samurai" monster from your Deck to your hand.

All "Superheavy Samurai" monsters you control gain 500 DEF.

If this card is sent to the Graveyard: Shuffle it into the Deck, then you can send 1 "Superheavy Samurai" monster to the Graveyard.

You can only each effect of "Superheavy Samurai Hideout" once per turn.

You can only activate 1 "Superheavy Samurai Hideout" per turn.

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Hi and welcome to the forums!


A simple & effective card for Superheavies to use. However, with everything the card does, do you really need to shuffle it into the Deck? It's not bad, but reusing a card that can both search stuff & setup your Graveyard plays... I don't know. I'd make it be banished instead.

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If I remember correctly, Superheavies do not have any form of retrieving banished cards so making this banish itself is counterintuitive. But yeah, it does make the bosses a bit stronger for running stuff over and lets you mill stuff like Gigagloves or some other stuff that can be revived off Scales later. Searching is generally fine; it'll make you less reliant on Soulpiercer for that. 

 

Returning to the hand might be fine in lieu of shuffling back into the Deck, but then you will need to give it a hard OPT on activation: "You can only activate 1 "Superheavy Samurai Hideout" per turn."

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Thanks for the feedback guys. 

Yes making it a hard Once per turn is probably one of the things that should be changed since it would be pretty broken otherwise searching two superheavy samurai monsters in one turn.

I have fixed the card now.

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