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[Written] Soul Aura Charge


Thomas★Zero

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Soul Aura Charge

Spell Card

Target 1 Monster you control; until the End Phase this turn: the targeted monster gains 700 ATK and cannot be destroyed either by battle or by card effects. While this card is in your GY, increase the ATK of all monsters you control by 300. If a monster you control would be destroyed either by battle or by card effect, you can banish this card from your GY instead.

 

So Soul Aura Charge acts as a generic ATK boosting card with added defence onto it where it also gives the added bonus of increase the ATK of all monsters you control by 300 while in the grave (and yes it stacks) and finally this allows you to banish it, in order to protect one of your monsters.

 

This card can be viable in any deck but also can give advantages to things like lightsworn which mill their deck so milling this would give them the added ATK bonus and defence.

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