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[Written] Dachshund Squad Archtype


Thomas★Zero

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Dachsund Squad is a theme of Level 2 Beast Monsters which provide speedy effects which can support with fast paced deck and speedy Link Summons. Generally this deck will focus on ATK boost and drawing cards as they lead up to their trio of Link Monsters which can generate a Extra Link as the link together diagonally.

 

Dachshund Squad - Chipolata

lv 2 DARK

Beast/Effect

This card can attack your opponent directly. If this card deals battle damage while you control another "Dachshund Squad" Monster, draw 1 card.

ATK/600 DEF/100

 

Dachshund Squad - Salami

lv 2 WIND

Beast/Effect

If you control no Monsters or only "Dachshund Squad" Monsters, you can Special Summon this card from your hand.

ATK/500 DEF/200

 

Dachshund Squad - Helzel

lv 2 EARTH

Beast/Effect

When this card is Normal Summoned, you can add 1 "Dachshund Squad" Monster from your deck to your hand.

ATK/400 DEF/300

 

Dachshund Squad - Chorizo

lv 2 FIRE

Beast/Effect

While you control this card face up, you can Normal Summon 1 "Dachshund Squad" Monster in addition to your Normal Summon or set (you only gain this effect once per turn.)

ATK/300 DEF/400

 

Dachshund Squad - Diot

lv 2 WATER

Beast/Effect

When this card is Normal or Special Summoned, you can target Spell/Trap card on your opponents up to the number of other "Dachshund Squad" Monsters you control. You can only activate this effect of "Dachshund Squad - Diot" once per turn.

ATK/200 DEF/500

 

Dachshund Squad - Knipp

lv 2 LIGHT

Beast/Effect

When this card is Normal Summoned, you can add 1 "Dog" Spell/Trap card.

ATK/100 DEF/600

 

Dachshund Squad - Wollwurst

DARK

Link: D, DL

2 "Dachshund Squad" Monsters

Increase the ATK and DEF of all "Dachshund Squad" Monsters you control by 400. "Dachshund Squad" Monsters in zones this card points to cannot be destroyed as a result of Battle.

ATK/1400 LINK-2

 

Dachshund Squad - Skilandis

LIGHT

Link: D, DR

2 "Dachshund Squad" Monsters

"Dachshund Squad" Monsters you control can attack twice during each of your Battle Phases. ""Dachshund Squad" Monsters in zones this card points to can attack directly.

ATK/1400 LINK-2

 

Dachshund Squad Leader - Saucisson

EARTH

Link: UL, D, UR

2+ "Dachshund Squad" Monsters

While this card is co-linked, this card and Monsters co-linked to it cannot be destroyed by battle or by card effects. When a this card or a "Dachshund Squad" Monster in a zone this card points to destroys a Monster as a result of battle, inflict damage to your opponent equal to the destroyed Monsters ATK.

ATK/1800 LINK-3

 

Dog House

Field Spell

Increase the ATK and DEF of all "Dachshund Squad" Monsters you control by 800. When a "Dachshund Squad" Monster is sent to the GY, you can send it to the bottom of your deck, then, draw 1 card. You can only activate this effect of "Dachshund Squad - Dog House" once per turn.

 

Hot Dog

Equip Spell Card

Equip only to a "Dachshund Squad" Monster. When the equipped monsters deals battle damage to your opponent, that damage is doubled. When the equipped Monster is sent to the GY, you can send it to the bottom of your deck, then, draw 1 card. You can only activate this effect of "Dachshund Squad - Hot Dog" once per turn.

 

Dog Pile

Continuous Spell Card

Increase the ATK of all "Dachshund Squad" Monsters you control by 200 for each "Dachshund Squad" Monster you control. You can Normal Summon 1 "Dachshund Squad" Monster in addition to your Normal Summon or set (you only gain this effect once per turn.)

 

Barking Dog

Trap Card

Activate this card when your opponents Monster attacks a "Dachshund Squad" Monster you control. Shuffle the attacking Monster into your opponents deck.

 

Guarding Dog

Counter Trap Card

When your opponent would Special Summon a Monster or activate a Spell/Trap or Monster effect while you control a "Dachshund Squad" Monster. Negate the summon or activation of that card and destroy it.

 

 

 

Edit: sorry meant to put this in advanced multiples.

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