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[Written] Chaos the Archetype


Thomas★Zero

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So Chaos as a archetype is a theme consisting of Monsters from various generations like toons but more on the corrupted side where it makes them an all DARK theme and in addition to this have 2 Special Spell Cards in the form of "The Chaos" and "Chaos Territory" which enable you to summon Monsters with high levels without having to tribute for them or monsters that originally couldn't be Normal Summoned or set. In addition The Chaos plays an important role with its ace of the deck Deus Ex Chaos Machina which is an evolving Link Monster.

 

Chaos Wisel

lv 1 DARK

Machine/Effect

Cannot be Normal Summoned/Set unless you control "The Chaos". If a Monster you control is destroyed by a card effect, you can Special Summon this card from your hand but this card cannot be Special Summoned by other ways. Once per turn: you can target 1 Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn (Quick Effect): if your opponent activates a card or Monster effect that would target or destroy a "Chaos" card you control, you can negate that cards effects and destroy it.

ATK/2500 DEF/2500

 

Chaos Honest

lv 4 DARK

Fairy/Effect

(Quick Effect): you can discard this card from your hand; target 1 "Chaos" Monster you control, double the targeted Monsters ATK and DEF until the End Phase that turn. During your Main Phase (except the turn this card was sent to the GY), you can banish this card; add 1 "Chaos" Card from your Deck or GY to your hand. You can only activate each effect of "Chaos Honest" once per turn.

ATK/1100 DEF/1900

 

Chaos Celtic Guardian

lv 4 DARK

Warrior/Effect

When this card is Normal or Special Summoned, add 1 "Chaos" Card from your deck to your hand. You can only activate this effect of "Chaos Celtic Guardian" once per turn. "Chaos" Cards you control cannot be destroyed by card effects.

ATK/1400 DEF/1200

 

Chaos Fog King

lv 7 DARK

Spellcaster/Effect

When this card is Normal Summoned, you can banish up to 2 "Chaos" Monsters from your hand and/or GY. This cards ATK becomes equal to the combined attack of the banished Monsters. If this cards ATK becomes 5000 or higher, card cannot attack your opponent directly unless you control "The Chaos".

ATK/0 DEF/0

 

Chaos Gaia the Fierce Knight

lv 7 Dark

Warrior/Effect

At the start of the damage step, when this card battles an opponents Monster: increase this cards ATK by 700 during damage calculation only. If this card attacks a defence position Monster while you control "The Chaos", inflict doubled piercing damage.

ATK/2300 DEF/2100

 

Chaos Red-Eyes B. Dragon

lv 7 DARK

Dragon/Effect

When this card is Normal Summoned, you can target 1 Monster your opponent controls, destroy the targeted Monster, then, inflict damage equal to half of the destroyed Monsters ATK, if you control "The Chaos", inflict damage equal to the destroyed Monsters ATK instead.

ATK/2400 DEF/2000

 

Chaos Light and Darkness Dragon

lv 8 DARK

Dragon/Effect

Cannot be Special Summoned. While face-up on the field, this card is also LIGHT-Attribute. Once per chain (Quick Effect), when a Spell/Trap or Monster effect is activated: reduce this cards ATK and DEF by 500 and negate the activation of that card and destroy it. During your End Phase, if you control "The Chaos" increase this cards ATK and DEF by 800.

ATK/2800 DEF/2400

 

Chaos Blue-Eyes White Dragon

lv 8 DARK

Dragon/Effect

When this card is Normal Summoned while you control "The Chaos", you can banish this card and 1 "Chaos Form" from your hand, deck or GY; Special Summon 1 "Blue-Eyes Chaos Max Dragon" from your hand, deck or GY to your side of the field (this Special Summon is treated as a Ritual Summon by the effect of "Chaos Form".) You can only activate this effect of "Chaos Blue-Eyes White Dragon" once per turn.

ATK/3000 DEF/2500

 

Chaos Obelisk

lv 10 DARK

Fiend/Effect

Cannot be Normal Summoned/Set unless you control "The Chaos". You can Special Summon this card by tributing 3 Monsters you control. You can tribute 2 other Monsters you control, then apply 1 of the following effects.

* Double this cards ATK until the End Phase this turn but all battle damage dealt by this card this turn is halved.

* Destroy all Monsters on your opponents side of the field. Your opponent cannot activate card effects in response to this effect.

You can only activate this effect of "Chaos Obelisk" once per turn. When "The Chaos" leaves the field, destroy this card.

ATK/4000 DEF/4000

 

Chaos Uria

lv 10 DARK

Pyro/Effect

Cannot be Normal Summoned/Set unless you control "The Chaos". You can Special Summon this card by sending 3 face-up Trap Cards you control to the GY but this card cannot be Special Summon by other ways. This card gains 1000 ATK for each Continuous Trap Card and/or "Chaos" Monster in your GY. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation. While this card is in your GY and you control "The Chaos", you can banish 1 other "Chaos" Monster or Continuous Trap Card in your GY; Special Summon this card from your GY ignoring its summoning conditions.

