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Terracotta Archetype ~ They Come with Honor!


TOPsycho

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Welcome the Terracotta Warriors from their ancient tombs to the game of Yu-Gi-Oh! These Clay Soldiers will crumble after they fight, but in doing so they release their inner contents!

Terracotta Soldier
EARTH Rock
Lv4 Effect
1600 ATK/1200 DEF
If you control 2 or more different "Terracotta" monsters: you can Special Summon this card(from your hand). You can only use this effect of "Terracotta Soldier" once per turn. At the end of the Battle Phase, if this card battled: destroy it. During the Standby Phase, if this card was destroyed by its own effect last turn: you can Special Summon this card from the GY. If this card is destroyed and sent to the GY: you can destroy 1 card on the field.

 

Terracotta Guardian
EARTH Rock
Lv4 Effect
0 ATK/2000 DEF
When this card is Normal or Special Summoned: change it to Defense Position. "Terracotta" monsters cannot be destroyed by battle. At the end of the Battle Phase, if this card battled: destroy it. During the Standby Phase, if this card was destroyed by its own effect last turn: you can Special Summon this card from the GY. If this card is destroyed and sent to the GY: you can negate the effects of 1 card on the field.

 

Terracotta Charioteer
EARTH Rock
Lv3 Effect
1000 ATK/1200 DEF
When this card is Normal Summoned: you can Special Summon 1 "Terracotta Warhorse" from your hand. At the end of the Battle Phase, if this card battled: destroy it. During the Standby Phase, if this card was destroyed by its own effect last turn: you can Special Summon this card from the GY. If this card is destroyed and sent to the GY: you can add 1 "Terracotta" card from your GY to your hand.
 

Terracotta Cryptkeeper
EARTH Rock
Lv3 Effect
1200 ATK/800 DEF
Once per turn, you can Fusion Summon 1 "Terracotta" Fusion monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. At the end of the Battle Phase, if this card battled: destroy it. During the Standby Phase, if this card was destroyed by its own effect last turn: you can Special Summon this card from the GY. If this card is destroyed and sent to the GY: you can Special Summon 1 "Terracotta" monster from your GY.
 

Terracotta Claymaker
EARTH Rock
Lv1 Effect
100 ATK/100 DEF
Once per turn, you can Special Summon 1 "Terracotta" monster from your hand. You cannot Summon monsters the turn you activate this effect, except for Rock-Type monsters. At the end of the Battle Phase, if this card battled: destroy it. During the Standby Phase, if this card was destroyed by its own effect last turn: you can Special Summon this card from the GY. If this card is destroyed and sent to the GY: target 1 Rock-Type monster on the field; gain 200 LP x its Level.

 

Terracotta Warhorse
EARTH Rock
Lv6 Effect
2400 ATK/1200 DEF
This card can make up to 2 attacks on monsters during each Battle Phase. If this card destroys an opponent's monster by battle: you can Special Summon 1 "Terracotta Warhorse" from your hand or GY, but it cannot attack this turn. At the end of the Battle Phase, if this card battled: destroy it. During the Standby Phase, if this card was destroyed by its own effect last turn: you can Special Summon this card from the GY. If this card is destroyed and sent to the GY: you can add 1 "Terracotta Claymaker" from your Deck to your hand.

 

Terracotta General
EARTH Rock
Lv8 Effect
2800 ATK/2000 DEF
"Terracotta" cards you control cannot be destroyed by battle. Once per turn: you can shuffle 1 "Terracotta" card from your GY into the Deck; discard 1 "Terracotta" card, then draw 2 cards. At the end of the Battle Phase, if this card battled: destroy it. During the Standby Phase, if this card was destroyed by its own effect last turn: you can Special Summon this card from the GY. If this card is destroyed and sent to the GY: you can Special Summon 1 Level 4 or lower "Terracotta" monster from your Deck.

