(GigaDrillBreaker) Posted May 24, 2017 Report Share Posted May 24, 2017 Meet Raptinus. Raptinus is a pretty insane card. See, Gemini monsters often have very powerful effects, but are held back by the fact that their effects are gated to requiring them to be summoned once again, at the cost of the turn's normal summon. Raptinus says "funk all that, they get their effects now" which is honestly hilarious. Now, I have been fond of Raptinus since I was a little kid using the Gemini structure deck (I teched polymerization for maximum effort) so I decided that I would spend a few hours this afternoon making an archetype that he can belong to. Meet Alloy Beasts. They are made up of two sub-archetypes (Puralloy Beasts in the main deck and Superalloy Beasts in the Extra Deck). They focus heavily on Fusion Summoning, using support cards to gain their effects, which quickly build up advantage to help summon the various Superalloy monsters. [spoiler=Field Spell - Puralloy Beast Bonding Site]If this card is activated, you can: Immediately after this effect resolves, Normal Summon 1 "alloy Beast" monster you control or that is in your hand. Once per turn, if you Special Summon a "Superalloy Beast" monster: You can add 1 "alloy Beast" card from your Deck to your hand, except "Puralloy Beast Bonding Site". During your Main Phase: You can send this card you control to the GY to target 1 Normal Monster in your GY; Special Summon it in face-up Defense Position. [spoiler=Puralloy Beasts][spoiler=Puralloy Beast Depthlurker]This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.●Once while this card is face-up on the field: You can send 1 "alloy Beast" Fusion Monster from your Extra Deck to the GY; Special Summon 1 "alloy Beast" monster from your Deck with the same Type as the sent monster. [spoiler=Puralloy Beast Canyonterror]This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.●Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control and/or in your hand as Fusion Materials, including this card. [spoiler=Puralloy Beast Doompyre]This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.●You can Tribute this card, then target "alloy Beast" Gemini Monster(s) in your GY whose total levels equal 6, except for "Puralloy Beast Doompyre"; Special Summon them, and if you do, they become Effect Monster(s), and gain their effect(s). [spoiler=Puralloy Beast Greedroot]This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.●During your Main Phase: You can tribute this monster you control; add 1 "alloy Beast' card from your Deck to your hand. [spoiler=Puralloy Beast Scurripace]This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.●Once per turn: You can tribute 1 "alloy Beast" monster you control; send, from your Deck to the GY, "alloy Beast" monsters whose total levels equal the level of the tributed monster. [spoiler=Puralloy Beast Sawtooth]This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.●You can tribute this card: Special Summon 1 "alloy Beast" Gemini Monster from your hand, and if you do, it becomes an Effect Monster, and gains its effect. [spoiler=Superalloy Beasts][spoiler=Superalloy Beast Shelldritch]2 "alloy Beast" monsters with different TypesMust first be Fusion Summoned. If this card is Fusion Summoned: You can target 1 Gemini monster in your GY; Special Summon that target, and if you do, it becomes an Effect Monster, and gains its effect, then send cards from the top of your Deck to your GY, equal to the level of the summoned monster. [spoiler=Superalloy Beast Kimaira]3 "alloy Beast" monsters with different TypesMust first be Fusion Summoned. If this card is Fusion Summoned, send up to 3 "alloy Beast" monsters from your deck to your GY, but the sent monsters cannot share any types with the monsters used to Fusion Summon this card. During either player's Battle Phase: You can shuffle 1 "alloy Beast" card from your GY into your Deck to target 1 monster your opponent controls; shuffle that target into its owner's Deck. You can only use this effect of "Superalloy Beast Kimaira" once per turn. [spoiler=Superalloy Beast Overcurrent]4 "alloy Beast" monsters with different TypesMust first be Fusion Summoned. If this monster is Fusion Summoned: Target up to 2 Normal Monsters in your GY, except for monsters used to Fusion Summon this card; return those targets to your hand, then you can Special Summon 1 "alloy Beast" monster from your hand. When this card is removed from the field: Special Summon 1 Normal Monster from your GY. [spoiler=Superalloy Beast Lightningpard]5 "alloy Beast" monsters with different TypesMust first be Fusion Summoned. If this card is Fusion Summoned: You can reveal up to 4 "alloy Beast" cards from your deck with different names; your opponent chooses up to 2 of them and those cards are sent to the GY, then the remaining card(s) are added to your hand. When this card is removed from the field: Special Summon 1 Normal Monster from your GY. [spoiler=Superalloy Beast Floregent]6 "alloy Beast" monsters with different TypesMust first be Fusion Summoned. Fusion Monsters you control are unaffected by the effects of monsters with lower ATK. When your opponent activates a Spell/Trap Card (Quick Effect): You can tribute 1 "alloy Beast" monster; negate the activation, and if you do, destroy it. You can only use this effect of "Superalloy Beast Floregent" once per turn. [spoiler=Fusion Spell - Superalloy Beast Fusion]Fusion Summon 1 "Superalloy Beast" Fusion Monster from your Extra Deck, by shuffling into your Deck Fusion Materials listed on it from your field or GY. During your Main Phase: You can shuffle this card in your GY into your Deck; immediately after this effect resolves, Normal Summon 1 "alloy Beast" monster you control or that is in your hand. You can only use this effect of "Superalloy Beast Fusion" once per turn. Link to comment Share on other sites More sharing options...
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