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[Deck] Magical Chaos


HexEden

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So, here's my first post in this section so I hope don't make mistakes...

Let's start with a complete Deck (40 cards) named  "Magical Chaos". 
Tell me what you think of it! 


MAGICAL CHAOS DECK :

 

 

[spoiler=Monsters (20)]

 

 dyhSz8i.jpg (x2)

 

Stuff Merchand / Level 1 / DARK  

Spellcaster / Effect 

 

FLIP : Draw 2 cards. 

 

[ATK 400 / DEF 800]

______________________

 

 

 

e3AGD4t.jpg

 

Negative Fairy / Level 3 / DARK  

Fairy/ Effect 

 

When this card is sent to the Graveyard, your opponent discard 1 card of his hand. 

 

[ATK 700 / DEF 300]

______________________

 

 

tuk2tqy.jpg  

 

Baby Dragon Familiar Chaotic / Level 3 / DARK  

Dragon 

 

Little dragon that will become a formidable monster. 

 

[ATK 800 / DEF 2000]
______________________

 

 

AYBa6BR.jpg (x3)

 

 

Apprentice of Chaos / Level 4 / DARK  
Spellcaster/ Effect 

Each time a Spell card is activated, place 1 Chaos Counter on this card (Max 3). Remove 3 Chaos Counters froms this card to add 1 "Call of Constant Chaos" from your deck to your Hand. Destroy this card when no more Counters are on it. 

[ATK 1700 / DEF 1200]
______________________

 

 

 

6dQJkny.jpg

 

Assassin Ninja of Chaos / Level 4 / DARK  
Warrior/ Effect 

This card can attack your opponent's Life points directly. 

[ATK 1300 / DEF 1100]
______________________

 

 

5f2a3bQ.jpg

 

Fire Girl of Chaos / Level 4 / DARK  

Warrior/ Effect 

 

This card's type is also treated as "Spellcaster" Type.
This card can attack twice during your Battle phase. 

 

[ATK 1500 / DEF 1100]
______________________

 

 

 

tleGJ28.jpg

 

Furtive Swordsman of Chaos / Level 4 / DARK  

Warrior/ Effect 

 

The monsters that fights this card loses 300 ATK. 

 

[ATK 1600 / DEF 1400]
______________________

 

 

 

WrjT3H9.jpg

 

Little Magical Girl of Chaos / Level 4 / DARK  

Spellcaster / Effect 

 

As long as this card is face-up on the field, during each of your Stand By Phase, your opponent loses 1000 Life points and you win 1000 Life points. 

 

[ATK 1000 / DEF 1000]
______________________

 

 

 

jj6fGK2.jpg

 

Lancer of Chaos / Level 4 / DARK  
 

Warrior/ Effect 

 

This card's type is also treated as "Spellcaster" Type. 

If your opponent control a monster on his side of the Field and you don't, you can Special Summon this card directly from your Hand. 

 

[ATK 2100 / DEF 1300]
______________________

 

 

 

 

 

8YPGNOC.jpg

 

Dragon Familiar Chaotic / Level 5 / DARK  

Dragon/ Effect 

If you have 1 "Baby Dragon Familiar Chaotic" on your side of the field, you can Special Summon this card directly from your hand.

 

[ATK 2200 / DEF 1700]

______________________

 

 

 

WJIF8yX.jpg

 

Dark Magician Girl / Level 6 / DARK  

Spellcaster / Effect 

This card gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.

 

[ATK 2000 / DEF 1700]
______________________

 

 

InwXcHL.jpg

 

Dark Magician / Level 7 / DARK  

Spellcaster  

The ultimate wizard in terms of attack and defense.

 

[ATK 2500 / DEF 2100]
______________________

 

 

 

0yynIKp.jpg

 

Familiar Fiend Dragon of Chaos Dreadful / Level 7 / DARK  

Dragon / Effect 

 

This card's type is also treated as "Fiend" Type. 

This card can't be Normal Summon or Set. This card can only be Special Summon by the effect of "Cradle of Chaotic Flames". This card gain 300 ATK / DEF for each "Chaos Constant Magician" on the Field. 

 

[ATK 2600 / DEF 2000]
______________________

 

 

egHTanA.jpg

 

Magician Girl of Chaos Salvation / Level 8 / DARK  

Spellcaster / Effect 

This card can't be Normal Summon or Set. This card can only be Special Summon by sacrificing 1 "Dark Magician" or 1 "Dark Magician Girl" on the Field. When this card is summoned, destroy all cards on the fields (except this one). This card gains 300 ATK /DEF for each "Magician" monsters in your Graveyard.

 

[ATK 2500 / DEF 2000]
______________________

 

 

5x3vxXs.jpg

 

Constant Chaos Magician / Level 8 / DARK  
Spellcaster / Effect 

This card can't be Normal Summon or Set. This card can only be summoned by Special Summon sacrificing 1 "Dark Magician" on the field, or by the effect of "Call of Constant Chaos". As long as this card is face-up on the field, it can't be affected by the effects of your opponent's Spell / Trap / Monsters cards. 