 

Terracotta Crypt Golem
EARTH Rock
Lv8 Fusion
2500 ATK/2500 DEF
~3 Rock-Type monsters
Can also be Special Summoned by destroying the above monsters you control (This Special Summon is treated as a Fusion Summon). Once per turn, when your opponent activates a card or effect (Quick Effect): you can destroy 1 Rock-Type monster in your hand or Deck; negate the activation, and destroy it. At the end of the Battle Phase, if this card battled: destroy it. During the Standby Phase, if this card was destroyed by its own effect last turn: you can Special Summon this card from the GY. If this card is destroyed an sent to the GY: you can activate 1 "Terracotta" Spell/Trap card from your Deck.

 

Terracotta War Chariot
EARTH Rock
Lv8 Fusion
2800 ATK/2000 DEF
~2 "Terracotta Warhorse" + "Terracotta Charioteer"
Can also be Special Summoned by destroying the above monsters you control (This Special Summon is treated as a Fusion Summon). Twice per turn, if a "Terracotta" monster you control is targeted for an attack: you can change the attack target to this card. At the end of the Battle Phase, if this card battled: destroy it. During the Standby Phase, if this card was destroyed by its own effect last turn: you can Special Summon this card from the GY. If this card is destroyed and sent to the GY: you can shuffle 2 "Terracotta" cards from your GY and/or banished zone into the Deck.

 

Terracotta Emperor
EARTH Rock
Lv10 Fusion
3500 ATK/2800 DEF
~"Terracotta General" + "Terracotta Cryptkeeper" + 2 "Terracotta Soldiers"
Can also be Special Summoned by destroying the above monsters you control (This Special Summon is treated as a Fusion Summon). "Terracotta" cards in your possession cannot be banished by your opponent's card effects. Once per turn: you can send 1 "Terracotta" card you control to the GY; Special Summon 1 "Terracotta" monster from your hand or GY. At the end of the Battle Phase, if this card battled: destroy it. During the Standby Phase, if this card was destroyed by its own effect last turn: you can Special Summon this card from the GY. If this card is destroyed and sent to the GY: you can destroy 2 cards on the field.

 

Terracotta Mausoleum
FIELD Spell
If a "Terracotta" card(s) you control would be destroyed, you can place 1 "Terra" Counter on this card instead for each card that would be destroyed. If this card has 5 or more "Terra" Counters on it, destroy it. During the End Phase: remove 1 "Terra" Counter from this card for each "Terracotta" monster that was destroyed this turn. If this card is destroyed and sent to the GY: destroy all "Terracotta" monsters you control, then Special Summon 1 Rock Type monster from your hand or Deck.

 

Terracotta Stonevase
Continuous Spell
Activate this card by banishing 3 Rock Type monsters from your GY face-down. Once per turn, you can destroy 1 face-up Rock-Type monster on the field: draw 1 card. When this face-up card is destroyed and sent to the GY: shuffle all of your face-down banished cards into the Deck, then draw 1 card.

 

Terracotta Ancientomb
Continuous Trap
Activate this card by destroying 1 Rock Type monster you control. If a Rock Type monster you control battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step. When this face-up card is destroyed and sent to the GY: add 1 Rock Type monster from your GY to your hand.

 

Terracotta Earthrone
Continuous Spell
Activate this card by destroying 2 Rock-Type monsters from your hand or Deck. Once per turn, you can Fusion Summon 1 Rock-Type Fusion monster by destroying the materials from your hand or Deck, but its ATK & DEF are halved until the end of your opponent's next turn. While you control "Terracotta Emperor", Rock-Type monsters you control are unaffected by your opponent's card effects, except "Terracotta Emperor". When this face-up card is destroyed and sent to the GY: add 1 Rock-Type monster from your Deck to your hand.

 

Terracotta Archaicrpyt
Continuous Trap
Activate this card by destroying 1 Rock-Type monster from your hand and field. Once per turn, you can destroy 1 Rock-Type monster you control and target 1 card your opponent controls; shuffle that card into the Deck, then destroy 1 Rock-Type monster in your Deck. When this face-up card is destroyed and sent to the GY: shuffle 3 Rock-Type monster from your GY into the Deck, then destroy 1 card on the field.

 

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I should've said this earlier when it was moved, but you did not mispost this in Casual. Rather, it was moved since you did not provide the required content needed for Advanced (which is generally the explanation for how they function in the current game). 

 

If you provide the required notes, then I will move it back to Advanced. (Though, you should've asked first instead of reposting the thread verbatim.)

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