Thomas★Zero Posted December 20, 2017 Report Share Posted December 20, 2017 Skyscraper - HERO HQ Field Spell This card's name becomes "Skyscraper" while it is on the field. Once per turn: you can shuffle 1 card from your hand into your deck; add 1 "HERO" Monster, "Polymerization", "Fusion" Spell Card or "Change" Quick-Play Spell Card from your deck to your hand. During the turn you activated this effect you cannot special summon monsters except "HERO" Monsters. When this card leaves the field, you can set 1 "Skyscraper" from your deck or GY to your Field Spell Zone. You can only activate "Skyscraper - HERO HQ" once per turn. So HERO HQ acts as a hand sorting card for fusion plays where it also synergies with skydive for how it treats itself as skyscraper as well as set a skyscraper from your deck to the field where it thins your deck out a little. I balanced this card with that it can only be activate the field spell once per turn. In HERO's generally this can effectively be a good search card while trading out cards you don't need as well as in E-HERO's when this card destroys still gives you a field spell that can boost your HERO's ATK when they attack. Link to comment Share on other sites More sharing options...
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