[ATK 2900 / DEF 2000]
______________________

 

 

Qv6Dw39.jpg

 

Zeo, Demonic Wizard of Chaos / Level 5 / DARK  

Spellcaster / XYZ / Effect 

 

2 "Dark" monsters Level 5.

This card's type is also treated as "Fiend" Type.
Once per turn, you can detach 1 XYZ Material from this card to destroy all Spell / Trap cards on your opponent's side of the field. This card gains an ATK / DEF equal to the number of cards destroyed by this effect x1000. 

 

[ATK 0 / DEF 0]
______________________

 

 

 

huIZFYI.jpg

 

 

Merlin, Alchemist of Chaos Needful / Level 4 / DARK  

Spellcaster / XYZ / Effect 

 

2 "Dark" monsters Level 4.
Once per turn, you can detach 1 XYZ Material from this card to Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or deck. 

 

[ATK 2000 / DEF 1500]
______________________

 

 

 

 

 [spoiler=Spell (10)]

 

 

fLQFsN4.jpg

 

Magical Academy of Future / Field Spell Card

 

All "Spellcaster" monsters on the field gain 300 ATK
______________________

 

 

k4ur9OZ.jpg

 

Apprentice Bedroom / Normal Spell Card

 

If "Magical Academy of Future" is on the Field, you can Special Summon 1 "Apprentice" monster from your Deck. 
______________________

 

 

UDVRvqd.jpg

 

Call of Constant Chaos / Normal Spell Card

 

Remove from play 3 "Dark" monsters from your Graveyard to Special Summon 1 "Constant Chaos Magician" from your Hand or Deck. 

______________________

 
 
 
3rQYz0G.jpg

 

Chaotic Magical Reborn / Normal Spell Card

 

Special Summon 1 "Magician" monster from your Graveyard on your side of the Field.  

______________________

 

 

 

 

PCgxRwx.jpg (x2)
 

Negation Spell / Quick-play Spell Card

 

Negate the activation of a Spell / Trap card and destroy it.   

______________________

 

 

 

 

rcJV44S.jpg

 

Trickspell  / Quick-play Spell Card

 

Return the effect of an opponent's trap card against him.    

______________________

 

 

 

 

6k5eWj1.jpg

 

Cradle of Chaotic Flame / Normal Spell Card

 

If you control 1 "Dragon Familiar Chaotic" you can Remove it from play to Special Summon 1 "Familiar Fiend Dragon of Chaos Dreadful" from your Hand or Deck.   

______________________

 

 

 

3TL6sbM.jpg

 

Promotion / Normal Spell Card

 

Choose 2 monsters. The selected monsters gain 1 Level.   

______________________

 

 

ODWxNwH.jpg

 

Safe Deposit-Box / Normal Spell Card

 

The effect of this card can't be canceled.

Pay 3000 Life points. Choose 3 Spell cards in your Deck and Remove them from play for the next 3 turns. Then add them to your Hand.

______________________

 

 

 

 

[spoiler=Trap (10)]

 

 

2iDEYrr.jpg

 

Chaotic Dark Hole / Normal Trap Card

 

Destro all monsters on the field, except monsters with "Chaos" or "Chaotic" in the card's name.

 

______________________

 

 

 

OuV348R.jpg (x3)

 

Chaotic Magic Explosion / Normal Trap Card

 

When your opponent declares an attack, destroy the attacking monster.

______________________

 

 

 

fwPk9B4.jpg

 

Chaotic Mirror Force / Normal Trap Card 

 

When an opponent's monster declares an attack, destroy the attacking monster and end the Battle Phase. Then your opponent discards his hand and draws number of cards equal to the number of cards he discarded.

______________________

 

 

 

SVSrhhW.jpg

 

Disgruntled Greed / Continuous Trap Card

 

Every time your opponent draws a card, he loses 200 Life points.

______________________

 
 
8hEOxCj.jpg
 

Free Pages/ Normal Trap Card 

 

Each Player Draws 3 cards. 

______________________

 

 

 

 

hjMPXcL.jpg (x2)

 

Submission to Chaos / Normal Trap Card 

 

Activate this card during the Battle Phase. If you control a "Dark" monster, all your opponent's monsters are placed into defense position until the end of the turn. 

______________________

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Some helpful stuff:

  • Wizard isn't an actual Type in this game; closest equivalent is Spellcaster (I don't recall what the French equivalent of it, but if you ran it through Google Translate and it came out to that, yeah). 
  • Dual-Type monsters; monster cards can only have 1 printed Type in that area. A few of the cards you've made have this issue; choose one of the Types as the original one that gets printed there, then put the other one as a separate effect ("This card's Type is also treated as [x]-Type").
  • Try to avoid posting more than 15-20 cards maximum for set threads, because it's a lot of members to look at / review. (Subsequently, I've placed your cards in spoiler tags)

Otherwise, you did everything correctly. 

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