ATK/0 DEF/0

 

Chaos Beelze the Diabolical

lv 8 DARK

Dragon/Synchro/Effect

"Chaos-End Master" + "Sphere of Chaos"

Cannot be destroyed by battle or by card effects. When you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took. (Quick Effect): if you control "The Chaos", you can destroy up to 2 cards on your opponents side of the field. You can only activate this effect of "Chaos Beelze the Diabolical" once per turn.

ATK/3000 DEF/3000

 

Deus Ex Chaos Machina Prime

DARK

Link: DL, DR

Machine/Link/Effect

2 Level 7 or higher "Chaos" Monsters

You cannot Link Summon this card unless you control "The Chaos". This card cannot be destroyed by battle or by card effects. When this card is targeted for an attack or by a card effect, you can change the target to another "Chaos" Monster you control. This card can attack twice during each of your Battle Phases. If you control no face-up "The Chaos", destroy this card.

ATK/3000 LINK-2

 

Deus Ex Chaos Machina Transcendent

Dark

Link: DL, D, DR

Machine/Link/Effect

3 Level 7 or higher "Chaos" Monsters

You cannot Link Summon this card unless you control "The Chaos". You can also Special Summon this card from your Extra Deck by tributing "Deus Ex Chaos Machina Prime" while you control "The Chaos" and their are 10 or more "Chaos" cards in your GY. This card cannot be destroyed by battle or by card effects. When this card is targeted for an attack or by a card effect, you can change the target to another "Chaos" Monster you control. (Quick Effect): Special Summon up to 3 "Chaos" Monsters from your GY to zones this card points to ignoring their summoning conditions. You can only activate this effect of "Deus Ex Chaos Machina Prime" once per duel. If you control no face-up "The Chaos", destroy this card.

ATK/4000 LINK-3

 

Deus Ex Ultimate Chaos Machina Complete

Dark

Link: L, DL, D, DR, R

Machine/Link/Effect

5 "Chaos" Monsters

You cannot Link Summon this card unless you control "The Chaos". You can also Special Summon this card from your Extra Deck by tributing "Deus Ex Chaos Machina Transcendent" while you control "The Chaos" and their are 20 or more "Chaos" cards in your GY. This card cannot be destroyed by battle or by card effects. When this card is targeted for an attack or by a card effect, you can change the target to another "Chaos" Monster you control. (Quick Effect): Special Summon up to 3 "Chaos" Monsters from your GY to zones this card points to ignoring their summoning conditions, then, if your LP are 3000 or less, your LP become 10,000. Your opponent cannot activate card effects in response to this effect. You can only activate this effect of "Deus Ex Chaos Machina Transcendent" once per duel. If you control no face-up "The Chaos", destroy this card.

ATK/5000 LINK/5

 

The Chaos

Continuous Spell Card

Activate this card while you control no Monsters or the only Monsters you control are "Chaos" Monsters. While you control this card, you cannot Summon Non-"Chaos" Monsters. You can Normal Summon "Chaos" Monsters without tributing Monsters for them. "Chaos" Monsters you control cannot be destroyed as a result of battle once per turn.

 

Chaos Territory

Field Spell

Activate this card while you control no Monsters or the only Monsters you control are "Chaos" Monsters. While this card is face-up on the field, this cards name is treated as "The Chaos". While you control this face-up card you cannot Summon Non-"Chaos" Monsters. You can Normal Summon "Chaos" Monsters without tributing Monsters for them. In addition to your Normal Summon or set, you can Normal Summon 1 "Chaos" Monster (you only gain this effect once per turn.)

 

Chaos Light

Continuous Spell

All DARK "Chaos" Monsters you control and in your GY are treated as LIGHT Attribute. If you control "The Chaos", increase the ATK of all "Chaos" Monsters you control equal to the number of "Chaos" Monsters in your GY x 100.

 

Chaos Control

Spell Card

Excavate the top 3 cards of your deck, then, put them on the top of your deck in any order, then, if you control "The Chaos", draw 1 card. You can only activate "Chaos Control" once per turn.

 

Chaos Synchronize

Spell Card

Special Summon 1 "Chaos-End Master" and 1 "Sphere of Chaos" from your Deck or GY to your side of the feild, then immediately after, Synchro Summon from your Extra Deck "Chaos Beelze the Diabolical" using the summoned Monsters as Synchro Materials. If you control "The Chaos", your opponent cannot activate card effects in response to the activation of this card. You can only activate "Chaos Synchronize" once per turn.

 

Chaos Upgrade

Spell Card

Activate this card while you control "The Chaos". Tribute 1 Monster on the field, Special Summon 1 Level 7 or higher "Chaos" Monster from your deck to your side of the field.

 

Chaos Aura

Quick-Play Spell

Until the End Phase this turn, "Chaos" Monsters you control cannot be destroyed by battle or by card effects.

 

Chaos Barrier

Quick-Play Spell

Activate this card when a "Chaos" Monster attacks or is attacked. Negate the attack of the attacking Monster, if the Monster whose attack was negated was a "Chaos" Monster, draw 1 card.

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