Funegaski Posted December 26, 2017 Report Share Posted December 26, 2017 Continuous Spell CardWhen this card is activated: Place it at your opponent's side of the field. During the End Phase, your opponent discards 1 card, and if they do, place this card at your opponent's side of the field. Link to comment Share on other sites More sharing options...
Kid Gambino Posted December 27, 2017 Report Share Posted December 27, 2017 First thing first, this is gonna need some OCG fixing... When this card is activated: Place it in one of your opponent's unoccupied Spell or Trap Card Zones. During the End Phase: Your opponent discards 1 card, and if they do, place this card in one of your opponent's unoccupied Spell or Trap Card Zones. Considering this is supposed to be Dark World support, I get what you're trying to do with this card, and I actually like it. The only thing that I would suggest would be making it "your opponent discards 1 random card" so that it's not COMPLETELY in Dark World's favor. The reason I say this is because of the continuous effect of the card instead of it just being a one-time deal. It probably doesn't need that change though, just something to consider in case other people also think this card may be a little too overpowered for Dark Worlds. Link to comment Share on other sites More sharing options...
Phelphor, of the Deep Posted December 27, 2017 Report Share Posted December 27, 2017 its kinda meh on the offhand but it is also kinda of good too. You play on your opponent side of the field and the last card in the hand being something like brow or etc. which nets bonuses then it gets place on its owner side of the field so if the opponent does not MST/etc. OR set their entire hand, they could go -1 over it. if the discard does not go off the card stays where it is at so a point each/both players can control the card making popping it pointless waste of resources that can go elsewhere. Your card at the moment: Dark World Mirror: Continuous Spell Card When this card is activated: Place it at your opponent's side of the field. During the End Phase (suggesting that this only triggers during the controller's EP), your opponent discards 1 card, and if they do, place this card at your opponent's side of the field. PROS of the card -it is like a DW supply unit. (which carries its own pros and cons on this card.) - pop this card or it be an annoying thing that can potentially screw up plans. CONS of the card - takes up space in already compartment size engine and people may not waste space by putting this card in. - have to wait until EP: DW literally zips through the discard powah so waiting until EP is something they may not enjoy. - effect takes places during the current controller's EP (its the EP of the DW player 1's turn but, the mirror is on player 2's field no effect happens until next player's end phase. - Each player and/or opponent can control the card's position by setting entire hand/reducing hand to 0. My Suggestion: Dark World Mirror: Continuous Spell Card When this card is activated: Place it at your opponent's side of the field. During each player's End Phase, your opponent discards RANDOM 1 card, and if they do, place this card at your opponent's side of the field. Now the effects happens during every EP which makes it more of a hassle but still a tad slow card for DW but that is really ok anyways. PROS of the card (of my suggestion) -it is like a DW supply unit. (which carries its own pros and cons on this card.) - pop this card or it be an annoying thing that can potentially screw up plans. -triggers each EP and the EP of the turn it is activated as well (having that one last DW dude in hand now can be discarded for more net gain) - a constant annoyance to opponents as they have to deal with this card or let it possibly wreak havoc causing more advantage for the DW player CONS of the card - takes up space in already compartment size engine and people may not waste space by putting this card in. - have to wait until EP: DW literally zips through the discard powah so waiting until EP is something they may not enjoy. - Each player and/or opponent can control the card's position by setting entire hand/reducing hand to 0. Link to comment Share on other sites More sharing options...
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