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[Written] Chaos-Eyes Yamigedo Expansion Set


Thomas★Zero

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So this set expands on Chaos-Eyes Yamigedo that I made last year where this set acts as theme based support for it.

 

Yamigedo Spawn

lv 1 DARK

Fiend/Effect

When this card is Normal Summoned: Special Summon 2 "Yamigedo Spawn" from your Deck or GY to your side of the field. This card cannot be used as a Link Material except for the Link Summon of a DARK Fiend Link Monster.

ATK/0 DEF/0

 

Dangerous Beast Labolas

lv 2 DARK

Fiend/Effect

During your Standby Phase, if this card is in your GY, you can Special Summon this card to your side of the field. If you use this effect, you cannot summon monsters except DARK Fiend Monsters this turn. Each time a monster you control excluding "Dangerous Beast Labolas" inflicts effect damage, inflict 400 points of damage to your opponent.

ATK/400 DEF/400

 

Poisonous Slime Mimick

lv 2 DARK

Fiend/Effect

This card cannot be destroyed as a result of battle. Each time your opponent activates a Monster effect, inflict 400 points of damage to your opponent. Once per turn (quick effect): you can target 1 Monster your opponent controls, this cards ATK and DEF become the same as the targeted monster and gains the targeted monsters effects until the End Phase that turn.

ATK/400 DEF/400

 

Des Sorcerer

lv 3 DARK

Fiend/Effect

Each time your opponent activates a Spell Card, inflict 400 points of damage to your opponent. You can banish this card and 1 DARK Fiend Monster from your GY; add 1 Normal Spell Card from your GY to your hand. You can only activate this effect of "Des Sorcerer" once per turn.

ATK/800 DEF/1200

 

Trap Trouncer

lv 3 DARK

Fiend/Effect

Each time your opponent activates a Trap Card, inflict 400 points of damage to your opponent. When your opponent activates a Trap Card while this card is in your GY, you can Special Summon this card from your GY, then, negate the effects of the activated card and destroy it. You can only activate this effect of "Trap Trouncer" once per turn.

ATK/1200 DEF/800

 

Dark Thunder King

lv 4 DARK

Fiend/Effect

While you control 2 or more DARK Fiend Monster, you can Special Summon this card from your GY. You can only Special Summon "Dark Thunder King" this way once per turn. Each time your opponent Special Summons a Monster, inflict 400 points of damage to your opponent. When your opponent activates a Monster effect (quick effect), you can tribute this card; negate that cards effects and destroy it.

ATK/1900 DEF/800

 

Hack Parasite

DARK

Link: L

Fiend/Link/Effect

1 DARK Fiend Monster

Once per turn: you can target 1 monster your opponent controls, take control of the targeted monster and place in a zone a Link Monster you control points to, then, the targeted monster is treated as a DARK Fiend Monster.

ATK/1000 LINK-1

 

Plasma Controller

DARK

Link: D, R

Fiend/Link/Effect

2 DARK Fiend Monsters

When your opponent is dealt effect damage, increase your LP equal to the amount of damage dealt to your opponent.

ATK/2100 LINK-2

 

Dark Triad

DARK

Link: DL, D, DR

Fiend/Link/Effect

3 Monsters with the same name

When this card is Link Summoned: you can Special Summon Monster(s) that were used as this cards Link Materials from your GY into zones this card points to. You can only Link Summon "Dark Triad" once per turn.

ATK/3000 LINK-3

 

Parade of the Dark Fiends

Spell Card

Activate this card by discarding 1 card from your hand. Special Summon any number of DARK Fiend Monsters from your hand to your side of the field. During your Main Phase (except the turn this card was sent to the GY), You can banish this card from your GY; inflict 400 points of damage to your opponent for each Dark Fiend Monster you control.

 

Hunger of the Beast

Spell Card

Discard 1 DARK Fiend Monster from your hand; increase your LP equal to that Monsters ATK, then, draw 1 card. You can only activate "Hunger of the Beast" once per turn.

 

Aura of Darkness

Continuous Spell

DARK Fiend Monster(s) you control cannot be destroyed by battle. If a DARK Fiend Monster you control would be destroyed by a card effect, you can destroy this card instead. your Main Phase (except the turn this card was sent to the GY), You can banish this card from your GY; target 1 DARK Fiend Monster you control, increase the targeted monsters ATK by 1000 until the End Phase that turn.

 

Energy Devourer

Counter Trap Card

Activate this card when your opponent activates a Spell/Trap Card while you control a DARK Fiend Monster. Negate the activation of that card and increase your LP equal to the number of DARK Fiend Monsters you control x 400.

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