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[Written+Image] Crimson & Azure Arc Joker


Thomas★Zero

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Heat_Blade%2C_Joker_(Full_Art).png

Crimson Arc Joker

lv 5 FIRE

Scale: 1

Pendulum: If you have "Azure Arc Joker" in your other Pendulum Zone, this card is unaffected by your opponents card effects. Once per turn: you can inflict damage to your opponent equal to the number of face-up Pendulum Monsters in your Extra Deck x 100.

Fiend/Pendulum/Effect

When this card is Pendulum Summoned, add 1 face-up Pendulum Monster from your Extra Deck with a Level to your hand, then, inflict damage to your opponent equal to the Level of that monster x 100.

ATK/2000 DEF/2000

 

Ice_Blade%2C_Joker_(Full_Art2).png

Azure Arc Joker

lv 5 WATER

Scale: 6

Pendulum: If you have "Crimson Arc Joker" in your other Pendulum Zone, this cards Pendulum Scale becomes 10 and this card is unaffected by your opponents card effects. Once per turn: you can reduce the ATK and DEF of all monsters your opponent controls equal to the number of face-up Pendulum Monsters in your Extra Deck x 100.

Fiend/Pendulum/Effect

When this card is Pendulum Summoned, add 1 face-up Pendulum Monster from your Extra Deck with a Level to your hand, then, reduce the ATK and DEF of all monsters your opponent controls equal to the Level of that monster x 100.

ATK/2000 DEF/2000

 

So the combination of Crimson and Azure are they generate a scale that allows you to summon monsters with levels from 2 to 9 while also protecting each other. In addition they work similar to each other where Crimson burns and Azure reduces ATK and DEF allowing to bring out offensive Pendulum Summons where in addition if these cards are also Pendulum Summoned they can return a Pendulum Monster from your Extra Deck to your Hand and apply their effects equal to that Monsters Level.

 

In any Pendulum Deck running each of these at 3 would be effective to generate their scales while dishing out both ATK/DEF reduction and burn damage continuously.

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