Thomas★Zero Posted February 2, 2018 Report Share Posted February 2, 2018 So Ocean Artillery focus's around heavy combat and effect destruction where the smaller Monsters help get you monsters on the field to bring out your powerful Link Monsters. In addition the stronger Ocean Artillery Cards gaining additional bonus effects if you control a Umi. [spoiler=Monsters]Ocean Artillery Crew Deployer lv 3 WATER Aqua/Effect While you control this face-up card, you can Normal Summon 1 "Ocean Artillery" Monster from your hand in addition to your Normal Summon or Set (you only gain this effect once per turn.) ATK/1000 DEF/1000 Ocean Artillery Mermaid Medic lv 3 WATER Aqua/Effect When this card is Normal or Special Summoned, you can Special Summon 1 "Ocean Artillery" Monster from your GY. You can only activate this effect of "Ocean Artillery Mermaid Medic" once per turn. ATK/1200 DEF/1000 Ocean Artillery Deep Sea Gunner lv 4 WATER Aqua/Effect If you control only "Ocean Artillery" Monsters, you can Special Summon this card from your hand. You can only Special Summon "Ocean Artillery Deep Sea Gunner" this way once per turn. Once per turn: you can discard 1 card from your hand; target 1 card on your opponents side of the field, destroy the targeted card. ATK/1600 DEF/1200 Ocean Artillery Kelpi Cavalry lv 4 WATER Aqua/Effect When this card is Normal Summoned, draw 1 card and reveal it, if the revealed card is a "Ocean Artillery" Monster, Special Summon that card to your side of the field. While you control a "Umi" this card can attack twice during each of your Battle Phases. ATK/1800 DEF/1200 Ocean Artillery Assault Whale lv 5 WATER Aqua/Effect This card gains 300 ATK for each "Ocean Artillery" Monster you control. This card can attack all Monsters your opponent controls once. While you control a face up "Umi", you can discard 1 card from your hand; inflict damage to your opponent equal to the number of "Ocean Artillery" Monsters you control x 300. ATK/2050 DEF/1850[spoiler=Extra Deck] Ocean Artillery Captain Valeos WATER Link: DL, DR Aqua/Link/Effect 2 "Ocean Artillery" Monsters with different names Must be Link Summoned and Summoned to your Extra Monster Zone. This card cannot be used as Link Material for a Link Summon except for a "Ocean Artillery" Monster. Once per turn: you can Special Summon 1 "Ocean Artillery" Monster from your hand to your side of the field to a zone this card points. If this card attacks a defence position Monster while you control "Umi", inflict piercing battle damage. ATK/2400 LINK-2 Ocean Artillery Dragon Maelstrom WATER Link: UL DL, DR, UR Aqua/Link/Effect 3+ "Ocean Artillery" Monsters with different names Must be Link Summoned and summoned to your Extra Monster Zone. "Ocean Artillery" Monsters in zones this card points to gain the following effect. * You can tribute this card; target 1 card on your opponents side of the field, destroy the targeted card. If you control a "Umi", this card can attack directly but if this card inflict battle damage by using this effect, battle damage dealt to your opponent is halved. ATK/3600[spoiler=Spells] Tidal Wave Assault Spell Card Activate this card while you control 3 or more "Ocean Artillery" Monsters. Destroy cards on your opponents side of the field up to the number of "Ocean Artillery" Monsters you control. If you control a "Umi" shuffle all cards your opponent controls into the deck instead. Your opponent cannot activate card effects in response to the activation of this card. you can only activate "Tidal Wave Assault" once per turn. Deep Sea Watch Tower Continuous Spell This card is treated as "Umi" while face-up on the field. When a Monster your opponent control is Normal or Special Summoned, you can add 1 "Ocean Artillery" Monster from your Deck to your hand. You can only activate this effect of "Deep Sea Watch Tower" once per turn. Ocean Artillery Base Field Spell This card is treated as "Umi" while face-up on the field. Increase the ATK of all "Ocean Artillery" Monsters you control by 200 and reduce the Level of all "Ocean Artillery" Monsters you control by 1. When a card your opponent controls is destroyed either by battle with a "Ocean Artillery" Monster or by the effect of a "Ocean Artillery" Monster, draw 1 card. You can only activate this effect of "Ocean Artillery Base" Twice per turn. Ocean Artillery Cannons Continuous Spell Once per turn: you can tribute 1 "Ocean Artillery" Monster, then, apply 1 of the following effects. * Destroy 1 card on your opponents side of the field, if you control "Umi" destroy 2 cards instead. * Inflict damage to your opponent equal to halve of the tributed Monsters ATK, if you control "Umi" inflict damage equal to the tributed Monsters ATK instead. Link to comment Share on other sites More sharing options...
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